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    exvion

    @exvion

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    Latest posts made by exvion

    • RE: Ruby C++ extension crashes SketchUp

      breton_nerd, i use this version of ruby http://rubyforge.org/frs/download.php/47082/ruby186-27_rc2.exe for compile C++ extension.
      And I comment lines
      //#if _MSC_VER != 1200
      //#error MSC version unmatch
      //#endif
      in c:\Ruby186\lib\ruby\1.8\i386-mswin32\config.h
      I had failed with other versions. What version of ruby you use?

      posted in Developers' Forum
      E
      exvion
    • RE: Blender Information / Advice Thread

      @escapeartist said:

      Don't forget that Blender has some great free render software too. Luxrender, Yafaray, POV, and others, though they are not working in 2.5 or 64 bit Blender yet. I just do my modeling in 2.5 and then export to 2.49 for rendering.

      Yafaray for Blender 2.5 64bit
      http://www.yafaray.org/phpBB3/viewtopic.php?f=12&t=3548

      posted in Corner Bar
      E
      exvion
    • RE: Best way to get all Face's in model?

      This code work:

       model = Sketchup.active_model
          faces = []
          faces.concat( model.entities.select{|e| e.is_a?( Sketchup;;Face ) }    )
          model.definitions.each { |d|
            next if d.image?
            faces.concat( d.entities.select{|e| e.is_a?( Sketchup;;Face ) } )
          }
      
      posted in Developers' Forum
      E
      exvion
    • RE: Best way to get all Face's in model?

      thomthom, I run your code on Sketchup 7.1:

      (eval);508; compile error
      (eval);505; syntax error, unexpected tIDENTIFIER, expecting ')'
      model.definitions.each { |d|
           ^
      (eval);508; syntax error, unexpected '}', expecting ')'<<< Process finished.
      
      
      posted in Developers' Forum
      E
      exvion
    • How fix problem with Import DXF.

      I get DXF file, export from CorelDraw. Import into Sketchup.
      greenshot_2010-05-07_00-17-15.png
      Zoom-in.
      greenshot_2010-05-07_00-17-41.png
      How fix this problem? How to close the open circuit? What plugin would help?

      posted in SketchUp Discussions sketchup
      E
      exvion
    • RE: SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

      greenshot_2010-05-06_14-55-51.png
      New version SU2SLG 6 May 2010 for SLG 1.5beta3

      • export textures
      • export normals
      • export sunlight and sunsky
      • add setting editor (not all options work)
      • and many other changes

      http://www.luxrender.net/forum/viewtopic.php?f=34&t=3691&start=10#p38274

      Test new UI of Setting Editor http://exvion.ru/ui-su2slg/

      posted in Extensions & Applications Discussions
      E
      exvion
    • RE: Extentions (Preferences)

      Because not all developers to add this feature in own plugins.

      posted in Extensions & Applications Discussions
      E
      exvion
    • RE: SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

      @solo said:

      What if you have a stone texture called 'lightgreymarble', will it become a light? 😲

      yes, It is temp solution.

      posted in Extensions & Applications Discussions
      E
      exvion
    • RE: SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

      Khai, You have to add light source. Create material with name contain "light" ex. "leftlight", "toplight", "mylight1" and assign to mesh.

      greenshot_2010-04-02_01-18-35.png

      posted in Extensions & Applications Discussions
      E
      exvion
    • RE: SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

      Khai, do you open su2slg.skp or create own scene?

      posted in Extensions & Applications Discussions
      E
      exvion