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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    BoxB
    Make it a component and save it to a component collection, then select and place it from the component panel whenever you need it.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    P
    please up load your model however a simple method is to split a counter into sections with if statements basic handle turn, then door.skp
  • Using blueprints - greying out issue

    sketchup
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    6 Posts
    266 Views
    cmeedC
    That's another way of doing it. I'd not thought if that way. The outliner is a very useful tool in many situations.
  • Can't connect the dots

    sketchup
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    Wo3DanW
    @hellnbak said: .......... But, what I'm looking for is an explanation of why it happens, and how to make it not happen anymore. ...... Hi, attached file / model may somehow explain what is going on when creating similar weird faces. There are certain "conditions" that have to be met to create them. Don't ask me why SketchUp can't handle them. It probably has to do with the order of creating loops and the sequence of edges and their endpoints that confuses the program to decide which faces have to be created and where to split them. The model shows two situations that you better avoid when modelling. Although dragging endpoints accross an opposite edge isn't the most likely operation. Often "intersect faces with....." doesn't help. And you can keep on adding edges, only shifting the profiles to some other little face. Delete the corrupt part and/or re-create it with a workaround (like in the second scene) I hope this somehow helps in understanding when and why this issue occures. weird faces
  • 800+ plugins now = 1 click ;)

    sketchup
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    62 Posts
    3k Views
    K
    amazing
  • SketchUp and LightUp

    sketchup
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    7 Posts
    290 Views
    mitcorbM
    Hi, KathrynG: Thank you for posting back that you are being helped. This is positive news for both Mac and Windows users. It underlines the level of professionalism already evident on the website, and promotes confidence in the product.
  • How Can i have thicker lines in sketch up?

    sketchup
    5
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    5 Posts
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    Dave RD
    Maybe you didn't install it correctly. I have 2D Tools on my Mac and it works perfectly.
  • Texture Mapping Curtains

    sketchup
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    28 Posts
    3k Views
    Rich O BrienR
    D'oh! Never cross my mind you were on an old version. Happy mapping
  • Persistant crashing

    sketchup
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    5 Posts
    150 Views
    opalO
    ok.. thanks and windows 7 ult
  • Planning BuildEdge PLAN

    sketchup
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    4 Posts
    281 Views
    aarondietzenA
    I will take prioritized lists or ideas that are not in the poll via PM!
  • Intersect overlapping / aligned components for 3D Printing?

    sketchup
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    3 Posts
    311 Views
    G
    Ouch, thanks Cotty. I guess it will be better to "explode" all of the components in that case in a final model file.
  • How to trace an image to create a cutout

    sketchup
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    8 Posts
    2k Views
    kuponoK
    Thanks all for your responses. I ended up using Scan2CAD with very good results. I found that importing a raster image, converting it to a vector, and editing the vector was easier. [image: WI1y_OrchidCapture.PNG]
  • Lock Shift or something

    sketchup
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    4 Posts
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    J
    @rich o brien said: [image: sellotape.jpg] Seriously.... There's Fredo's Hover Select http://sketchucation.com/forums/viewtopic.php?p=155058#p155058 ...but that is for raw geometry. That better then the duc tape I'm using?
  • Editable roads/paths

    sketchup
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    4 Posts
    262 Views
    pbacotP
    There is a issue in this with general terrain and site elements. Changes require a lot of work and the model gets fragmented and messy. Still looking for ideas myself. Some approaches may involve keeping elements separate for as long as possible. So the road is not joined to the terrain, but the terrain is shaped to accommodate it. Also valiarchitects instant terrain may help. One can add items and join it together with the main terrain. then retexturing becomes an issue....
  • Installing Soap Skin Bubbles in SU8

    sketchup
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    12 Posts
    18k Views
    P
    I work on mac and I have had the same problem. Here is the trick I have found and this works for me. I extracted the file with Stuffit Expander (rather then Archive Utility, by default on Mac).... and miracle Skin Soap Buble works now, (even if I don't see any différence in the files open with Archive Utility or Stuffit Expander).
  • DWG Exports with SU-Layers

    sketchup
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    2 Posts
    145 Views
    TIGT
    A 2d DWG/DXF puts all SKP entities [lines etc] onto Layer 0. Arc/Circles are made from lines. A 3d DWG/DXF uses the Layers that the SKP entities have: so the export does keep the same layering
  • Custom initial inference point...

    sketchup
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    16 Posts
    595 Views
    pbacotP
    First example is done by Fredoscale "Box scaling to target". You must do it one side at time. You must make a point to snap to for your one meter measurements in each direction (a meter square on the ground and on perhaps a guide vertically. Since one dimension is .6 to 1.0 and the rest are .9 to 1.0 you have to do each side. For the stairs Fredoscale could make it scale as well. It seems like these scenarios all depend on what the different parts need to do. And so a plugin can't fit to all situations. If I had a steps that needed to be larger, I would not want to change the dimension of the "lumber" parts unless I were accepting the parts would be out of scale, slightly.
  • How do I align two components to fit together?

    sketchup
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    2 Posts
    484 Views
    Dave RD
    It would be a whole lot easier to show you how to do this if we had the SKP file which you could attach. I would take care of the off-axis thing first. You should be able to rotate it the required angle to get it to align with the axes. You might find turning on hidden geometry will help you with that. A guideline parallel to the axis closest to the axis on which the cylinder is aligned could be useful, too. If the cylinder is a component or group and it is rotated inside its bounding box, open it for editing and rotate just the geometry. Once you have the cylinder aligned, close the component or make it one. Then the Move tool will make it simple to rotate the cylinder to the standing position. Hover over the component/group and look for the red crosses. Move the cursor until it shows a protractor over one of the crosses on the side. Click and rotate the component/group into the vertical position. Placing the plate will be easiest if it is a component. You can move the component's axes so its origin is centered on the bottom of the plate. The origin will be the insertion point for the plate. Put a couple of crossing guidelines at the bottom of the cylinder such that they intersect at the center. Import the plate into the cylinder model and drop it at the intersection of the guidelines. After you have the first plate in place you can make a stack of them by using the copy function of Move to make a linear array.
  • Camera Clipping Issue

    sketchup
    2
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    2 Posts
    150 Views
    massimoM
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=36261 http://sketchucation.com/forums/viewtopic.php?f=15&t=52154
  • Clean screen or full screen mode for sketchup

    sketchup
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    0 Votes
    6 Posts
    2k Views
    J
    There is a great plugin that will do that ¡¡¡ http://sketchucation.com/forums/viewtopic.php?p=382150#p382150
  • Smooth right-click option...

    sketchup
    12
    0 Votes
    12 Posts
    356 Views
    GaieusG
    You can also download (and print if you wish) the Quick reference card that lists all the modification keys: http://support.google.com/sketchup/bin/answer.py?hl=en&answer=116693
  • Terrain from contours - improve on native 'from contours'?

    sketchup
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    0 Votes
    99 Posts
    20k Views
    P
    Damn...I was too busy those days...really missed it ! Thanks

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