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    Vray causing weird image distortion

    Scheduled Pinned Locked Moved V-Ray
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    • L Offline
      Lime3D
      last edited by

      Good morning,

      I have a deadline to complete this work today/tomorrow and have been struggling to understand why VRay is doing this every time I render.

      When it renders a square (bucket), every now and then it'll render the next one too many pixels higher/lower than the one at the side. Hard to explain, but you can see in the attachment if you zoom in.

      I'm assuming it's just a setting or variable I need to tweak, but can't find anything on google. Please let me know ASAP if anyone knows how to fix this!


      View One error.jpg

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