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    • T

      TED - How it feels to have a stroke

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      J
      yes very informative and interesting Tomasz that clip is familiar to me . David Icke explains his theory in this clip regarding the two halfs of our brains. I hope you find it interesting too. cheers http://www.youtube.com/watch?v=ZKLLdAo2I0M&feature=related
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      Ruby Console access from C extension

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      I have tried the last solution: rb_eval_string("$stdout.write(\"Message\n\")"); and it works well. I am using it for debugging purpose, so the speed is not important for me. Thanks!
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      Wrong curve length

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      S
      This behavior still exists in Sketchup 2014 version 14.1.1282 It happens with ARCs and POLYGONs, but not CURVEs or EDGEs. @tig said: You don't even need to group the arc, just scale the raw arc in one axis [it becomes a curve] and its displayed length remains as it was originally NOT as it now is. Only if you explode and weld back into a new curve does the correct length get returned... This is because an Arc has some special properties - when you scale it it becomes a curve BUT it remembers it used to be an arc - therefore it displays its original arc length [confusingly]. To see this draw an arc, select it and use Entity Info to see its length, scale it in one axis x2, its displayed length doesn't change, it's 'Type' is shown as 'curve'. Now rescale it back on the same one axis x0.5 so it returns to the original scaling - the length doesn't change BUT the type changes back to 'Arc' as it somehow remembers what it used to be before it was scaled. IF you scale the arc in two axes it remains an 'arc' AND its length is reported correctly. If you explode the one-axis-scaled arc and weld it into a curve, then gets its length is displayed correctly again, the scale the curve and its displayed length adjusts to suit - so an 'arc' is a special case and if scaled in one axis it will not return its scaled length, unless you remove its 'arc-ness' by exploding it and welding back the bits into a 'true' curve, which will then behave logically... I think it's a bug that should be addressed in an update... It's been officially reported to the powers that be.
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      SU-2-Thea exporter 0.87

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      GaieusG
      Hehe. That's funny (and something's indeed buggy here). Would you mind posting it here as well? http://www.thearender.com/forum/viewforum.php?f=83 Tomasz is working his ass off ATM and it's more likely that he monitors that forum more often. He'll definitely have questions (like how you exported; instances/hierarchy etc.)
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      SU 8 Mac & strange content

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      Dan RathbunD
      Just a reminder (for anyone reading,) that we should not change entities when iterating the C++ entities collection. (Strange things can happen... items can be missed, or be processed more than once, etc.) If you need to change entities, then make an array copy to iterate: ents = Sketchup.active_model.entities**.to_a** ents.class Array Although an exporter usually should not be making changes to the model.
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      FaceMe - Ruby\SU bug?

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      K
      Something similar happens when you create a new group inside an existing group that consists of existing components. See this thread: http://forums.sketchucation.com/viewtopic.php?f=180&t=31443&p=276973&hilit=kwalkerman#p276860
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      A clone of an active_view.camera

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      TIGT
      But it is a transient setting! If you click in the view it evaporates... It would be good if it were accessible but it is pretty transient...
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      [Plugin] SU2KT 3.17 (9 Oct 2010)

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      irwanwrI
      thank you for this one. i've downloaded it and used it few days ago. i've been using SU2KT 3.16 since the first time i used Kerkythea. if only i didn't see the post in this forum i might end up still using the 3.16 for months once again, thank you.
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      Falling in a suit

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      jeff hammondJ
      i hung out with jeb for a week at the grand canyon when he was the host for a discovery channel show called stunt junkies [and a few months after i met him, he was kicked off the show for an attempted empire state building base jump] i was hired to build the ramp for this episode: http://www.broadbandsports.com/node/4326&gvsm=1 (and actually, i made a little extra cash with this photo for outside magazine) http://outsideonline.com/outside/features/bob-burnquist-skateboard-jump.html anyway, i saw the wingsuit in action first hand when jeb shot the canyon.. this was 4 years ago and it looks like he's improved the suit some as before he'd get around 2 miles laterally max.. he was saying the ultimate goal was to use the suit to land without a parachute but i guess he still hasn't done it.. regardless, the guy is nuts and it's an amazing video you posted tomas (well, except for the music )
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      RepRap: 3D printing for everyone @ 500 Euros a printer

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      T
      I have realized that some objects cannot be printed with this device. A sphere for example. I would require additional support or plotting two hemispheres... It most probably wouldn't be able to span a 'bridge' at the full available length of ca 19 cm (20cm-2*0.5) Everything has to lay flat on the base. Organic shapes won't be achievable... it requires a lot of thinking prior to modelling
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      UI.savepanel & SU6

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      thomthomT
      UI.savepanel "Test", "C:/Test/", "test.tmp" This also returns nil in SU6.
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      Writing a config or temp file in Plugins folder

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      N
      For windows %appdata% ?
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      WebDialog (Mac) - style.visibility in SU6

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      T
      @thomthom said: with your original code, did you try a typeof test of the flag? just to see what it came across as? I am not JS expert, so I didn't even know that 'typeof' exists . Will check the old code. @thomthom said: did you try without semi-colon? Yep. I didn't help.
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      Camera - FOV = H unchecked

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      thomthomT
      Also throw in a mention of the camera shifting that occur at times when using camera.aspect_ratio...
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      Invoke draw(view) method on tool startup

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      T
      @thomthom said: What I end up doing is: > def activate > Sketchup.active_model.active_view.invalidate > end > Thanks. It has done the trick. I've been trying def activate draw(Sketchup.active_model.active_view) end , but it has not worked.
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      Update a WebDialog

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      D
      Your first problem is very easy to solve, just make sure that your ruby script executes asynchronously. I use this function in a couple of my scripts instead of the outer-most loop: def asyncLoop(range, &proc) from = range.min to = range.max iteration = lambda do |index| last = (index > to) proc.call(index, last) if !last then UI.start_timer(0.02, false) { iteration.call(index.succ) } end end iteration.call(from) return nil end You can use it like this: asyncLoop(0...16) do |i, last| if (!last) then # Perform ith iteration else # Put code to be run after this operation here instead of outside the loop end # Code here will run immediately, so leave it empty
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      Mac32API.so ?

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      J
      Here's some related info: http://forums.sketchucation.com/viewtopic.php?p=66969#p66969
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      2nd Prize in a competition

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      T
      Thanks Gaieus and David for presents! @srx said: Are you sure you used SU for plans? We have used SU only for Master-plan (urban-design) and elevations. Plans haven't been created in SU. They are far too complex. @srx said: Now go back to the SU2Thea plugin! @allen weitzman said: in my humble opinion, your design is superior to the winning design Our idea was to create something that has very close in relation to the structure of the camp. The schematic on the sixth board shows it. We wouldn't propose such a layout somewhere else. The jury has written that the courtyards we have created might be, in their opinion, too small for the volume of people visiting the museum. In our opinion it was necessary to keep the spirit of the place and proper relationship to the height of the surrounding buildings.
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      [Bug] NaN in a normal's value

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      T
      @tig said: Looking at the face itself you have managed to form a face with a double edged zero area inner 'loop' ??? I have separated this face from a big file received from an user. I don't know how he managed to achieve it. I will have to run a NaN check while exporting to prevent errors in an exported file. It would be much better if SU could fix the face using 'ModelInfo\Statistics\FixProblems'.
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      Kinetic sculptures

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      Bryan KB
      I saw this maybe a year or so ago. I'm still amazed and impressed.
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