⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • 1001 shadows plugin

    sketchup
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    C
    The email server is up and running again, just received my trial key. Just wanted to inform this for anyone who had communication problems with the site and/or with it's admiminstrator.
  • Sketchup welcome screen

    sketchup
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    E
    Ahh! There it is! I knew it wasn't far! Thanks so much!
  • ATI device driver failure splats

    sketchup
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    brookefoxB
    I updated the driver a few days ago and all is well since then (though the splats had been periodic before, so fingers will remain crossed). On a related issue, it appears the hardware thread fruit is withering on the vine, which is too bad for folks looking for some good input on gearing up to use SU.
  • Toughest modeling...

    sketchup
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    P
    @solo said: The 'Model this' challenge is not time restrictive, you can take as much time as needed to get it right, the point is when you do succeed that you share your technique with everyone so that it works like a learning thread. doh! i was thinking of the speed modeling challenge being the same as the 'Model this' challenge thanks for the correction chris<pixelmonkey>:D
  • Exporting to the scale drawings with shadows from SU Pro 7.1

    sketchup
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    P
    Hi, I only use SU in order to model this work. And I don't know Revit so can't tell you if it's better or not than SU. And I Think that for equivalent skills whatever the software...I think the difference comes when you want to use your model after for other goals than 3D presentation. SU is only for 3D modelling and presentation, I think that Revit can do a lot more. Regards
  • Texture orientation Need Help

    sketchup
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    EscapeArtistE
    I'm sorry, but I don't think it's currently possible to get a texture to bend around curves in SU without stretching the pixels. There are plenty of times I've wanted a stone pattern to bend around an arch or curved wall while maintaining orientation to the object, but no luck. Best bet would be to manipulate the image in photoshop to bend it and them project it on the model, paint the cladding exactly as you want it to appear, or export the model to a package that supports better UVW manipulation.
  • First render! tips?

    sketchup
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    R
    Link to video on glass in IRender nXt. Link to forum on IRender nXt
  • Whitewash or Milk Paint finish?

    sketchup
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    EscapeArtistE
    There are no texture generator plugins for SU. You'll need to reserve work like that for whatever renderer you work with or photoshop.
  • Questioning about possibility of complex sections

    sketchup
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    J
    thank you! I will try. Hope it works
  • Sketchup (Free 7.1.6859) Crashing consistently.

    sketchup
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    T
    Trash your SketchUp preferences, and try again. If that doesn't work, reinstall Sketchup, dumping everything related to Google SketchUp in the bin. Restart and try again. Go get 'Easy Find' too http://www.devon-technologies.com/products/freeware/
  • Sun path timing seems wrong

    sketchup
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    M
    Ah, thanks guys. I was using geo-referencing so I didn't notice the time zone was wrong (I thought I had checked everything!) - that accounted for the few hours difference. Guess I will just abandon geo-referencing for the time being, but at least my faith in sketchup sun is restored..
  • Locking a plane in SketchUp

    sketchup
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    X
    i made a request here: http://forums.sketchucation.com/viewtopic.php?f=80&t=27682
  • PDF editor supporting cut &amp; paste of PDF graphics

    sketchup
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    brookefoxB
    @unknownuser said: SU exports are at 72 dpi. If I need a nice crisp drawing, I do the following: In the Export 2D Graphic Dialogue Box, go to Options. Uncheck "Use view size" and set a larger image size. I like my images to be 300 dpi for the most part, so if I want a 10" wide image, I set the width to (300 dpi x 10") = 3000 pixels. Then use photo editing software to reset the size and dpi before you send to your client. This does not work for me. I would think that SU asks to set image size if other than view it might remain at 72 dpi max, though it does seem to export as you input for the view, thereby upping the res for the view, somewhat contrary to the dialog: it is still the view but at a higher res. But then when I import the supposedly higher res image it looks no better, even worse as it is more gray, less black, even after converting to 2 color (black and white, and sharpening). Probably for an attempted line drawing export, anti-alias should be 'off'???
  • Corner pin for stitching produces bad quality

    sketchup
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    GaieusG
    Hi Marius, SU has an OpenGL limitation to be able to render on-screen an image resolution only up to 1024x1024 (or if you turn "Use maximum texture size under Window y Preferences > OpenGL, up to 2048x2048) pixels. So if you stitch relatively large images together, be prepared for this quality loss while looking at it in SU. Nevertheless the resulting image will actually have its original resolution so if you right click on it in the Material browser and "Export texture image", you should be able to see the image with a normal resolutio in your external image viewr/editor. I am not sure however what quality loss SU will cause in UV mapped and united textures however so check it out first. Maybe the OpenGL preferences setting (above) will already result in a bearable quality.
  • Very weird render from SketchUp - An ideas?

    sketchup
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    A
    Hi, Yes, it is the output from when you Export 2D. Looking at the scene via the viewport everything looks fine.
  • Help with DWG import

    sketchup
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    honoluludesktopH
    Ed, Attached is a dxf (change extention from txt to dxf) that you can import into SU (origin unchecked). It has all the components, and 3d features preserved corectly. You can explode and edit as you see fit. ABR15.txt
  • Your recent operation has caused geometry to become merged

    sketchup
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    GaieusG
    Yes, more or less. In SU Layers are not to separate geometry (groups are to) but only to control visibility. If you put different pieces of raw (i.e. not grouped) geometry on different layers, they might end up conflicting with each other all the time. Just imagine that you decided to unite two groups and move the geometry from one to the other. It's really unpredictable how it will behave. The other thing is that Layer0 is a bit special layer. Although all raw geometry is on there (if you follow the rule), if you turn it off, the geometry is still visible. Lastly, until you feel really safe with working on different layers, I would even recommend not to work on other than Layer0 (always keep that the active layer) and only move things to other layers after grouping and through the entity info box (it's rather small so you can even keep it constantly open). If your file is already a mess, use this plugin by TIG: http://forums.sketchucation.com/viewtopic.php?f=180&t=7638 It will move all raw ("loose") geometry either grouped or not onto Layer0
  • Sectional Plan Rendering

    sketchup
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    A
    http://s845.photobucket.com/albums/ab12/halceon2007/?action=view&current=sectionalrendertest01.jpg Hope this works, didn't have any success with the uploading.
  • IRender nXt Rendering Contest Finalists Announced

    sketchup
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    Al HartA
    We are posting and contacting the winners this A.M. See: Contest Winners First Place Winner - Private booth at Day - Elijah Bell - Murray Associates Architects, P.C. www.murrayassoc.com [image: 3252%20Final_%20Private%20booth%20at%20day.jpg] Second Place Winner - Misty Fountain - richcat [image: misty%20fountain.jpg] Third Place Winner - Inspired by the art of Lebbeus Woods - Nico Stegemann [image: Render%20Contest%20FINAL2.jpg] People's choice - Honorable mention - New Helm - sgabbott [image: New%20Helm.jpg] Thanks to all the contestants, judges, and SketchUcation members (who helped in the voting) for making this a successful contest!
  • Make object always face another object?

    sketchup
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    Jean LemireJ
    Hi Marklavin, hi folks. Why would you want such a behavior ? If it is to insure that the two objects always keep the same spatial relationship and that, if you, for example, rotate one and want the other to rotate as well to effectively maintain this relationship, I would suggest grouping the two objects together. That way, any movement or rotation of the group will affect both objects at the same time. If the purpose is different then, I have no idea unless you give more explanation. Just ideas.

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