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  • [REQ] Scale Mutiple? (why not in FredoScale :)

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    pilouP
    Something like that So a Scale by center (or oposite point) of each face itself! And if you can keep the selection for any other function that will be marvellous! (the little reduction of the big Sphere is just an pespertive's effect) [image: DBpn_Scale_multiple.jpg] Now we have this With the Fredo Scale with a multiple selection [image: I66w_Scale_multiple1.jpg]
  • {REQ} Perimeter Trace?

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    EarthMoverE
    Previously I was hand tracing the perimeter within a group. I need to do this on every project as a means to combine the home and newly designed structural elements with the imported geolocation terrain. An automated process would be a huge time saver. The current method involves (shown in the video I posted) - Gleaning the Perimeter Outline via - 1 Selecting and grouping the model 2. Moving the model upward on the Z 3. Creating a WorkPlane on the ground http://forums.sketchucation.com/viewtopic.php?t=31204 4. Processing Silhouette to Plane - http://forums.sketchucation.com/viewtopic.php?t=31204 5 Deleting the work Plane 6. Exploding the Silhouette to Plane Group 7. Running EEbyVtoObject - http://forums.sketchucation.com/viewtopic.php?t=37515 8. Deleting all but the top edges Merging it into the Terrain 9. Moving to the Google Earth Terrain 10. Cut/copy the Perimeter Trace 11. Opening the GE terrain group 12. Pasting in Place the Perimeter Trace 13. Selecting the Grouped perimeter and the terrain together 14 Running Instant Site Grader Pro - http://www.valiarchitects.com/sketchup_scripts (Perimeter Trace can have NO truly vertical edges, or the Site Grader plugin won't work) If at least the first 8 steps could be cut down by combining some snippets of existing code, that would be awesome. If it's a hassle....I'm more than grateful for the tools you've already created that make this possible in the first place! .....and it's still a lot faster than tracing it by hand! Also, I think Instant Site Grader is great, but I don't like the linear fashion in which it grades the terrain into the perimeter trace. It seems it takes the footprint and offsets it by the user input, does some intersecting and deleting and then performs a "from contours" type operation to skin it back together. Perhaps using the perimeter trace to do the first part manually and then using Extrude Edges by Rails, would grade the terrain in a way it can still be sculpted. (just thinking out loud) Perhaps Bezier Patch will also be available soon.
  • Making 3D from a Black and white image

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    TIGT
    There ARE many ways... Choose the one that best suits your logo - we've not seen it
  • [REQ] close gaps and unify lines

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    halroachH
    @thomthom said: And now it is done: http://forums.sketchucation.com/viewtopic.php?f=323&t=24593&p=341375#p341375 Thomthom, Come on! It took you eight hours to post the new script... I expected more from you! Just Kidding! You're The Best!
  • [REQ?] Functions in closed groups as if open

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    pbacotP
    TIG, As I haven't made the foray into ruby and coding myself. I will try to absorb what you have explained about entities. And if it is not possible at the moment, perhaps I'll eventually make something of it. I think you addressed the question about the primary constraints. It appears so much is possible. I have also been thinking about the value of the request / question , because in my particular methodology I have been finding OK techniques with the native way SU is intended to work. Thanks very much for the reply, Peter I took a class in FORTRAN once. Does that count?
  • Artisan -> polyreduce: little strange result

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    dereiD
    @bigstick said: Wouldn't it be a whole lot easier to post your request on the Artisan forum? I had no idea that is one !
  • Must Have Ruby Plugins - Visual Index

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    G
    Instant Roof Author: chuck vali [image: InstantRoofAnimated.gif]
  • [Plugin] RandomPushPull v2.5 20110709

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    pilouP
    Works like a charm Again some requests does it possible to keep the selection but separated like when you make a normal PushPpull with CTRL ? make a Scale on each face This last must be asked also for Fredo Scale
  • [Plugin] Exploded arc lines to arc

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    mariochaM
    This is useful when having to send a SkUp model to a CAD soft that needs arcs such as for CNC operation. Works fine on circles. Pity it does not work well on offseted arcs. I often get an error message "All of edges must have the same length", which is not often the case with an arc, the first and last segment being trimed more often than not.
  • [Plugin] Curve Maker v1.3 - 4 July 2011 Update

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    M
    @unknownuser said: Then I manually put in two points via VCB. As I mentioned previously, the plugin is not designed to accept two points via the VCB. Perhaps these two videos would help you understand how the interactive versions are designed to work: http://www.youtube.com/watch?v=M4QUO0PaI_E http://www.youtube.com/watch?v=UX1HptFLObM
  • Is there a plugin for this?

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    sdmitchS
    @unknownuser said: I am given the inside dimension, the arc height, the inner radius and the width (in this case, 44.25, 7.25, 37.77 and although in this instance it didn't quite work out that way. Thats because you have to use the inside dimension and height and calculate the inner radius or use the inner radius and calculate the inside dimension. So I guess the question is which one of these is the most important. The model referenced below shows the differences between the Arches using either the radius or the chord length. Arches by plugin Arches generated by plugin
  • Tgi3D SU Amorph's new Warp/Mould/Remorph (?) Tool

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    EarthMoverE
    Ooooh, I need this tool! So fast. Have you considered a symmetry option for the morph box? Perhaps Warpform would be a good name. EDIT - oops replied before I read page two and Jorges questions about symmetry.
  • Any randomizing plugin which can do this?

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    TIGT
    The RandomPushPull tool is at last working properly
  • Reversing direction of a feature

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    K
    Thanks TIG that was exactly what I was looking for and it works perfectly!! Keith
  • Highpoly2lowpoly optimize etc

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    deaneauD
    @unknownuser said: So you want to remove inner geometry? If there are solids you can use the Outershell tool to make them manifold If not upload a sample for understanding hm this is isnt the right tool. ok switch to the x-ray tool...all what you now see, that will i delete. the outershelltool work only if parts overlapping. look at the picture all red parts i will delete. thank you deaneau [image: Dnj8_SketchUpSnapz001.jpg]
  • How to do this ?

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    pilouP
    @Bertier Oui, on ne se refait pas, s'il l'on n'est pas un imitateur de premier ordre! Oui effectivement c'est peut-être pas le logiciel le plus approprié Il est plutôt fait pour de la balade interactive ou d'exploration quitte à faire des enregistrements vidéos de l'écran Par contre pour de la vidéo à fond les manettes il y a Lumion, mais pour de la sculpture je ne sais pas ce que cela donne!
  • Could a plug-in like this be possible

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    TIGT
    A DC will work then - rather like a 'paling-fence' DC but instead of pales it uses Z-pm sections - you could simply have two sorts for the different sizes - input the spacing and they stretch in the length and repeat in the 'height' to maximum c/c. It'd work for Roof OR wall...
  • Realsection plugin

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    J
    Try going to the topic for the plugin and asking you question there. The author likely has subscribed to the thread and will be notified when someone posts a reply. If that fails to get Guy's attention, you can click on his username to send him a Private Message (PM.)
  • [Request]Axis Rotate

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    A
    Hey thanks sdmitch! will give it a go..
  • Plugins for mac?

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    S
    Ahhhh that sounds like a good idea to change it to every 15 days.

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