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    orgelf

    @orgelf

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    Best posts made by orgelf

    • RE: Orgelf's works. second topic.

      New renders of this project.

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      And a magic wand made with the vegetal elements of the kimonos (previous page)

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Hello guys, here is my last project on the queen of Saba. It all begun when I saw the exhibition of the stylist Iris van Herpen at the musee arts deco in Paris.

      In this project, the Queen of Sheba is a performing dancer. During her performances, she wears a bodypainting-like bodysuit, a mask and uses a prop, the halo. This halo is a snake caught in a tangle of candles.
      The character wears a hologram band on the left thigh and has a robotic prosthesis encased in metallic fabric in place of the right leg.

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      https://zupimages.net/up/24/17/9yx2.jpg

      Armchair of the flat
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      https://zupimages.net/up/24/16/77kr.jpg
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      the desk of the flat

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      the armchair was not made with sketchup but with Blender. the desk was made with Sketchup for the top , the dragons heads were made with Nomad/Ipad.
      The rest of the project, bodypainting, masks, halos etc were not made with sketchup so I think it's better if I don't post these renders here.

      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Thanks a lot Mike 🤠

      I start the interior of my version of Notre Dame de Paris.
      My angle is the presence of Christ before his birth. The interior of the cathedral will therefore be a matrix, with organic colors.

      Today the first proposal for a holy water font (there will be three in total). The three will be on the theme of the Passion flower.
      'They take their name from the fact that the Jesuit missionaries of South America used, to represent the Passion of Christ to the natives, the flower of this vine: its pistil, the designs of its corolla and various floral pieces resembling a crown of thorns, to the hammer and nails of the Crucifixion.' Wikipedia
      There are also its ten petals which represent the ten apostles without Judas and Peter.

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      Bigger sizes here
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Thanks a lot guys, really cool to read these comments.

      Notre Dame de Paris project, interior.
      https://noudame2.weebly.com
      1/3 pulpit concept. All three will be on the theme of the heart and will give the good word. The part with the drawing of Christ (personal drawing) is a screen. He will display or a drawing/icon etc that he will animate via an AI to make it speak or a video live from the officiant.
      The sound comes out by the arteries.
      Birds are drones that fly around the heart.
      A nest cavity in the heart with eggs symbolizing the believer community.
      In greater on these links
      https://zupimages.net/up/25/04/slc7.jpg
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Yes IA can be a very incredible tool. Merci bien pour le compliment Pilou 😊 😊 👼 . No sound for IA stuff, but it may happen soon as IA evolve so fast. Made with Sora with a prompt made with chatgpt.

      "Marian Placenta Reliquary." The placenta is located in the rose flower in the center of the piece. The priestess is from another scene related to my version of Notre Dame de Paris. Her costume is made of an invisibility material, which explains why we can't see her body through it.
      The priestess and the angels (except for the wings) are downloaded models whose shader I had to modify. The clothing was purchased online. I modified the material and designed the textures.

      First image generated by AI from a custom render.

      Larger images can be found at this link:
      https://www.mediafire.com/file/eq9tfbossvqo1mx/MarialPlacentaReliquary.zip/file

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Yes, we live the IA revolution. Let's hope it won't be a U turn.

      second proposal for the grave of my version of Notre Dame.
      Inverted architecture, as well as the devil. An eye on his foot that looks at the visitors, judges them, frightens them.
      Going to the Virgin becomes an act of faith.
      The basic devil form was created with Makehuman. The wings come from a 3DSCAN and have been modified in a 3D software.
      The images in larger size on this link

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      the character

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      ok I can't post more pictures.

      you may see more pictures of this project on these likns.

      Somename

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      Link Preview Image

      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      concept of princess bed.
      Made with Sketchup, Nomad (Ipad), Zbrush, FilterForge, Blender .

      In the bed there is a gel in which the sleeper immerses himself completely. Dozing off is immediate once its function is activated. Treats DNA aging and extends life by a third.
      The character is a companion, an AI robot linked to a specific person. A playmate, bodyguard, doctor, guardian, etc

      bigger pictures here https://www.mediafire.com/file/10w309k3x6j2jwp/BedPrincessbyOrgelf.zip/file

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Concept of 2/4 pulpit for the interior of my version of Notre Dame.

