@Krass Great to hear that! Still more good stuff coming.

Posts
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RE: Rayscaper New Releases
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RE: Alfa Romeo 4c.
Nice Render!
I'm working hard to get that next update out! This one is taking a bit more time than expected. Sometimes, I go into the deep end with making changes to the software, and then it takes a while to stabilize it. But I'm taking all those bug reports very seriously.
Cheers!
Thomas -
RE: Rayscaper New Releases
Hey, Rayscaper users!
Another release!
Rayscaper 0.9.50 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.
What Changed?
- Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
shadow rays, allowing direct light to pass through the glass. This is useful for allowing direct light through glass
in indoor scenes. - Add extra logging to help diagnose failed installations.
- Cyrillic glyph support: The user interface now supports Cyrillic characters.
- Improved pixel filtering: Fixed an issue where edges appeared overly jagged with the default settings.
- Enhanced texture sliders: Scale and translation sliders now have more intuitive ranges.
Help me build the community
If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.
Happy Rendering!
- Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
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RE: Twinmotion render
@rv1974 Do you know if Chaos Vantage is path-traced? Or is it more like game engine realism, like D5, Enscape, or TwinMotion?
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RE: Rayscaper, My trip down the road to adjumacation.
@Mike-Amos That's a good pointer, it does seem to get light emitting properties when using transparent PNGs. Will look into this.
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RE: Twinmotion render
@L-i-am said in Twinmotion render:
Chaos is Billed yearly AU $1 080 so USD $680
That's probably V-RAY, I couldn't find a price for Chaos Arena.
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RE: Twinmotion render
@rv1974 I think this is about Chaos Arena, which is still an impressive product, but not geared towards SketchUp users. It doesn't advertise a price, so it's expensive.
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RE: Rayscaper New Releases
@Krass I'm looking into this, and the other bugs you reported. Will provide an update soon.
To confirm, is this the only scene where you see the black smears (taches)? Or are there other scenes where you are seeing the same thing?
Cheers,
Thomas -
RE: Rayscaper Hotrod (Ford Model A)
SHadow catcher for the HDRI which is just a plane not up either but shadows not apparent without. Future releases perhaps or a workaround.
I'm not following this @Mike-Amos
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RE: Rayscaper Hotrod (Ford Model A)
Nice, an excellent start! I would put some lights on that beauty.
I added the alpha issue to my bugs list—it's not forgotten! You can try cleaning that alpha channel with a tool like Affinity Photo as a workaround.
Note that you can update exposure in Rayscaper if you'd like:
Cheers,
Thomas -
RE: Rayscaper New Releases
@Krass said in Rayscaper New Releases:
Hello, Pixelcruncher,
I updated the rbz from sketchucation, but I don't have this option to choose the thumbnail size.(very good improvement)
But I didn't uninstall rayscaper before reinstalling,Hey @Krass ,
Can you check the version you are running?
If it's 0.9.44 or higher, you should be able to configure the thumbnails via the settings dialog:
After updating the plugin in SketchUp, a restart of SketchUp is required. Otherwise, you will continue to run the older version of Rayscaper.
Regards,
Thomas -
RE: Rayscaper in SU 2025
@ntxdave PBR materials aren't supported yet in Rayscaper, but they will be soon...
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RE: Post diagnosis.
Hey Mike,
I have already ticked 'use gpu rendering' a while ago when the system was changed.
I just wanted to check if the model renders correctly with the CPU and try to isolate the problem to GPU rendering.
It does render for me using GPU rendering; the model is surprisingly polygon-heavy. I do see the same problem with the flames texture and the alpha channel:
I guess you are using the same flames texture in Twilight Render. I'm surprised it gives such a nice result because this flame texture doesn't have a clean alpha channel. There's a pattern in the alpha channel:
Does Twilight Render have a way to display thumbnails for textures? I'm intrigued at how it can render this so cleanly.
Cheers,
Thomas -
RE: Post diagnosis.
@Mike-Amos said in Post diagnosis.:
Movement?
Twilight.
Rayscaper.
Something wonky, the 0/0 samples/px doesn't look good. It seems like it never started rendering. What happens if you switch to CPU rendering as a test?
- Menu > File > Settings...
- Tick off the "Use GPU Rendering"
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RE: Ford Model 'A' Hotrod.
Very cool! But it looks like something fell off from the bottom.
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RE: something just for fun
Very cool, feels disorienting opening the browser for the first time having the image popup.
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RE: Rayscaper New Releases
@sashapepperspray said in Rayscaper New Releases:
@pixelcruncher Hello, I have downloaded sketchup 2025 and rayscaper doesn't work, it just says idle and doesn't render, (and do you have plans to incorporate sketchup's pbr materials into rayscaper's materials?) thanks
SketchUp 2025 is now supported in version 0.9.44 Beta. Let me know if there are any issues.
I plan to map SketchUp's PBR material to Rayscaper's PBR material in one of the upcoming releases.
Cheers,
Thomas -
RE: Rayscaper New Releases
Hey, Rayscaper users!
Another release!
Rayscaper 0.9.44 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.
What Changed?
- Added support for SketchUp 2025.
- Fixed energy loss in glass materials, which previously caused them to appear too dark.
- Made asset thumbnail size configurable via the settings dialog.
- Fixed reloading of SketchUp materials in Rayscaper.
- Fixed light emission issues with HDRI environments.
- Removed the 1000×1000 pixel resolution limit for the free version.
The asset thumbnail size is configured via the settings dialog:
Help me build the community
If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.
Happy Rendering!
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