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    SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

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    • E Offline
      exvion
      last edited by

      Hi.
      SmallLuxGPU is GPU+CPU render.
      About SmallLuxGPU

      su2slg.png
      SU2SLG
      Features:

      • export ply-files, scn, cfg in "SLG folder/scenes/tmpscene"
      • after export you can start render with start.bat
      • default material type - 'matte'
      • if material name contains 'light', then material type = 'light'

      Unstable version. Tested on Windows XP. Not work on Mac.
      Test scene attached.

      Install.
      Extract SLG-v1.5beta1.zip to folder.
      Extract su2slg.zip. Copy su2slg.rb in folder "Plugins".

      Discussion about SU2SLG on Luxrender forum. Request registration.

      Any ideas you can post me exvion@gmail.com


      su2slg.zip


      SLG-v1.5beta1.zip

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      • E Offline
        exvion
        last edited by

        Result: 10min Nvidia GeForce 8600GT
        su2slg_10min_2.png
        su2slg_10min.png

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        • jenujacobJ Offline
          jenujacob
          last edited by

          hi..
          thanks for the heads up.. is there a 64bit version for this yet?

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          • K Offline
            Khai
            last edited by

            hmm got it running but all I'm getting is a black screen.

            in the text window I'm getting the attached picture.

            running on Windows 7 64bit Home, as Admin. I've set SLG to run as admin but no effect. SLG is not in a UAC controlled folder plus UAC is off.


            error.jpg

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            • E Offline
              exvion
              last edited by

              Khai, do you open su2slg.skp or create own scene?

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              • K Offline
                Khai
                last edited by

                ah it only runs with the supplied scene?

                the black screen was with 2 planes and the default dude Sang...

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                • E Offline
                  exvion
                  last edited by

                  Khai, You have to add light source. Create material with name contain "light" ex. "leftlight", "toplight", "mylight1" and assign to mesh.

                  greenshot_2010-04-02_01-18-35.png

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                  • soloS Offline
                    solo
                    last edited by

                    What if you have a stone texture called 'lightgreymarble', will it become a light? 😲

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • K Offline
                      Khai
                      last edited by

                      @exvion said:

                      Khai, You have to add light source. Create material with name contain "light" ex. "leftlight", "toplight", "mylight1" and assign to mesh.

                      doh. so not used to adding lights when rendering from SU.. you'd think after 10+ years in trueSpace I'd remember...

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                      • E Offline
                        exvion
                        last edited by

                        @solo said:

                        What if you have a stone texture called 'lightgreymarble', will it become a light? 😲

                        yes, It is temp solution.

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                        • E Offline
                          exvion
                          last edited by

                          greenshot_2010-05-06_14-55-51.png
                          New version SU2SLG 6 May 2010 for SLG 1.5beta3

                          • export textures
                          • export normals
                          • export sunlight and sunsky
                          • add setting editor (not all options work)
                          • and many other changes

                          http://www.luxrender.net/forum/viewtopic.php?f=34&t=3691&start=10#p38274

                          Test new UI of Setting Editor http://exvion.ru/ui-su2slg/

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                          • M Offline
                            Masta Squidge
                            last edited by

                            Is this rendering plugin no longer a viable option with SU8?

                            Or have I simply "installed" it incorrectly?

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