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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    P
    please up load your model however a simple method is to split a counter into sections with if statements basic handle turn, then door.skp
  • Releasing/Removing Extension Licences

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    P
    @tig said: You need to do Extension Warehouse licensing through SketchUp. But for SketchUcation Licensing you can manage [release/activate] your licenses with the dialog that opens from the MyLicenses item in the Extensions > SketchUcation submenu You need the latest version of SketchUcation tools and the extensions/libs etc installing beforehand and restart SketchUp to sync thing, before trying to do any license management. Splendid, thank you very much TIG. In this case there is a huge advantage, I see using SketchUcation resources over Extension Warehouse. I thought only a few extensions could be unlicencing via Sketchucation Tool as suggested. Once more many thanks TIG
  • Trying to locate old plugin/extension

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    pilouP
    @ Rich
  • How to get camera azimuth?

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    J
    I think skatter 2 can do this for you already.
  • Hard To See the Scenes Tabs on Laptop

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    Dave RD
    You should be able to make the adjustment in the control panel for your graphics card whatever that is.
  • All Measurements Have Changed?

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    Rich O BrienR
    @joe wood said: I don't remember resizing anything in this model but is that what I did? You must have because the change in size is not uniform. Walls are 79.6% and posts are 81.6%. That suggests human intervention. Or your workshop has sentient sawdust....
  • Sketchup 2023 is out!

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    K
    Update 2023.0.1 was released on the official download page. It addresses a few bugs. https://help.sketchup.com/en/release-notes/sketchup-desktop-202301
  • Convert Nested Components into Groups

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    R
    Just edit in a new file and paste it back if needed
  • Unable to purchase clothwork

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    E
    Thanks for letting me know. I was also using Firefox before.
  • Flickering Lines

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    Dave RD
    @hatrack said: The model started with a plan imported from CAD and was over 400 meters from the axes origin. I moved it to the origin, and the display issue is gone. This definitely an issue. Not sure where it comes from but OpenGL gets confused. @hatrack said: I tried temporarily moving the axes to the model, but the display issue recurred. The axes don't determine the location of the origin. The origin is a fixed point in the model space. By default the axes are placed at the origin. @hatrack said: So, for now, I'm marking its original location with a few lines, and even though there's now a little geometry in the distance, the model is displaying well. Keep an eye on that, though. That geometry might cause you issues, particularly with Zoom Extents. My inclination would be to identify the coordinates of that distant point and write them down for later reference. YOu can always move the model back to that point later if you must.
  • Import Terrain

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    Dave RD
    The county's GIS department might have LIDAR or other terrain data. It depends on how much resolution you need, though. It also depends on how fresh the data needs to be. It's possible to get data points from an on-the-ground survey and import that insto SketchUP as a point cloud. Then use the Sandbox Tools or TopShaper to generate the terrain geometry.
  • I screwed up...

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    Dave RD
    @escapeartist said: Might have to do that. Good luck. BTW, please update your forum profile. It's even more out of date than your SketchUp support.
  • From "Tommy" to SkUp-Donut

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    HornOxxH
    thank you All and I appreciate your comments
  • Emailing .SKP files in Gmail

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    G
    @tig said: Lately gmail and its derivatives have blocked most kinds of 'compressed files'... So RBZ, Layout, SKM files and possibly others can't be attached to emails [e.g. ZIP]. Even if you use another suffix and tell the recipient to rename it receipt, it gets spotted ! The 'header' is read of every attached file. Perhaps SKP files are now subject to similar draconian measures ?? Use DropBox or something similar... Well that's weird as I just sent my yahoo account a zipped skp file. Something else must be going on then. [image: Screenshot-1.jpg]
  • Sky rendering in Sketchup with Twilight Render HELP !

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    Gus RG
    You can find a bunch of free HDRI skies here at ambientCG.
  • Cannot read tag symbol

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    P
    still an issue
  • Best workflow to create weaved object

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    Rich O BrienR
    SketchUp is not geared towards that level of intricacy. Not impossible just labour intensive, especially for furniture. I still think texturing is the way to go. If it's for presentation then its more visual than accurate.
  • Bug fixes and upgrades

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    G
    Thank you Rich. I knew there had to be an easy way to do it. You are a star.
  • We provide the best web design service at affordable

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    No one has replied
  • LAYERS COLORS TO TEXTURE OR MATERIAL

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    TIGT
    Please don't SHOUT at us ! Typing everything in capital letters is considered to be bad-manners... Now to answer your question... Layers [Tags] can have colors set manually from your model's materials - including transparency and textures... But only their colors are accessible [get/set] through the Ruby API - i.e. not transparency or textures. SketchUp can have materials which include simple colors and textures - with or without transparency. So if you want to 'extract' your layer/tag colors with Ruby it is possible, then you can use the color' RGB data to make a new material in your model [perhaps named after the layer/tag name ?]. However, although it's possible, it's not simple ! There have previously been several threads discussing this... try searching the forums' posts... There are working code examples...
  • Lumion

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    pilouP
    Normally it will directly render your SKP file... Free to you to change anything if you want! simple https://www.youtube.com/watch?v=rVSH6_yqY1I or a little more tricky https://www.youtube.com/watch?v=GynbluSJHOQ

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