Mac User? | Join the Rayscaper Beta for Mac Learn More
  • 4 Votes
    34 Posts
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    KrassK
    Un immense merci, je viens de voir une application étonnante de ton plug-in où on voit que ça prendrait en compte le mapping en 3 d à partir des images. Je vais essayer demain chez moi, mais suis bluffé encore une fois par ton travail Je parle de cette image [image: 1761349934215-pic2shape-convert-textures-or-images-into-geometry-in-sketchup.jpg]
  • [Plugin] LordOfTheToolbars - v4.0a - 22 Sep 26

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    fredo6F
    @juju, I am not clear with the first problem. Maybe you could produce a short video to explain what you do and what does not work (even in French). I am not clear either with the second issue. LOTT waits for all plugins to be loaded in menus and toolbars normally. Do you have an example of an extension which is delayed?
  • ModLumi : Un SketchUp like comme on les aime!

    Français
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    pilouP
    Pas question d'exporter quoi que soit avec la version free, alors copie d'écran! je passe sur tout ce qui est Bim ou introduction de fichiers Excel pour nourrir l'Ia [image: Pas mal.jpg]
  • 1 Votes
    525 Posts
    244k Views
    pixelcruncherP
    Hey, Rayscaper users! Rayscaper 0.9.101 Beta is available. You can get it via: The SketchUcation store. Direct download: Rayscaper_Win_0.9.101_Beta.rbz. I recommend upgrading to the latest version. What Changed? Add support for SketchUp Image entities, so imported pictures render without needing to explode them. Restore controls for light bounces, transparent layers and highlight clamping in an Advanced section of the render settings. Remember the selected scene editor section and asset manager tab between sessions. Fix a SketchUp crash when reloading an imported image, and update the render when replacing a component through Replace Selected. Fix objects on hidden SketchUp tags appearing in the first render. Show an error when the render window cannot open, including when the graphics driver lacks OpenGL 4.3 support, instead of crashing SketchUp. Fix Create Archive and Export Logs failing because of a missing ZIP library. Support archiving individual files of 2 GB or more within the 4 GB archive limit, and remove incomplete archives if writing fails. Full release notes: rayscaper.com/manual/release-notes Help Me Build the Community If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users. Follow me on X. Happy Rendering! Thomas
  • 1 Votes
    2 Posts
    111 Views
    pixelcruncherP
    A new Mac beta is up: Rayscaper 0.9.102. Same link as before: https://www.rayscaper.com/mac-beta/ What's new since the first beta: Support for SketchUp 2027, next to 2025 and 2026. Fixed a crash when quitting SketchUp 2027. Fixed an error when stopping the render. Fixed Start Render and saving right after installing Rayscaper from the Extension Manager: before, the model didn't save its Rayscaper settings until you restarted SketchUp. If you installed an earlier beta: install this one over it from the Extension Manager, then restart SketchUp. Still looking for Mac users to try it, any feedback is welcome! Cheers, Thomas
  • Modlumi - Easy 3D modelling

    Corner Bar
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    pilouP
    With the Multiple Push Pull you will be untouchable!
  • 0 Votes
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    M
    Disclosure first: I'm one of the founders of Vizbase, an AI rendering extension for SketchUp, so read this with that in mind. @miikka1978, your point about editing only certain materials or parts of the model is the problem we built around. Vizbase detects the elements in the captured view (walls, floor, ceiling, joinery, furniture) and you set a material for each one, typed, from a reference photo or from a material library, instead of one prompt for the whole image. After rendering, Refine lets you mask an area and change only that. It isn't flawless. On a renovation project last month the first pass dropped a plaster ceiling rose that was in the model, and it took a Refine pass with a reference image to bring it back. And as @Krass says, consistency across several viewpoints is still the hard part for every AI renderer, ours included. Since testing on your own models came up: the free plan has 5 credits a month (up to 10 renders, no card), and the SketchUp extension works on it, so you can try it on your own model without paying. If anyone wants more room for a proper test on a real project, message me and I'll set up free Studio access. Post the results here, good or bad.
  • 0 Votes
    2 Posts
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    pilouP
    How hide the Grid ? Bug : we can't Move, Rotate a circle!
  • 2 Votes
    1 Posts
    46 Views
    No one has replied
  • Medeek Project

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    medeekM
    First look at some walls be generated by the House Builder. This is the easy part, next we need to add all the openings, and somehow make it very efficient. [image: a1_build_test1.gif]
  • [Plugin][$] FredoScale - v3.7c - 19 Aug 26

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    A
    @fredo6 Thank you. This will be a pleasant improvement.
  • Libfredo next upDate version 17a

    Developers' Forum
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    fredo6F
    As indicated in the other post on the Sketchup forum, could you invoke the menu Window > LibFredo6 Settings…> Fredo6 plugins information for SketchUcation Support, so that I see what is your environment. And could you also give more details on how 'this does not work'.
  • [Plugin Library] LibFredo6 - v16.2b - 22 Sep 26

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    B
    Bajwa said: I am facing issues using Fredo scale plugin and thru paint issues just like before version 16.a but then it resolved and I install new versions of all Fredo plugins avilable on skechucation and Fredo library as well now problem is Fredo plugins are not working properly at all especially Fredo scale and thru paint I have paid licences of both and it is not recognizes the licence on every turning on of my PC as well I tried installing new version of extension store tool as well Can u please help me or give me RBZ file of libfredo 16.a so that I can use smoothly I have 4 version installed in my PC 21 24 25 and 26 skechup's @fredo6 @tig
  • First Rayscaper Test

    WIP
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    L
    @Krass No,i use windows
  • 1 Votes
    3 Posts
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    N
    @Rich-O-Brien Hi Rich, thanks for your help - both DWG to 3D and SmartWindowBuilder are now in the PluginStore. Today I uploaded SmartWindowBuilder 1.2.0 (it adds a 14-day free trial), so it is waiting for approval again. One question: both extensions are paid yearly subscriptions, currently sold through Gumroad. I see Licensing and Pluginstore Income in Dev Tools. I'd like to sell them through SketchUcation's own checkout and licensing too. What do I need to do, and what are the terms (commission, payouts, licence integration)? Thanks a lot!
  • 6 Photographs

    Corner Bar
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    Mike AmosM
    Sorry Majid, not seen it yet, a lot going on here for a while. I'll get back to you soon.
  • Honda S800

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    Mike AmosM
    Thanks folks, the credit belongs to Thomas. The settings Used up until build 100 was essentially smoothing the finish and adding a bit of metalic job done. The flake effect in this car paint setting has a high initial setting which made the surface appear as though infected with Eczema but scrolling the value right down is closer to reality and quick to apply Barely scratched the surface and looking forward to redo's of a bunch like the hotrods and the Dusenberg ST..
  • 1 Votes
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    KrassK
    Hello, it's time to use Rayscaper
  • 0 Votes
    36 Posts
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    KrassK
    Great plugin, very usefull to prepare mesh for subdivision
  • ModLumi Guides

    Extensions & Applications Discussions
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    KrassK
    Hello, T for tape meter shortcut. Then, like in sketchup. But you won't first see this guide until you clic