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  • Modlumi - Easy 3D modelling

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    pilouP
    Maybe it's me but seems there is a bug here ? [image: GIFbugg.gif]
  • Free of 2026

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    pilouP
    Even in free! Animation inside Vizcom ! https://www.youtube.com/watch?v=7zCHYe003TU
  • Free de 2026

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    pilouP
    Même en free! Animation dans Vizcom ! https://www.youtube.com/watch?v=7zCHYe003TU
  • ModLumi : Un SketchUp like comme on les aime!

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    pilouP
    ModLumi est aussi disponible pour MAC! Hi all, Modlumi now runs on the Mac too. You can get it from the download button on modlumi.com , or directly here: modlumi.com/download/latest/macos . It's free. It's the same desktop app as on Windows: save models straight to disk, File → Save to Image…, plugins and scripting with the script console and editor, and all the built-in plugins. Getting started Unzip the download and move Modlumi to your Applications folder. The app is signed and notarized by Apple, so it opens without security warnings. Shortcuts use Cmd where Windows uses Ctrl, so Cmd+N, Cmd+A and so on. What you need A Mac with Apple silicon (M1 or newer) running macOS 15 Sequoia or later. Intel Macs aren't supported yet. This is the first Mac build, so expect a few rough edges. If something looks or feels off, please use Help → Report a Bug or Send Feedback… or post it here as usual.
  • 1 Votes
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    KrassK
    SHUT DOWN COMPUTER AFTER RAYSCAPER SCENES RENDER I’m not sure if something like this already exists, but I asked ChatGPT to create an extension for me that puts the PC into hibernation after Rayscaper finishes rendering scenes. The first button closes SketchUp once the renders are complete; the second one shuts down the PC—or rather, puts it into hibernation—after the rendering is done. I’ve only tested it with small-scale renders involving about ten scenes, and it works well. It allows me to run longer rendering tasks overnight or after I’ve left for the day. I’ve attached the RBZ file (it’s currently in French, but once it’s gone through beta testing, we can create an English version!). Works well on my SU 2024. If you’re able to test the extension to see how well it works, thanks in advance! Fin_des_rendus_Rayscaper_1.2.0_Veille_prolongee.rbz
  • [Plugin] LordOfTheToolbars - v4.2a - 21 Oct 26

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    jujuJ
    @fredo6 Thank you for the effort you put into your extensions and maintaining them, it is appreciated. The Muzwalls loading error seems to be resolved, that error message no longer pops up. Unfortunately the custom toolbars with the MuzWalls items doesn't work, buttons greyed out while the actual MuzWalls toolbars are fine and functional. The toolbar editing problem, where items are not added once the toolbar was checked to appear on screen, still persists. It doesn't update any custom toolbar additions or omissions once the toolbar was selected to appear on screen. The only work-around is to delete the toolbar and recreate it from fresh.
  • [Plugin] FredoTools - v4.6a - 21 Oct 26

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    fredo6F
    NEW RELEASE: FredoTools v4.6a - 21 Oct 26 Requirement: LibFredo6 v16.3b or above FredoTools 4.6a is a maintenance release for: Compatibility SU2027 Fix along with LibFredo6 v16.3a See FredoTools plugin home page for Download. See also main post of this thread for User Discussion.
  • [Plugin Library] LibFredo6 - v16.3b - 21 Oct 26

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    fredo6F
    NEW RELEASE: LibFredo6 v16.3b - 21 Oct 26 LibFredo6 16.3a is a maintenance release. It includes changes related to: Compatibility SU2027 Fix for FredoTools which may not work with v16.3a Bug Fixing If you use LordOfTheToolbars, please upgrade it to LordOfTheToolbars v4.2a. Otherwise, LOTT will not be activated Requirements: SU2017 and above See plugin home page of LibFredo6 for Download of LibFredo6. Main Post of the LibFredo6 thread
  • PDF Snap plugin

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    S
    A .pdf file is imported directly into sketchup. All the walls are drawn in under 5 minutes . recording-1-28MB.mp4
  • [Plugin][$] FredoBend - v1.6a - 21 Oct 26

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    fredo6F
    NEW RELEASE: FredoBend v1.6a - 21 Oct 26 Requirements LibFredo6: v16.3a or above Sketchup version: SU2017 and above FredoBend 1.6a is a maintenance release including: Compatibility SU2027 Home Page of FredoBend for information and Download. Main post of this FredoBend thread.
  • Medeek Project

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    medeekM
    Radius (and Chamfer) Tool: [image: a1_radiustool.gif]
  • New browser based kitbash modeler from AutoDesk

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    pilouP
    Never crossed this one! Works online! I buy it! Pefect for my very old latop!
  • 4 Votes
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    TIGT
    @Krass What @fredo6 means is that if you are getting unexpected results, sometimes rather than an explanatory error-message appearing, there's an error message printed out in the Ruby Console [opened in Extensions > Developer submenu] - so seeing that might help you and copy/pasting it into a post can help Fredo see and perhaps resolve the issue...
  • 6 Photographs

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    majidM
    This is gonna be the 2nd part of this trilogy: The Prophet of Thieves. I hope you like it. If interested, please spread the word, and subscribe. Also, I am thinking of shifting somehow (at least for a while to less serious subjects. You may read it here: https://madandmagic.substack.com/p/the-prophet-of-thieves-c18?r=94h09s&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true [image: composed (4).jpg] [image: hill1.jpg]
  • Eneroth Project to Face

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    K
    Wonderfull! Thank you! 🥳
  • First Rayscaper Test

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    pixelcruncherP
    @lightscape - Thanks for the feedback. I will look into batch rendering and save more settings with each SketchUp scene. @Krass 's idea is a workaround for now. Cheers, Thomas
  • moi3D Beta V5 30 April 2026

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    pilouP
    https://moiscript.weebly.com/tubes.html [image: WTQQTmE.jpg] [image: bois2.jpg] [image: bois3.jpg]
  • Prêts à tâter des Nurbs ?

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    pilouP
    https://moiscript.weebly.com/tubes.html [image: WTQQTmE.jpg] [image: bois2.jpg] [image: bois3.jpg]
  • Alphabet to sketch(up)

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    majidM
    And just published the 2nd series on Gumroad: https://magid.gumroad.com/l/rxutt I hope you find them inspiring! [image: 08 B brutal.jpg]
  • 0 Votes
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    Dave RD
    Are you referring to Back Edges? If so, they don't appear in Vector rendered viewports in LayOut because they are a raster thing and Raster line work is not displayed in with Vector or Hybrid rendering. You can leave the viewport set to Raster render and see the back edges. A better way to show them or to show hidden features in LayOut with Vector rendering is to use a suitable style and select a dash style for the tag. With Stacked viewports this is dead simple and gives you better control over what hidden lines are shown and which are not. You have no control over that with the Back Edges face style. Example: [image: Screenshot - 10_17_2026 , 5_52_31 PM.png] [image: Screenshot - 10_17_2026 , 5_52_47 PM.png]