      During the sermons, the mouth at the top of the pulpit, moves and gives the illusion of speech. Ditto for the eye.
      As for the previous one, the sound of the arteries.
      The infinite sign/Mobius ribbon at the top represents an angel.

      The heart is a 3D model of anatomical heart downloaded and reworked in Zbrush. It expresses the idea of ​​transformation of the heart of stone into a heart of flesh (gold symbolizing divine love).

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      Bigger sizes here
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Pilou, thanks to select one or two pictures maximum when you post something on my thread.

      AI text
      New piece for my Warhammer 40K Primarch Sniper project.

      This is Horizon, the weapon of choice of the Primarch of the Pupula Duplex faction.

      It is a monumental crossbow capable of teleporting blades through the Warp. Once launched, the sword follows no logical trajectory: it can strike from any side of the target, making any defense useless.

      Last image: I placed a sword above the weapon for clarity, but in reality it is stored inside the mechanism.

      A mix of technology, esotericism, and brutality at the service of a sniper Primarch.

      First image generated by AI from an uploaded 3D render.
      Larger version available at these links.

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      posted in Gallery
      orgelfO
      orgelf

    Latest posts made by orgelf

    • RE: Orgelf's works. second topic.

      Fourth proposal for the cathedral pit. a three-headed devils (a parody of the Trinity) asleep in a lake of fire.
      The legs are from a 3d scan.
      The heads were sculpted with Nomad/Ipad.
      No use of sketchup here....but it is part of the big project.
      please tell me if I should remove this post.

      Bigger on these links

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      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Cathedral pit, third proposal.
      The statue of the devil is based on one of my favorite animals, the praying mantis shrimp. The characters opposite are lost souls. In the scenography, the heads move, the beams are holograms. They symbolize a corrupt look at everything.
      These scenes are deliberately simple. During the visit, this pit will be added to all the rest of the cathedral, more would be too much.
      I placed profile images by cutting the scene so that we could better visualize the whole.

      Bigger on these links
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Yes, we live the IA revolution. Let's hope it won't be a U turn.

      second proposal for the grave of my version of Notre Dame.
      Inverted architecture, as well as the devil. An eye on his foot that looks at the visitors, judges them, frightens them.
      Going to the Virgin becomes an act of faith.
      The basic devil form was created with Makehuman. The wings come from a 3DSCAN and have been modified in a 3D software.
      The images in larger size on this link

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      the character

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      I'm starting a series for my version of Notre Dame. The pit. This will occupy the entire surface of the cathedral, will be several tens of meters deep, will represent hell and will be covered with one or more layer(s) of illustrated glass(es). These layers will have the possibility of being opacified to hide the interior of hell. For readability reasons, I will not put the glass patterns on my presentations of the series.
      I don't yet have the symbolism for this version. Basically, I think it's boredom, life without path, without passion, without meaning. In the broad sense. The different objects, table, armchair, windows, frame, carpet are objects downloaded and transformed for some.
      The heads were sculpted with Nomad/Ipad.
      Larger on these links
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Last column concept. The first two images were made by AI from personal 3d renderings.

      Larger on these links
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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      @Mike Amos our presence is others beyond.

      Column concept for my Notre Dame de Paris project. The base and top of the columns were painted in Procreate. The central pillar is a screen projecting videos. There are paved paths and an old disused railway line. The first image is generated by AI from a 3d rendering.

      in larger here https://zupimages.net/up/25/45/cyqv.jpg

      I have a very short video (10 sec) to show the videos on the pilars but didn't find how to upload it. You may find it on my insta account orgelf3d

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Thanks a lot tuna1957 . Practice is the Way. thanks so much 😊

      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Exactly! AI is very good at creating realistic scenes from renderings. It helps visualize 3D concepts. Essential for understanding the scope of a 3D project.

      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Third concept of columns. The first two images were generated via AI from the rendering.

      Larger version at this link https://zupimages.net/up/25/44/55e7.jpg

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      posted in Gallery
      orgelfO
      orgelf
    • RE: Orgelf's works. second topic.

      Second proposal for columns/arches.

      The first three images were AI-generated from renderings. I'm experimenting with different atmospheres for the cathedral's interior.

      Larger versions are available at these links.

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      orgelfO
      orgelf