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  • For Max users

    Extensions & Applications Discussions extensions
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    PixeroP
    Just tried the the Connection Extension and...it works great so far.
  • 0 Votes
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    Mike LuceyM
    Hi Guys, I've watched the vids and am now sure it was the app that Coen is familiar with. I also find that the Viewer is an .exe file so would mean hassle for Mac users having to work via Win Mike
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    GaieusG
    Hi Dale, thanks for the info. I've been watching the Indigo site for a while awaiting the news but you beat me. I've also posted it in "The Daily CatchUp" now (as well as made your topic here sticky for a couple of days).
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    T
    Has anyone got any experience with SU animate and Mac? I'm trying to use it, but it just keeps crashing after I end a path. Any suggestions? I'll try XP- see what happens. Also, Sorry if this double posts, but the internet is really crawling here!
  • Fix Your Plugins

    Extensions & Applications Discussions extensions
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    dkendigD
    I've never seen this error with V-Ray, if you choose the correct install path, and use default installation options checked.
  • Vray

    V-Ray render plugins extensions
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    StinkieS
    Nomen est omen. So ... no. There's a Vray plugin for SU, though: http://www.asgvis.com/ Try extensively before you buy. BTW: wrong subforum, dude! Someone move this topic, please.
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    J
    If you give your lines a thickness in ACAD, they will be imformed with a height in SKUP
  • V-ray not rendering transluscent walls

    V-Ray render plugins extensions
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    thomthomT
    Got a screenshot. That gives us a much better idea of what's going on.
  • VRay Memory Failure

    V-Ray render plugins extensions
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    thomthomT
    @psallan said: I'm having the same problem with a file of mine... it won't render at all... even though it did before! the file weighs about 32Mb, has a few jpeg textures of facades, etc. but no displacement or anything... what can I do?? What version do you have?
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    M
    http://vrshed.com/sketchlife/examples.html your dreams are answered Sketchlife is a system which allows you to build for Second Life using SketchUp. Most 3D modelling tools use meshes (vertices connected by edges which define faces), whereas Second Life has adopted solids, referred to as primitives, to be their indivisible building blocks. This guarantees that there won't be any stray polygons flying around, but it also prevents mesh models from being imported automatically. The in-world modelling tools in Second Life are quite good, but they are stone age compared to the 3D modelling power tool that is SketchUp. SketchUp is free. (Thank you Google.) Therefore, if we can't bring SketchUp to Second Life, we'll bring Second Life to SketchUp.
  • Installing V-ray

    V-Ray render plugins extensions
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    A
    @thomthom said: @action said: Hi, I was trying to install v-ray for sketchup 6, but on the select destination folder panel of the setup, it asks "please enter your path for installation of V-ray for sketchup 6", I tried using any folder location, but it gives a message like: "c:\Documents" is not a valid directory. What do I do?? Did you give it the exact path to where Sketchup is installed? that's where i went wrong thanks
  • Vray Sun not working

    V-Ray render plugins extensions
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    P
    Oh yes .. uhmm i think i did something !! Thak u all !! Well . here is the final image and two variations for this project who gave me some poblems .. well im studying vray , so all bad things at these images are not coincidences ... lol !! Im uploading it here, cause i think my images doesnt deserves gallery lol !!! [image: sobrado5.png] [image: sobradoedited.png] [image: sobradoedited2.png]
  • I need VISOPTs

    V-Ray render plugins extensions
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    R
    In your computer go to "Computer/Local Disk (C)/ProgramData/ASGvis/Options". (Pressing Load from the render options window should open this automatically) There are 16 different visopt including the studio settings you are looking for. Also check out EarthMover's thread: http://forums.sketchucation.com/viewtopic.php?f=80&t=20573
  • VRay Render Resume?

    V-Ray render plugins extensions
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    Z
    Hi , this is a vidéo from me showing you how to resume a render in vray for max after closing the program an the PC !you can get a result of the render in High resolution and correct some mistakes. Sorry for the language of the vidéo ; Im blue in english , you can follow it step per step https://www.youtube.com/watch?v=PFiXs73iB-A%26amp;list=UUS2W4WAj8rAUCJz5HSpyhAw The render done with this method in three times [image: bec9xy.jpg]
  • V-Ray at Night

    V-Ray render plugins extensions
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    EarthMoverE
    http://www.cgdigest.com/index.php/night-rendering-tutorial-vray/ A good tutorial on night rendering in Vray for Max. Should be applicable for VfSU as well.
  • Good 3dsMax forums ?

    Extensions & Applications Discussions extensions
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    EscapeArtistE
    Also: http://www.3dbuzz.com/vbforum/sv_home.php A site dedicated to beginners learning how to use 3DS Max, Maya, etc... Lots of free tutorials and training videos. This site got me into 3d modeling, even though they have nothing on SU.
  • Modelur 0.2.0 released!

