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    Making chrome with Renditioner

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    • jason_marantoJ Offline
      jason_maranto
      last edited by

      Metallic objects (chrome) are all about the environment you place them in -- without a complex environment to reflect the metallic surface looks plain/boring and too CG.

      You will either want a to build an interesting lighting/reflection scene to place your chrome objects into or use proper studio type HDR background/lighting to supply interesting reflections.

      Here's a link to a video showing a demo of this principle:

      Best,
      Jason.

      I create video tutorial series about several 2D & 3D graphics programs.

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      • hellnbakH Offline
        hellnbak
        last edited by

        Just upgraded to Renditioner Pro (they did it for free!) and will be experimenting with it.
        By the way, the photo I uploaded was just a SU Photo, not a rendered photo, so I guess your version would be an improvement πŸ˜†

        @honoluludesktop said:

        It's at least an improvement over your render with v1.2.
        http://forums.sketchucation.com/download/file.php?id=66713&t=1

        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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        • hellnbakH Offline
          hellnbak
          last edited by

          Well, I've been playing around with it and I think there's hope to eventually get the kind of results I want. It's not there yet, but if I can get this close after only maybe a half-hour of experimenting, there's definitely hope. Thanks for all your help and suggestions.


          9.jpg

          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Here's a quick PS .png

            Hellnbak_Logo.png

            Download the free D'oh Book for SketchUp πŸ“–

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Great, glad to be of help. Good luck!-)

              Rich, That's nice.

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              • hellnbakH Offline
                hellnbak
                last edited by

                @unknownuser said:

                Here's a quick PS .png

                [attachment=0:gd1aiu0d]<!-- ia0 -->Hellnbak_Logo.png<!-- ia0 -->[/attachment:gd1aiu0d]

                Looks good, could you tell me how you went about doing that? (I have PS CS3, what version did you use?)

                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  CS5, but process is easily done in yours.

                  Just google 'chrome in photoshop' and you'll get tons of paint effects. The only other thing to do is follow my earlier steps

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Another try at it.real_time_56 Ford Hood Emblem1.jpg

                    HellNBack, I know that a chrome finish is a chrome finish, but I still think that the finis will be lost on a render of a whole car. It's like looking at the leaves on a tree, from the viewpoint of the whole forest. Still, having been there, done that, I can relate. πŸ™‚

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                    • hellnbakH Offline
                      hellnbak
                      last edited by

                      @honoluludesktop said:

                      Another try at it.[attachment=5:2igga6k1]<!-- ia5 -->real_time_56 Ford Hood Emblem1.jpg<!-- ia5 -->[/attachment:2igga6k1]

                      HellNBack, I know that a chrome finish is a chrome finish, but I still think that the finis will be lost on a render of a whole car. It's like looking at the leaves on a tree, from the viewpoint of the whole forest. Still, having been there, done that, I can relate. πŸ˜„

                      But I'm not going to render the whole car, I just want to project rendered textures to parts of the model, like bumpers, hubcaps, headlight bezels, horn rings, door handles, knobs, etc. I don't like the idea of rendering the whole car and then all you have are photos, I like being able to move around the car, rotate it, etc, so I try to add textures wherever possible to add some realism to the model without reducing it to just a photo. Is that making any sense? (The '61 Chevy and '56 Ford are my first scratch-built models and are in their early stages, still need a lot of work, and the chrome is not very good yet)

                      I did try a render of a couple of my models (the bottom two photos), just out of curiosity, and although they are crude renders (didn't do any of the interiors, plus I really don't know what the heck I'm doing yet), I was somewhat surprised by the results. I really wish I hadn't done that though, cause then working on the models in SU they seem to be, well, artificial in appearance.

                      Dang it


                      5.jpg


                      ccc.jpg


                      11.jpg


                      real_time_1705.jpg


                      real_time_21513.jpg

                      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                      • honoluludesktopH Offline
                        honoluludesktop
                        last edited by

                        Very nice. I learned to drive with my Dad's 55 Ford sedan, and I once owned a white, red interior, 62 2 door Chevy Impala coup. Those were the days when American Iron ruled the road. I actually purchased it from a little old lady in the 70's. Wish I kept up the Chevy. At the time I was too young to appreciate what I had. I later traded it in for a Mustang.

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