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    Recent Best Controversial
    • RE: Rayscaper New Releases

      @ntxdave Sounds good!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @ntxdave - In your test file, it had a ton of geometry generated in the model. If I tried to re-create your scene again, step-by-step I got this:

      dd712e8e-3743-4569-a781-6b9b75a44c68-image.png

      Can you try to just generate the grass on the plane, a first step and see if that works?

      As a sanity check, you are using Rayscaper 0.9.72?

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass I didn't modify the materials, just used them as they came from SketchUp. But it's possible ofcourse:

      forrest_alpha.png

      But maybe it's more intuitive to use the alpha channel from the color slot immediately if one exists?

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      And here are some teapots in the night πŸ™‚

      image.png

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Here's a quick video on how to use Rayscaper with Skatter. Still trying to get better at making video content πŸ™‚

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @ntxdave Sorry about that, this seems like a real bug. I will investigate!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @ntxdave Can you provide some context on what's now working?

      As soon as you have a Skatter composition, click generate, and the skattered items should appear in Rayscaper. I will create a demo video later. It would be great if you could provide a screenshot (or video) of what youare seeing. Just saying "it doesn't work" isn't providing me much to help you.

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Rayscaper 0.9.72 Beta is available. You can get it via:

      • The SketchUcation store.
      • Direct download: link.

      I recommend upgrading to the latest version.

      What Changed?

      • Rayscaper now supports direct integration with the Skatter plugin. Render-only Skatter data can now be ingested directly from Skatter, bypassing the
        SketchUp viewport. This offloads complex instancing and geometry handling to Rayscaper, keeping SketchUp responsive and lightweight during rendering.
        Perfect for large vegetation or scattering setups β€” just hit render and let Rayscaper handle the heavy lifting. (@ntxdave Thanks for connecting me with the Skatter people).
      • Bugfix: push/pull geometry would not properly propagate to Rayscaper.
      • Fix Rayscaper for SketchUp 2024, caused by a breaking change in the SketchUp SDK. Note: Going forward, Rayscaper will only support the latest three
        SketchUp releases because now that it's for sure that the SDK is not backwards compatible, it's too much overhead for me to maintain more versions. The
        current version supports: SketchUp 2026, SketchUp 2025 & SketchUp 2024.
      • Make materials assigned to a SketchUp group or component instance work again. cc: @sashapepperspray

      Here's a screenshot of a simple forest I created using Skatter:

      de55a14a-48bb-471e-a4be-82d8a8ff48e6-image.png

      Help Me Build the Community πŸ‘

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities
      to new users.

      Follow me on https://x.com/rayscaper3d.

      Happy Rendering!
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Game Assets

      That's a very cool axe!

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass I sent you an e-mail with a test build. Let me know if it works (or not).

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass True, but we found a bug in the SketchUp SDK (https://forums.sketchup.com/t/sdk-compatibility-issue-sureftype-enum-change-between-2024-and-2026-sdks/341530/9), that didn't surface yet in older versions of Rayscaper because we weren't using that code. It got broken in one of the previous updates. EDIT: 2025 and 2026 are fine; this only impacts 2024.

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass, I'm working on a fix for 2024. I will keep you posted.

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Trying the photoreal setting with Rayscaper.

      To clarify, the photoreal setting doesn't affect Rayscaper. Rayscaper ingests the geometry and materials from SketchUp, but doesn't do anything with the renders. It makes its own renders.

      posted in WIP
      P
      pixelcruncher
    • RE: 1932 Ford Model A Pickup Drop Hotrod

      @Mike-Amos If you try to pick the material for these UFOs what happens?

      7a2c89e7-53cb-4be3-9e21-2c3a212a6e2e-image.png

      posted in WIP
      P
      pixelcruncher
    • RE: 1932 Ford Model A Pickup Drop Hotrod

      @Mike-Amos Good stuff! Coming along nicely.

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass Can you e-mail or DM me this scene so I can have a look? Thanks!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass said in Rayscaper New Releases:

      Hi,
      I just installed version 9.7.0. I'm testing with a new file, a cube that I place on a "cube" tag.
      If I hide the cube tag, Sketchup crashes.

      @Krass said in Rayscaper New Releases:

      if i open an existing model and launch Rayscaper and reveal a hidden tag sketchup crashes

      Hey @Krass

      I'm not following your workflow. What do you mean by placing on a "cube" tag? Do you create the cube and then tag it or do something else first? Would be great if you could send me a quick screen recording or some screenshots of your workflow.

      Cheers,
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass said in Rayscaper New Releases:

      Hello, Pixelcruncher,
      I'have installed RS 9.6.9
      I'm testing it. When I hide a SU tag it stays visible. The only way seems to Hide a group so that it will not be visible. So: we can't use Hide/reveal Tags?

      Visibility should work with tags and tag folders. Maybe you hit a bug, can you provide me with a screen recording, or a scene where I can reproduce this behavior?

      SketchUp_6mMdsz4irP.mp4

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Rayscaper 0.9.72 Beta is available. You can get it via the SketchUcation store.

      I recommend upgrading to the latest version.

      What Changed?

      • Rayscaper now supports direct integration with the Skatter plugin. Render-only Skatter data can now be ingested directly from Skatter, bypassing the
        SketchUp viewport. This offloads complex instancing and geometry handling to Rayscaper, keeping SketchUp responsive and lightweight during rendering.
        Perfect for large vegetation or scattering setups β€” just hit render and let Rayscaper handle the heavy lifting. (@ntxdave Thanks for connecting me with the Skatter people).
      • Bugfix: push/pull geometry would not properly propagate to Rayscaper.
      • Fix Rayscaper for SketchUp 2024, caused by a breaking change in the SketchUp SDK. Note: Going forward, Rayscaper will only support the latest three
        SketchUp releases because now that it's for sure that the SDK is not backwards compatible, it's too much overhead for me to maintain more versions. The
        current version supports: SketchUp 2026, SketchUp 2025 & SketchUp 2024.
      • Make materials assigned to a SketchUp group or component instance work again. cc: @sashapepperspray

      Here's a screenshot of a simple forest I created using Skatter:

      chrome_eYmmp8zVXg.jpg

      Help Me Build the Community πŸ‘

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities
      to new users.

      Follow me on https://x.com/rayscaper3d.

      Happy Rendering!
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey folks,

      Sorry for the late replies. It was a bad weekend to go on a trip. πŸ˜• β€” I assumed that the build I posted fixed the crash just before I left. Will post an updated build here ASAP.

      @pixelcruncher any update on when the material inheritance is going to be fixed?

      Will try to do that in the release after this one. The next one will be a hotfix for the crashes users encountered.

      Need a revert version button.

      Agreed, but it's not that simple to do with a SketchUp extension. I will make downloads of older releases available on the Rayscaper website. Stay tuned.

      OK, hover the cursor over the sketchup icon on the task bar, right click on the Rayscaper window and maximise. The render window will not open elsewise.

      Thanks for the workaround. I will fix it.

      Cheers,
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
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