    Extensions & Applications Discussions extensions
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    chrisglasierC
    @unknownuser said: thanks for sharing your observations! I just hope they are taken as a sincere effort to expose some ideas about what could be done. @unknownuser said: I believe that web based, multi user environments are next step of computer applications development, which offers huge potentials. I said that accessing and retrieving the information has to be web based; this is not the same as applications should be web-based. You could for example write a specification using Ms Office or Google Docs; the result is a document that has to be read and interpreted. It is like writing a cheque to ask the teller for cash rather than using an object, a card, to make the transaction. If we can give every object the ability of such a card then we can automate most of the more menial tasks. Yes we can! @unknownuser said: However, as long as we stick to SketchUp, we are limited to its API and the features SU offers. No this is not true ever since Sketchup introduced the web dialog. And of course you know that you can generate objects from plain text. And if you know how to do that to make cities you only need to be given the criteria for nanotubes or galaxies to assemble them. Well how about more down-to-earth things, say, a desk or an open plan office. (Modelur a single storey building with equal size tower blocks at each corner; turn it upside down and scale it; make lots of copies and space them out with scaled down roads in between.) @unknownuser said: Of course we would love to see SU become web based application, where multiple users would be able to share information and interact with the model simultaneously. It does not need to be on the web for the interaction. Participants just take appropriate parts of the plain text records, via file sharing perhaps, and feed them to different applications or devices to generate models, animations, diagrams, collages, text and so forth, and to pass back the results of their work. @unknownuser said: For now, we can only hope one day SU Team surprises us... Don't think like that. The team is brilliant at 3D software. What we are talking about is operating systems for different activities. Just like bar coding is the basis for operating supermarkets. I read the rest of your note with some interest but I don't think it useful for me to comment on urbanism. I did take an interest when I first discovered OPS but after all the razzmatazz of the BIMStorms, it seemed to me more solid and useful to try and work from bottom up. But I would just like to return to the business of selling TV's by weight. At the time the vendors knew no better - most things in China are still sold by weight (even elastic bands). But it was soon realised that TV weight was not the proper measure, and the vendors took up other means to demonstrate its worth. And really that's what we should be doing about any design - assembling, animating and testing models of real things to demonstrate credible technical and social outcomes, not compliance with some density ordinance. And finally a couple of quotes from Atomic Architecture in support of demonstration versus square footage. "Few groups have the financial resources or political clout to implement alternative approaches, simulations or tests for regulations, but there are some examples. In the 1980’s, Foster Associates commissioned a complete scale model of the North shore of Hong Kong Island, and a wind tunnel test to simulate a typhoon. They were questioning the validity of a stringent regulation that had a dramatic affect on the appearance and cost of a curtain wall. This unsolicited test resulted in the rewriting of the relevant code." These days we might employ computerised clout. And one more: "When society and architecture meet at a Public Hearing for a proposed new development, like for a new publicly sponsored airport, is the inquiry a search for compatible values or a forum to negotiate the best deals for the factions represented? Are the success ratings of the deals based on a full understanding of the implications? The proposers, the owners and their architects, are forced to be specific, while the audience is free to apply whatever values they consider pertinent at the time. The dilemma is that to be specific, the proposers have to present visual material for their design concepts, even though they may have a five year design program ahead of them. However preliminary the proposals, no words or markings will effectively subdue the strength of subjective judgment. Supposing the tables are turned, and the proposers provide one thousand or ten thousand options of what the development might look like, based on their own criteria. The proposers could ask the audience what criteria they would like to see amended based on what they saw, and then show them the results. The process would be less of an inquiry and more a symposium to identify compatible values." Criteria is the key. Chris
  • Indigo Error

    Extensions & Applications Discussions extensions
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    Rich O BrienR
    Sorted, thanks Remus
  • Texture tiling software?

    Extensions & Applications Discussions extensions
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    M
    Getting back topic also because in another discussion I got really good tips when looking for a replacement for old Brick'n tiles software. What are nowadays the good softwares for creating seamless tiling textures? For example there some manufacturers providing quite good sample textures for parguet. For example here: https://www.kahrs.com/en/wood-floors/frosted-oat-strip and I would like to try to make seamless textures out of these sample textures. Is the Pixplant still one of the best softwares to create seamless textures or are there some better ones available nowadays? Pixplant is at least reasonably priced alternative. There were some positive comments about Materialize but somehow I have not been able to get it to work when trying with 2 of my computers. https://www.pixplant.com/index.php https://boundingboxsoftware.com/materialize/
  • Want to make an exporter

    Extensions & Applications Discussions extensions
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    R
    Could be tricky: @unknownuser said: Shame on me: A complete description of the .vmd-syntax is still not available. The sample scenes and the source code are the only documentation yet. Not impossible though. Perhaps have a look at SU2KT and skindigo for ideas on how to go about writing an exporter.