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  • Rayscaper New Releases

    Extensions & Applications Discussions rayscaper render
    251
    1 Votes
    251 Posts
    12k Views
    ntxdaveN
    OK, I just gave things a second go round and things are not generating correctly when I use the "render only" option. Here is my SketchUp model which you can use for testing/messing around. Test - 2.skp
  • PrĂȘts Ă  tĂąter des Nurbs ?

    Français
    434
    0 Votes
    434 Posts
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    pilouP
    Un prog nurbs free Macad 3D Sinon c'est une nouvelle fonction de MOi! SkechyCopy On dessine à main levé une sélection d'objet(s) Voir https://moiscript.weebly.com/sketchcopy.html [image: 1762466365293-gif_bee.gif] [image: 1762466371333-bee.jpg] [image: 1762466382687-bee2.jpg] Free Nano Banana avec l'image du dessus (4 arc) a colorful spider [image: 1762466400774-gemini_generated_image_wxo39hwxo39hwxo3.jpg] free Vizcom Rien à faire! Prompt automatique Rien à ajouter au prompt de l'animation! Et voilà! [image: 1762466433690-web_optimize.gif]
  • Free of 2025

    Freeware
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    0 Votes
    301 Posts
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    pilouP
    Any 3D Prog here moi3D (not free) you have a free nurbs Macad 3D [image: 1762466365293-gif_bee.gif] [image: 1762466371333-bee.jpg] [image: 1762466382687-bee2.jpg] [image: 1762466400774-gemini_generated_image_wxo39hwxo39hwxo3.jpg] Free Vizcom : nothing to do! Automatic prompt! Nothing to add to the Animate prompt! Et voilĂ ! [image: 1762466433690-web_optimize.gif]
  • 0 Votes
    2 Posts
    38 Views
    Rich O BrienR
    I don't think Kinetic Constraints would work here because the slave objects would not 'see' the path you want to follow.
  • Game Assets

    WIP
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    58 Posts
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    L
    Superb work Ritch, I cannot fault it
  • Free de 2025

    Français
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    220 Posts
    7k Views
    pilouP
    Night Café [image: 1762381189893-ncaf%C3%A3.jpg] Vizcom [image: 1762381218574-gif_testfus%C3%A3-e.gif] Allez je suis sympa elle est en mp4 somptueux quelque part sur cette page! https://moiscript.weebly.com/vizcom.html
  • Orgelf's works. second topic.

    Gallery
    719
    0 Votes
    719 Posts
    229k Views
    orgelfO
    Last column concept. The first two images were made by AI from personal 3d renderings. Larger on these links https://zupimages.net/up/25/45/z7x7.jpg https://zupimages.net/up/25/45/79vy.jpg [image: 1762360224402-pia01.jpg] [image: 1762360235104-01.jpg] [image: 1762360245815-ppaysage.jpg] [image: 1762360252841-pportrait.jpg]
  • [Plugin] Pic2Shape - v1.2b - 13 Oct 25 (Image Contouring)

    Plugins
    24
    4
    4 Votes
    24 Posts
    1k Views
    fredo6F
    The herbs are to thin to be valuably contoured by Pic2Shape. Again, you can do proper contouring in specialized software like PhotoShop. Pic2Shape is only there for simple shapes.
  • Affinity Studio is Free

    Extensions & Applications Discussions
    13
    3 Votes
    13 Posts
    254 Views
    Mike AmosM
    Thanks for that. Very handy.
  • Beautiful Amsterdam

    Corner Bar
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    0 Votes
    63 Posts
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    majidM
    Another watercolor from the Netherlands, old Eindhoven. Cafe Central, TRAMHALL ( as I read) [image: 1762293884377-20251105_012404-resized.jpg]
  • Extend a rod with with screw thread

    SketchUp for 3D Printing
    2
    1
    0 Votes
    2 Posts
    60 Views
    Dave RD
    What version of SketchUp are you using? That will help us to know what tools you have available. What have you done so far? These are all M6 for 3D printing. [image: 1762271282620-screenshot-11_4_2025-9_47_02-am.png] Here's an internal M6 thread. [image: 1762278826049-screenshot-11_4_2025-11_52_53-am.png] I modeled all of these using the method I showed in the video I posted here: https://community.sketchucation.com/topic/164552/help-with-a-thread/20?page=1
  • Why is LayOut so slow in 2024?

