🔌 Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
  • Modelling a tramway

    Gallery
    478
    1 Votes
    478 Posts
    186k Views
    jo-keJ
    and one more: [image: 1768768433038-generated-image-january-18-2026-9_16pmpp.png] https://grok.com/imagine/post/b602ea48-8450-4385-a99b-a13bbf9d9693?source=post-page&platform=web
  • Medeek Wall Plugin

    Plugins
    1k
    0 Votes
    1k Posts
    1m Views
    medeekM
    I just received a very long and detailed email from one of my power users and I was thoroughly impressed with many of the suggestions and usability notes provided to me. A long standing issue has been wall cladding as it relates to exterior trim of windows and doors. Up until now if you place your trim on the sheathing (not on cladding) then the trim interferes with the cladding. This usually isn't too big of a problem (visually) provided your cladding is not thicker than your trim. However, in the real world you generally install your trim first and then butt your cladding up to it, so there is no interference. When your cladding is thicker than your trim or you are using one of the 3D cladding options (ie. board and batten) this does become a bit of an issue and for me personally has been an annoying lack of realism now for a few years. To fix this I needed to enable an option where one can toggle the trimming of the cladding by the exterior trim and then add some logic and geometry into the current algorithms so that the end result is as follows: [image: 1768763768128-wall_su1041_800-resized.jpg] [image: 1768763768200-wall_su1042_800.jpg] I won't bore you with the details of the rather complicated logic under the hood that accomplishes this but suffice it to say it is not trivial. It will take about 4-5 days to complete this update. The window algorithms are now updated but I will need to update the door and garage door methods as well now. In the global settings one will be able to independently toggle this on and off for windows, doors and garage doors. I will also probably put out another tutorial video on this feature specifically so that everyone is clear on how it works.
  • 0 Votes
    4 Posts
    71 Views
    Rich O BrienR
    Did you uncheck Max ?
  • [Plugin] FredoSection - v1.5a - 15 Jan 26

    Plugins
    15
    8
    4 Votes
    15 Posts
    597 Views
    fredo6F
    @sayerdesign Currently, the Vector hatching is not customizable but I can easily add any type of hatching, including with dashed lines, mutliples, etc..... For a general customization of vector patterns, this should be possible based on providing a reptable component. However, I am interested in seeing the kind of patterns you want for plywood, solidwood and stone, and why raster images would not work.
  • Thinking of our Majid today

    Corner Bar
    20
    5 Votes
    20 Posts
    408 Views
    L
    Looking forward to hearing from Majid
  • Scene animation with Animator

    Unsolved Animator Beta
    74
    0 Votes
    74 Posts
    1k Views
    ntxdaveN
    Hope someone can tell me what I am doing wrong. SketchUp file I used for the movie: Camera and Animations.skp Here is the movie that was produced by Animator. Camera and Animations.mp4 So if you download the SketchUp file and then click on each of the scene tabs and compare that to what was generated by Animator, I have the following comments/questions: On each of the scenes, there should be text that tells which scene you are viewing. On each of the scenes, there should be an object (one that I wanted to add a motion to later) The text on each of the scenes is controlled by a tag/layer which Animator seems to be ignoring. The object (that I wanted to animate) on each of the scenes is also controlled by a tag/layer which Animator seems to be ignoring I used the tag/layer visibility controller for all of the movie. However, I have to admit that I added that feature as the last item. Should I have done that before taking the pictures? You will notice that for each of the scenes I used the camera option to use the scene. I have also tried doing the whole thing with the current view option for capturing the camera. But I got the same results when trying that way. Again, am I doing something wrong? What I would like for Animator to do is give me the same results as if you click on the scene tabs one at a time and the transition in Animator would be the same as it happens in native SketchUp. @fredo6 is that possible? If so, this would give me (I think) the capability I have been trying to achieve.
  • 4 Votes
    9 Posts
    122 Views
    HornOxxH
    @slbaumgartner said in EasyOffset / my new plugin #3: Thank you slbaumgartner for your valid comments on this. My little tool is anything but ‘smart’. For complex geometries, I actually use more suitable and of course better offset tools. For complex and also multiple face selection, I really like Tig's Smart Offset, for example...
  • I need this plugin in Vietnam.

