Hey folks,
Rayscaper 1.0.0 for Mac is up, out of beta together with Windows. Get it here: Rayscaper for Mac
It brings the Mac up to date with the Windows 1.0 release. What's new since 0.9.104, the last beta I posted here:
Grass material: paint a face with it and Rayscaper grows real grass blades on it in the render. Presets for a mowed lawn, a garden lawn, a meadow, dry grass and artificial turf, with mowing stripes, and Wind to lay the grass over one way. The online material library has thirty Grass materials to start from.
Fur material: shag rugs, sheepskin, faux fur throws and plush cushions grow real strands in the render. An image texture colors every strand, so a patterned rug keeps its pattern.
Render in Viewport: Extensions > Rayscaper > Render in Viewport draws the render inside the camera frame of the SketchUp view.
Rayscaper speaks your language: Dutch, German, French, Spanish, Italian, Japanese and Simplified Chinese.
Presets for the Post Processing, Environment and Render tabs, and your own keyboard shortcuts.
A new look: the render window has calm dark surfaces, clearer selections and a new font.
Smoother navigation: the render follows the camera faster while you navigate or change the model, and the status bar shows what the renderer is doing while a render starts.
Fixes: no more crash next to extensions such as Unreal Datasmith, Two-Point Perspective views render as SketchUp frames them, scene tabs set the sun, and soft edges of PNG textures with transparency no longer turn dark.
Good to know: the very first render after installing prepares the GPU of your Mac. That can take a few minutes, with "Preparing the GPU" and its progress in the status bar. Rayscaper isn't stuck, let it finish. The first render with a Grass or Fur material does this once more, after that renders start right away.
If you installed an earlier beta: install this one over it with the Extension Manager, then restart SketchUp.
Thanks to everyone who tested the Mac betas, your reports made this release!
Cheers, Thomas