    LayOut Bug Reporting
    14
    0 Votes
    14 Posts
    519 Views
    Dave RD
    @mrcjryan I get to see a lot of LayOut files from a variety of users, mostly when they are having difficulty with things like rendering times. Most of the fixes are actually done to the SketchUp models to streamline them. My standard process with the SU file is to do the following, in this order: Fix incorrect tag usage to ensure ALL edges and faces are untagged. Use Materials Tools to remove materials from edges unless they are required in scenes. (I often find the edges in the model have materials that aren't otherwise used.) Also with Materials Tools I will remove back face materials for the same reason. In some cases I wind up undoing this step. Purge unused content. Check for excessively large textures and reduce them to something reasonable. Depending on the model I might run CleanUp3 to merge coplanar faces (reducing the number of edges.) Those steps simplify the model and reduce the file size. The simplification means that LayOut has less work to do to render the viewports and thus improves the speed. Look seriously at any entourage you insert from the 3D warehouse or other sources. Avoid high-poly components. Take the time to clean up the entourage components you add to your models or reject them and look for simpler ones. You probably don't need a detailed strainer in the bottom of the kitchen sink, nor racks and convestion fans in ovens, nor punts in wine bottles. Distill everything down to just what you need to tell your "story". Some of this may seem time consuming but I guarantee you it will pay back in time and effort saved as the project goes forward. It also helps to turn off tags for any objects that are not visible in a given scene. In LayOut, leave viewports set to Raster render as much as possible. Raster rendering is much faster than Hybrid or Vector. In most cases there's probably no need to render as Hybrid. At least do a test PDF export to see what you think of the output. Make sure to disable the Output Override in Document Setup>Rendering. I would tend to use Vector rendering for Hidden Line plan and elevation scenes because dimensioning is easier but for persective views Raster is almost always adequate. If you decide you need Hybrid, save switching to it until the end and only do it for viewports that really need it. If you like to show textures in elevation and plan views, start out by using a Hidden Line style/Vector rendering while dimensioing and while updates to the model are still likely. Change to Raster or Hybrid to display the materials before export. If you enable Output Override to render viewports during export you can leave viewports with displayed textures rendered as raster. Also, keep the LayOut file clean. Purge the unused references. Make sure you start every project from a clean template. Don't reuse an old project for a new one. Do not override the Camera properties for viewports. Ensure you are using the correct SketchUp reference files. Do not copy from SketchUp and paste into LayOut. If you are using a Mac it's easy to wind up inserting the backup file instead of the original work file because the only thing that differentiates the backup from the original is a tilde at the end of the filename Last week I worked on a LayOut file for someone that was very slow. The file she sent was over 1.3 GB. It had more than a half dozen SketchUp references and images from old projects. She was just deleting the viewports and images from the pages but never bothered to purge. In her case she also had several SketchUp reference files which included the original, a backup, and in several cases she had files with multiple tildes indicating she'd not been editing the original model file. She complained that viewports weren't updating (she thought LayOut was just being slow) but it was because she wasn't editing the file linked to the viewports at all. If you are inserting images into your LayOut projects make sure they are of reasonable size for the dimensions they are displayed on the page. There's no point in using very high res images if they are small on the sheet. Sorry. This got longer than I intended but ... I hope it gives you some ideas.
  • SubD examples and models

    Pinned SUbD render plugins extensions
    2k
    0 Votes
    2k Posts
    1m Views
    Rich O BrienR
    I agree, subdivision works for both organic forms and hard surface forms. You can be incredibly accurate in term of dimensions But at least tell the truth. This is for painting your toenails.
  • Tigweld or Sketchup 2026?

    Corner Bar
    4
    0 Votes
    4 Posts
    131 Views
    Dave RD
    There are a number of extensions that wind up exploding curves. Round Corner and Fredo Corner do. Also the various Boolean tools explode curves. Follow Me does, as well. As a matter of habit I run Auto Weld frequently. I also find Auto Weld important for restoring circles and arcs.
  • SCFLicense: Extension Licensing on Sketchucation

    Plugins
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    0 Votes
    2k Posts
    751k Views
    O
    @fredo6 hi, ther's any type of discount for subscription "Fredo6 Bundle 2022 - A bundle of 8 plugins" thank's
  • [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

    Plugins
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    4
    0 Votes
    619 Posts
    605k Views
    F
    I just bought the plugin and am testing it. I thought I could replace the classic push-pull with some of its functions, but I have a problem: when I "push" inside an object, the surface often disappears. I made a short video about it: https://www.youtube.com/watch?v=YSaSjpmAJzQ The only icons that don't do this are "R" and "F." Is this a bug?
  • FredoScale Compatibility issues with SU 2026

    Plugins
    3
    0 Votes
    3 Posts
    109 Views
    P
    Same issue here. It stopped working suddenly.
  • [Plugin] Edge Tools

    Plugins
    211
    0 Votes
    211 Posts
    269k Views
    TIGT
    This is explained under its 'More Info' link... https://community.sketchucation.com/topic/117065/plugin-edge-tools Its entry appears under the Tools menu. It also has its own Toolbar, that can be activated. It also needs TT_Lib2 installing. After the installations of these restart Sketchup to sync everything... Run it with the Ruby Console open to see if there are any errors...
  • Mod Garage

    WIP
    14
    1
    4 Votes
    14 Posts
    432 Views
    Mike AmosM
    @tuna1957 That is a common theme for most of us I believe. I go a bit cold when a model frustrates or I just lose motivation. Later I go on and try again.
  • Photoreal setting in Sketchup 2026.

    SketchUp Discussions
    3
    0 Votes
    3 Posts
    474 Views
    Mike AmosM
    Thanks Dave, I tried searching on the Sketchup support site but apparently I do not have a right to see the results.