    Plugins
    1
    0 Votes
    1 Posts
    37 Views
    No one has replied
  • Free of 2026

    Freeware
    7
    0 Votes
    7 Posts
    130 Views
    pilouP
    https://www.youtube.com/watch?v=rZ3-KNRVsTo free!
  • [Plugin] Sculpt Tools v 1.0...

    Plugins
    100
    0 Votes
    100 Posts
    127k Views
    S
    I gave the code of this plugin to ai, and asked him to write a manual, here it is.Sculpt Tools Manual.pdf
  • 0 Votes
    22 Posts
    3k Views
    B
    Thanks! Gave it a try but no go, ah well....much appreciated for the help however....
  • Delete Used Components

    Extensions & Applications Discussions
    5
    0 Votes
    5 Posts
    76 Views
    Dave RD
    @Gus-R said in Delete Used Components: Dave, by used I mean existing components. I do use purge unused by I wanted to get rid of a bunch of cabinet pulls. OK. So you could have used the process I described, right clicking on the component thumbnail and selecting Delete. Would be faster than digging though Outliner, especially if the components are nested in groups or larger components.
  • 0 Votes
    3 Posts
    40 Views
    TIGT
    Also... have you installed the latest LibFredo6 and restarted SketchUp ?
  • 0 Votes
    4 Posts
    51 Views
    Rich O BrienR
    @zain01 said in FREDOSCALE license not recognised: Thanks Rich I wasn't aware you can allocate the seats yourself. Duh You can have 3 seats at anytime active. But you need to release seats to go to a fourth device. You have multiple ways to release: Sketchucation Tools [image: 1768474179400-6038c168-d107-43f5-9832-1ebc19b982bd-image.png] Extension Licesnse Dialog [image: 1768474214181-f74777da-cc23-4d57-9c7b-9f1564c5dde0-image.png] Or your dashboard [image: 1768474253428-cc0fd414-b6dd-4a71-9597-47d95ffa4844-image.png]
  • 0 Votes
    11 Posts
    143 Views
    TIGT
    On PCs in v2026.1 some nitwit swapped the order in the Preferences >Shortcuts listed for the Edit commands for Copy Ctrl+C and Ctrl+Insert, and also the Cut [+X/+Insert] and Paste [+V/+Insert] etc, so the Edit menu now gives you an illogical listing because the long established ones now come second and so they aren't listed in that menu. They still work, Unfortunately they are hardwired and not editable in Preferences>Shortcuts. Hopefully common sense will revert this weirdness in the next update.
  • Rayscaper New Releases

    Extensions & Applications Discussions rayscaper render
    401
    1 Votes
    401 Posts
    25k Views
    A
    @Krass Thank you for your efforts.
  • [Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24

    Plugins
    471
    4
    1 Votes
    471 Posts
    340k Views
    O
    @taoklai I had to revert to the previous version of D5 livesync in my case. You should do that with Enscape for a while, until Fredo find a fix.
  • Poly Haven Scene.

    WIP
    15
    1
    1 Votes
    15 Posts
    201 Views
    Mike AmosM
    https://app.bugsplat.com/v2/crash?database=SU26Win&id=72320#overview
  • FredoScale Compatibility issues with SU 2026

    Plugins
    7
    0 Votes
    7 Posts
    405 Views
    fredo6F
    There is a general problem with the TAB key in SU2026. The Tab key is not sent after a few hits. This concerns mainly Windows, but other weird problems have been detected on Mac. The issue was logged to the Sketchup team. So, we'll probably have to wait for SU2026.2. On my side, I logged the problem with the following video. Bug TAB in SU2026.1.mp4
  • [Plugin] SceneTextureSwitcher v1.3

    Plugins
    6
    2 Votes
    6 Posts
    237 Views
    J
    is there any tutorial or video for this i follow the step but i don't get it why its not working on me