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    Fbx importer advice

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    • A Offline
      autarchos
      last edited by

      I'd like to buy an FBX importer. I know of FluidImporter and SimLab. Are there any others? Does anyone have recommendations on which is more reliable, can handle bigger files, etc? I'm specifically interested in preserving geometry instances from Blender, as well. (Will they import as components?)

      Thanks for your thoughts!

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