⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Better Renders

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    HumpmetwiceH
    Sorry for not getting back sooner but got a little side tracked. Although there are a lot of helpful tips and tricks from everyone this all is a bit over my head right now but will still strive to do better renders. Thanks Kurt
  • Pete featured in 3D world issue 143

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    T
    Yeh Pete!
  • Finalizando imagens no kerkythea. help!

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    C
    That's right! I moved the lights down and eliminated the problem. Thanks!
  • Questions in the Kerkythea

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    FrederikF
    Que...?? O prazer é meu...
  • Rendering Problems

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    brodieB
    Break it up into separate pieces (exterior.skp, interior.skp, at least, if not further). At the very least you should be utilizing layers and turning off objects which aren't in the scene you're rendering. -Brodie
  • LuxRender 0.8 stable release

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    EscapeArtistE
    Thanks for the update, will give it another try.
  • Render bugs my landscape?

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    J
    Thanks for the tip. The result did not change a whole lot though: [image: yukk_Skrmbillede2011-06-06kl.12.06.37.png] I also tried with the sketchup method you linked to and got the following map: [image: MLjn_hmn.png] (same result) I wonder if there is some setting to the gradient i need to change so it will create the "valley" after the top ledge. It seems like it gets where the ledge drops down fine, but then it just boost right up even though the gradient indicates otherwise? Maybe this is just not meant to happen. I tried to just paint an eco system on the mesh instead as the mesh is pretty detailed and okay as it is i guess. But it does not place the plant on to the mesh directly but some what under it, so only the top of the trees stick through. At the top of the terrain its okay, but on slopes and such its messy + i cant paint on certain places? Im gonna lay a bit low with all these basic questions, its only because of the time left of this project im asking to save time. Hope it is okay.
  • Kerkythea Echo Boost Release Candidate 2.5.2

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    N
    Please note that this version is primarily intended for finding out installation bugs. Please report all bugs at Kerkythea forums, so it will be easier to follow them. When reporting bugs, give your os, KT version and if possible attach all files needed to recreate the bug.
  • Best Renderer?

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    S
    that renders list is perfect! really helpful
  • Mixed Media Output

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    GaieusG
    Can you post your model (or upload somewhere)?
  • About Virtualwind

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    TIGT
    Virtualwind has 'errors' in its code that misdefine or redefine other's classes - that can affect other scripts. See this thread for details and a replacement files to download, that will fix the issues... http://forums.sketchucation.com/viewtopic.php?p=331981#p331981
  • How to Make a Transparent Background in Kerkythea?

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    N
    About mask rendering http://www.kerkythea.net/phpBB2/viewtopic.php?t=4311
  • Problem back faces in vray max

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    EarthMoverE
    You have duplicate faces, back face materials or reversed faces in Max? Just a suggestion, but if someone is going to spend $5K on a modeling/rendering package, going through the help files and manual should be the first order of business. In sketchup, makes sure your faces are all oriented properly. In Max 2010-2012 you can import .skp files directly. Only 2012 supports SU8 files, others need saves as SU7 first. To mess with faces in max, you need to get to the face (Polygon) mode. All geometry comes in with an Edit Mesh modifier applied. Click on the object, go to the modifier panel, select polygon mode and select faces you want to delete. You can also check the show normals box to make sure your faces are correctly orientated and that the normal lines are facing outward. There is a flip button in the modifier if they are not.
  • Embed SketchUp models in web pages

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    GaieusG
    OK, thanks Adam. I like this web viewer more and more. Will there be plugins for other browsers too (Opera, Chrome etc.). I hope it's not an extremely big effort to port it to other browsers, too, once the core is working.
  • Accessing the power of SimLab Composer from inside SketchUp

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    AnssiA
    I just bought Composer but I didn't notice this - I must try it immediately, Anssi
  • Creating terrain textures

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    GaieusG
    @solo said: the final result will be stunning. Now I do not doubt that - just looking at your "quicky" there (and also some other renders).
  • Indigo 3 vid

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    StinkieS
    Yeah, too bad my gpu sucks. I'm keen on trying Indigo 3 out, though.
  • 3D PDF and rendered image in a single PDF file

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    Al HartA
    We had a lot of positive responses to this rendered image/3D Model in the same PDF file from IRender nXt users. (See: New 3D PDF interface for IRender nXt) So we have added the same feature to RPS 3D PDF. The new version of RPS 3D PDF adds a rendering from the SketchUp Window to the PDF file to flip/flop with the 3D model. Using the new interface, you can easily replace the SketchUp rendering with any other image - including renderings from other rendering packages - achieve the same image/3D effect using any rendering package. See: RPS 3D PDF Wizard - Image Tab [image: 450px-3D_PDF_Images_Tab.jpg]
  • Rotating a model by specific angle in Kerkythea?

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    L
    Ah that'a naff, that seems like such as a standard feature. Tridem, that's a nice rotation, a few jumps up and down but pretty smooth overall, it seems like quite a tricky method though, i'm new to all this you see. What i had planned to do was create a scene in SketchUp as the standard viewpoint, export to Kerkythea and render, then go back to SketchUp and rotate the model, export to Kerkythea and render, etc. I'll let you know how i get on.
  • QuickPano

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    E
    There is now a new version (1.1) which includes support for iPad, and cylindrical panoramas.

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