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  • Twilight Render is Out

    Extensions & Applications Discussions extensions
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    SektaS
    Gai, Thanks for the response. The fact that Twilight will be able to render sections in future has me sold on it. Kerky has been a great free companion though. Stan
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    D
    Hi Jim, Thanks for your reply. I would prefer to add the zoom functionality in the javascript which is probably easier said than done! for me anyway. I was planning to export higher res images than those exported by default using the web exporter plugin. Will have a play around with your suggestion and post back.
  • Calling someone clever for VRay assistance...

    V-Ray render plugins extensions
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    R
    Hi there Danny, Floor: you may have applied the wood material over an existing texture but VRay is stiil rendering the old one. Try removing the underlying material from your "in model" library and update the wood material in the VRay material options window. Light: try using the map attatched. It was posted here a while back (can't remember by who, forgive me). Place it in the transparency map in the diffuse section of your light base in the Vray material options window. Turn your transparency colour to white (edit: oops, I meant to say black). Wall: play around with different maps and reflection settings. Hope this helps, Ed [image: A1OE_Lightmap.png]
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    MALAISEM
    Good idea, thanks Aerilius for sharing MALAISE
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    Al HartA
    @phmeier said: Oh sorry ,,, my mistake .. well in this image tha trees are not part from the hdri they´re 2d trees located at the other side of the street .. The hdri is basiclly a bkue sky with clouds and mountains .. ive tryied another ones tih houses .. but all of them just reflect a small part in a big scale .. I will try this dome thing !!! But anyway ,, is there a way to reduce or map how it will reflect !?! In general "no" - an HDRI needs to cover the entire universe. However there may be some tools to help you create a HDRI by repeating a smaller pattern. You might also try some full HDRi skies from the web, such as this one: [image: SunnyRenoSuburb01.jpg] Free HDRi Skies
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    https://extensions.sketchup.com/en/content/simlab-solidworks-importer-sketchup
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    L
    thanks adam but I have sorted it now, I was to impatient to render and started asking questions before trying harder myself first lol. I managed to fix it and your right about it not matching up. Thanks for the help anyway.
  • Nomeradona's VraySU Glass tutorial

    V-Ray render plugins extensions
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    @redot said: Thank you so much for this Nomeradona. I'm looking forward to trying it out. good to know...
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    Thank you all. The call for this beta is closed now. It will take a moment until all ~200 applications are proceeded, but you will be contacted by email, when selections are done. Further information on Thea Render forum. @unknownuser said: ... Probably a small number (20 at most) distributed uniformly among all modeling applications. After this (short) period of closed beta testing, an open beta will appear where everyone can see our progress and evaluate Thea Render. best wishes Ioannis Pantazopoulos
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    @earthmover said: ...I can vouch that these plants and trees are really good quality and good resolution. Yes, I think so did the plants imported from the RLA in SketchUp, instead of being a model skp pull it, because in the program RLA whole model glue together and not under command, renders the possibility is not very good, although the plants are really good ... Examples: [image: 4baedcaade93t.jpg] [image: 9df814d13d1ct.jpg]
  • Vray manual you can recommend

    V-Ray render plugins extensions
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    @thomthom said: What V-Ray for Sketchup do you have? The original - or one of the service packs? Have you downloaded the manual for the version you have? this is the manual that i downloaded sir: http://www.scribd.com/doc/7253631/VRay-for-SketchUp-Manual i dont know what version this manual is for.. nothings written about the version, but i can somehow keep up with it now.
  • VRAY HELP

    V-Ray render plugins extensions
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    Here's my image background.
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    soloS
    I dunno...Autodesk has become to big and they have the ability to buy themselves out of any stalemate. They own pretty much all the big names in the CG industry like Max, maya, XSI, flint, Flame, Alias etc. but that being said the world is a changing place, take Microsoft for example, they are aiming at creating the best search engine and Google has it's sights on the best Operating system
  • Modifying the Noise UVW Transform in VRay

    V-Ray render plugins extensions
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    thomthomT
    They have re-written the core to work on Macs and are currently back-porting that core to PC. Alpha/beta testing in progress. Will see if that addresses it.
  • Real time Vray

    V-Ray render plugins extensions
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    PixeroP
    @unknownuser said: Vray is almost $800 and Max, well, if you think that paying the price of a used car for software is worth it, then go right ahead. Right now for a starter that's too much for my blood. A quick Google search and I found Vray for SU for $720 at Novedge. I bought me a home license before the summer at a campaign price from somewhere for about $650 so its not THAT much more expensive. But if time is no restrain for you go with Maxwell...great images but takes forever to render. Don't forget there are some great free renderers like Kerkythea thats most likely a whole deal better than IDX. I can say I have tried them all and to me the important aspects are: Image quality, speed, workflow and ability to handle complex scenes without choking. My advice is to go with a free renderer if your new to rendering. Then as you find it too limited for your needs go for a better one. No renderer is better than its user. And to me as a professional user speed is one of the mayor factors to be able to deliver on time. Or for citing Electric Image renderers old slogan: Render fast, retire young. @unknownuser said: By the way Pixero, that's a nice rendering... You did this in Max? How long did it take you to model it? Nice flower and outdoor space. Thats Vray and Sketchup. I'll try to post a lowres version of the animation once its done. @unknownuser said: Yeah, I think when I finish putting together my new machine I will eventually look at VRay for my personal higher end renderer. Is it easy to use? That one I have not tried yet. I cant really comment on if its easy or not. That depend on your prior knowledge. I find it quite easy, but then again others don't.
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    thomthomT
    That's not a crash - just unresponsive. My guess is that you have material applied to group/components. That will cause allot of extra processing for VfSU. For optimal performance you should ONLY apply materials to faces.
  • VRAY

    V-Ray render plugins extensions
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    @thomthom said: @edmon242004 said: Yes Vray fur, but there is no fur in Vray SU,, come to think of it why is it not included in this version of Vray? Could be quit useful.. It wasn't supported in the VRay SDK when ASGVis made the current version. Now everything is availible in the SDK, I think. VfSU2 might feature fur. Might. @nomeradona said: one of the gfreat concern is the amount of polygons involve. and we know SU has difficultry in handling huge poly. Doesn't most 3D app with fur support only represent fur with a few low poly proxies? SU might not even need to generate geometry - just have a tool you enable to see and broom the fur. yeap if vray proxy will be supported then vray fur will come handy. O.T> Is there any chance of you working with damien to develop his fur with Vray SU sice you know the language of Ruby and Damien has no desire to learn it.
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    Do you need to pay for the exporter or is there a trail version?
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    R
    try turning your resolution down to the lowest setting. Errant stuff will usually reappear. That is what brought back a missing RPTools menu on my old machine.