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  • Free of 2026

    Freeware
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    pilouP
    Banana [image: 1773857094734-orig.jpg] [image: 1773857094760-gemini_generated_image_deawjydeawjydeaw.jpg]
  • Free de 2026

    Français
    48
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    pilouP
    Banana [image: 1773857094734-orig.jpg] [image: 1773857094760-gemini_generated_image_deawjydeawjydeaw.jpg]
  • [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    Rich O BrienR
    @fimo Dunno... it does behave correctly Left/Right. Just not Up/Down. https://youtu.be/bPbb8PPGtVg?t=170 In this video you can see it working as expected. Maybe @fredo6 knows more?
  • [Plugin Library] LibFredo6 - v15.8e - 15 Feb 26

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    A
    Thank you for informing me. I understand that, as a new user, my post will remain in the queue until it is reviewed and approved by the moderation team. I appreciate your efforts to maintain the quality of the forum.
  • Orgelf's works. second topic.

    Gallery
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    Mike AmosM
    In a world where leaders and the news warp the mind, coming here and soothing the soul is an act of pure logic. Carpe diem.
  • Medeek Wall Plugin

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    medeekM
    Version 4.4.1 - 03.18.2026 Enabled the following methods within the Medeek Wall API: wall_win_draw, wall_win_read_attributes Added a "right" hand casement window and updated the existing casement name to be a "left" hand casement window. [image: 1773821042325-wall_su1093_800.jpg] The casement window update per customer request. I've added the first two methods for windows in the API. I still need to add the following methods: wall_win_read_attribute wall_win_set_attribute wall_win_move wall_win_open wall_win_delete I will then need to create similar methods for doors, garage doors and in-wall columns. My plate is full right now. [image: 1773823920252-casement_lr.gif]
  • Pour changer un peu...

    Français
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    pilouP
    Toutes vidéos faites avec... 🧠 Concept & Script: Developed with ChatGPT ️ Visual Art & Design: Generated using Leonardo.AI, Midjourney & Google ImageFX Motion & Cinematography: Created with Veo 3.1 & RunwayML Soundscape & Score: Composed with Suno AI ️ Editing & Post-Production: Assembled in CapCut Pro https://www.youtube.com/watch?v=LKyse-kOdQ4
  • Videos of 2026

    Corner Bar
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    31 Posts
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    pilouP
    All videos made with... 🧠 Concept & Script: Developed with ChatGPT ️ Visual Art & Design: Generated using Leonardo.AI, Midjourney & Google ImageFX Motion & Cinematography: Created with Veo 3.1 & RunwayML Soundscape & Score: Composed with Suno AI ️ Editing & Post-Production: Assembled in CapCut Pro https://www.youtube.com/watch?v=LKyse-kOdQ4
  • Curviloft Error

    Extensions & Applications Discussions
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    panixiaP
    @jackieboyharpster apparently, you are trying to do it with 4 curves selected using the "loft by splines" command, this is clearly user error. Just delete the 2 straight segments (and the attached existing face of course), then select only the 2 arcs and run the command again.
  • [Plugin] Fix Reversed Face Materials

    Solved Plugins
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    Dave RD
    @pep75 I just installed it in SU2026 and gave it a try. It seems to do what it says on the tin. The back face color is green. [image: 1773752953208-rev.gif]
  • Model turned inside-out glitch

    SketchUp Discussions
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    panixiaP
    It's 99,9% related to clipping planes tolerance To troubleshoot this you can type in Ruby console Sketchup.send_action 10624 Then in the windows which will pop up, check the "Force" flag and try to play a bit with "Near" and "Far" parameters. If the "Model Far" is a really huge number compared to the actual expected size of the model (causing the "Far" clipping plane to be REALLY FAR, then you can have that kind of floating-point-precision-related z-fights happening like in your screenshot). There are a few reasons that can trigger this kind of behavior (which is the pretty much the opposite of the well known "clipping problem"). Usually there's something REALLY FAR from axes origin (maybe a tiny stray segment miles away from world 0,0,0 or possibly you accidentally created a misplaced copy of your 3d text which for whatever reason ended up at light years distance from model space). In that case you can try to select whatever should actually be in your "intended" model (maybe temporarily group & lock it for added safety), then invert the selection and erase whatever else is in the model (this will clean up accidentally misplaced geometry that you can't see because it ended up into some different solar system) and everything should be fine. Another possible reason is that some of the objects in the model is actually in the right place, but its internal coordinate system has the origin miles away from model origin. In that case you can troubleshoot that looking at object bounding boxes or if you want to fix that super-fast, just install the "Axes Tool" plugin from Thomthom and recursively select components and sub-components and run the tool in order to place the object's axes in the center of the bounding box. Being that you apparently have just a few objects, you could just try to explode and regroup them one by one and that could fix the problem. Another reason which comes into my mind that can trigger this kind of glitches, is when you have some "giant" component and you scaled it insanely small compared to the original size.. in that case you can try to "scale definition" (or, again, just explode and regroup it) and that should fix the problem in such specific case. If you created your 3d text insanely big and you scaled it a lot, that could be the culprit. If none of this fixes works, maybe you can share the model and I could try to see what's goin'on exactly.
  • 1 Votes
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  • Box Stretching - New Dimensions

