@Mike-Amos
No, does not reproduce, random over several renders.
That sucks, will keep an eye out for this.
Ghost textures, where the same texture is apparent more than once in the materials list. Ghost white is a colour I use exclusively for glass. If as in this instance, the light fitting is imported, the material is listed twice or more and treated as a seperate instance. Only one of which had a glass setting.
Could you send the latest iteration of your scene? It will help me better understand why the material is listed twice.
2a. I believe this is a bug where imported models have the same material as the main model. The model (Light) itself is probably unrealistic so I will adjust and try again.
I'm not following on this one, can you provide a small test scene? Or instructions to reproduce so I can understand the expected behavior?
As I thought, the scene as opened is a blank canvas. All mats are 100% opaque and no emiters.
Apologies, but not following which scene you are talking about.
There are lines here not apparent in the render window, geometry?
Which lines in the model, I have it open here but I'm not sure I understand:
I shut the render window because I cannot minimise it without minimising Sketchup first, it would be nice to be able to minimise Rayscaper independantly.
Is this the behavior you are referring to?
If so, yes that is annoying and is new to me. I will put it on my list.