    Plugins
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    panixiaP
    @tomb85 Oh shit.. never noticed that.. I'm just creating a plugin which relies quite heavily on the tab key to switch between modes.. maybe I should add a Shift+TAB option in order to stay safe. Good to know.
  • Foundation Plugin

    Plugins
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    medeekM
    Version 2.1.3 - 03.15.2026 thru 03.16.2026 Created the Medeek Foundation API. Enabled the following methods within the Medeek Wall API: sog_draw, validate_medeeksog, sog_move, sog_regen, sog_read_attributes, sog_read_attribute, sog_set_attribute Added the Medeek Wall API Documentation page to the website. Added the Medeek Foundation API - Slab-on-Grade Attribute Library Index page to the website. https://design.medeek.com/resources/medeek_foundation_api.html https://design.medeek.com/resources/medeek_sog_attribute_index.html
  • Rayscaper New Releases

    Extensions & Applications Discussions rayscaper render
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    P
    Hey, Rayscaper users! Rayscaper 0.9.87 Beta is available. You can get it via: The SketchUcation store. Direct download: Rayscaper_Win_0.9.87_Beta.rbz. I recommend upgrading to the latest version. What Changed? Add tri-planar mapping support for textures. Materials can now use tri-planar projection instead of UV mapping, which avoids stretched textures on surfaces without proper UVs. Automatically apply tri-planar mapping to PolyHaven materials when the model has no UVs. Downloaded materials now look correct out of the box without manual texture coordinate setup. Sort the material list alphabetically to match SketchUp's material panel ordering. Fix the Asset Manager sometimes getting stuck in a loading state when switching between assets quickly. Fix color space detection for opacity and roughness textures. These textures now render correctly when using automatic color space detection. Fix environment power slider feeling awkward near zero. The slider now smoothly blends to zero instead of snapping discontinuously at the far left. Full release notes: rayscaper.com/manual/release-notes Help Me Build the Community If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users. Follow me on X. Happy Rendering! Thomas
  • Export Sketchup Model into Revit

    SketchUp Discussions
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    No one has replied
  • ALL THINGS AI

    Extensions & Applications Discussions
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    Gus RG
    Overall I'm cynical about AI but I have started using it for conceptual work and creating renderings fast which seems to garner greater interest with clients. Most of it right now is not as advertised. Particularly with architecture. I have to put text input to create the rendering I want and right when I think I'm making headway it completely changes the design. It's hard to control textures and materials. I went from doing some AI renderings -- on ReRenderAI -- and eventually used the same SU model to develop my own renderings. It's much easier to change colors and materials from there along with design elements. I haven't used it in weeks. I have some success using Facebook ads to get work. It's hit and miss. Prolonged messenger chats that go nowhere. Many people literally think $900 for a set of plans is too expensive. Everything is changing which is nothing new. From the days when I first started drafting in a land survey company. Hand drafting with technical pens on vellum. To reluctantly getting a computer and learning Autocad by way of a DOS command. So I'm willing to use AI if and when the results work and look good and maybe get me more work or more ideas from the client. I'm still using my 20+ year old Autocad. I'm half way to 70 and have nowhere to go.
  • SCFLicense: Extension Licensing on Sketchucation

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    R
    @TIG Thank you TIG, I have just forwarded your information and the ICT colleagues will take a look at it. I’m not a CMD script guru myself either, so hopefully they can work with this information. As soon as I hear more from them, I’ll let you know so I can answer your questions. @fredo6, do you see any possibility to modify the custom directory?
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    Gus RG
    @Mike-Amos Mike, yep. I am curious about Rayscraper. I've seen some really great results. Sometimes I think about getting Thea alongside D5. It's more work for creating a render. There are times when I think D5 is a little cartoonish. It has a lot of positives. Perhaps when I was starting out using D5. I used Twilight on a few projects at first right after using Kerkythea for a while. That was my main first rendering engine. I think there was this other Metropolis Light Transport plugin for Sketchup to experiment with. I neglected learning rendering even though I putzed around a lot with Kerkythea. It was with Thea render when I really started to sink my teeth into rendering.
  • Fredosection not working

    Extensions & Applications Discussions
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    fredo6F
    Top level geometry cannot be assigned patterns directly via mouse. Instead, they use the pattern 'Toplevel geometry' in the Special Defaults