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    • Mike AmosM Offline
      Mike Amos
      last edited by

      Ta Rich, this is Rayscaper. Soft lighting is something I cannot find, nor understand the 'fog' I see here. Not talking about dof.

      Twilight has a decent ability to create a 'plane' and assign hdri to for direction of lighting.

      This hdri is a favoiurite of mine with the sun rays etc.

      Mike AmosM 1 Reply Last reply Reply Quote 0
      • Mike AmosM Offline
        Mike Amos @Mike Amos
        last edited by

        I have added a directional (Rayscaper) light and set to sunlight which IIRC is 6800k. Aimed into the centre of the view.

        11 1000s 2174 x 1083 3m 27s GPU Affinity.jpg

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        • Mike AmosM Offline
          Mike Amos @Mike Amos
          last edited by

          Trying a Hotrod which I have rendered before in Twilight V2. Initially opening Rayscaper led to failed renders. Just va simple report, 'Failed'.

          Being a Hotrod, there will be flames. The PNG is on a seperate 'face copied from the model and painted as a component. Twilight see's the transparency fine but Rayscaper does not, when it does render.

          PNG Fail..png

          Flame Rod Test 2.jpg

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Spicy. Interesting that Rayscaper fails. Is this model very heavy in terms of file size?

            Download the free D'oh Book for SketchUp ๐Ÿ“–

            Mike AmosM 1 Reply Last reply Reply Quote 0
            • Mike AmosM Offline
              Mike Amos @Rich O Brien
              last edited by

              @Rich-O-Brien

              Hotrod Stats.jpg

              Not that big, nor the texture.

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              • pixelcruncherP Offline
                pixelcruncher Extension Creator
                last edited by

                @Mike-Amos do you mind sending me the model?

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                Mike AmosM 1 Reply Last reply Reply Quote 0
                • Mike AmosM Offline
                  Mike Amos @pixelcruncher
                  last edited by

                  @pixelcruncher

                  I have sent an email with a link.

                  Mike AmosM 1 Reply Last reply Reply Quote 1
                  • Mike AmosM Offline
                    Mike Amos @Mike Amos
                    last edited by Mike Amos

                    Movement?

                    Twilight.

                    Flame Rod Test 2 5.jpg

                    Rayscaper.

                    Break Dance.jpg

                    Mike AmosM pixelcruncherP 2 Replies Last reply Reply Quote 0
                    • Mike AmosM Offline
                      Mike Amos @Mike Amos
                      last edited by

                      Flame Rod Test 2 6.jpg

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                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator @Mike Amos
                        last edited by

                        @Mike-Amos said in Post diagnosis.:

                        Movement?

                        Twilight.

                        Flame Rod Test 2 5.jpg

                        Rayscaper.

                        Break Dance.jpg

                        Something wonky, the 0/0 samples/px doesn't look good. It seems like it never started rendering. What happens if you switch to CPU rendering as a test?

                        • Menu > File > Settings...
                        • Tick off the "Use GPU Rendering"

                        617208a0-cb77-4c9e-94e7-9d848ad57119-image.png

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          I have already ticked 'use gpu rendering' a while ago when the system was changed.

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                          • pixelcruncherP Offline
                            pixelcruncher Extension Creator
                            last edited by pixelcruncher

                            Hey Mike,

                            I have already ticked 'use gpu rendering' a while ago when the system was changed.

                            I just wanted to check if the model renders correctly with the CPU and try to isolate the problem to GPU rendering.

                            It does render for me using GPU rendering; the model is surprisingly polygon-heavy. I do see the same problem with the flames texture and the alpha channel:

                            image.png

                            I guess you are using the same flames texture in Twilight Render. I'm surprised it gives such a nice result because this flame texture doesn't have a clean alpha channel. There's a pattern in the alpha channel:

                            image.png

                            Does Twilight Render have a way to display thumbnails for textures? I'm intrigued at how it can render this so cleanly.

                            Cheers,
                            Thomas

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                            • Mike AmosM Offline
                              Mike Amos @pixelcruncher
                              last edited by

                              @pixelcruncher

                              I spotted the alpha chanel stuff earlier when attemping to use that =texture for the log fire in the cold view scene. Weird.

                              Transparency png are flaky tbh and I am looking to 'try' with 3d flames, I shall need a lot of paracetamol for that though.

                              No idea if Twilight has any fanciness in this respect, Fletch and Chris are now gone so, relying on my daffy memory which is seive quality.

                              I have notice that having a backgrounbd which has some commonality to the transparency helps. The red/scarlet works best here.

                              I have attempted to recreate a scene with cutaway and limiting nayural light to that provided by the geometry, windows etc. Many splats with no report just the windows desktop.

                              I shall leave this here, needs a lot of adjustemnt lighting levels wise but gives a reasonable render potential.

                              The semi opaque walls, not so sure about.

                              5 1000s 2174 x 1051 3m 01s GPU Irfanview.jpg

                              Mike AmosM 1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos @Mike Amos
                                last edited by

                                Adjustment.

                                7 1000s 2174 x 1051 3m 27s GPU.png

                                Mike AmosM 1 Reply Last reply Reply Quote 0
                                • Mike AmosM Offline
                                  Mike Amos @Mike Amos
                                  last edited by

                                  OK, finally got the onboard graphics online, adopted the classic engine in Sketchup and rebooted. Produced an immediate error in windows which I hope is a transient.

                                  I think there is an improvement in this image, same view and same render time but 'feels' better. Opinions?

                                  8 1000s 2174 x 1051 3m 27s GPU.png

                                  Rich O BrienR 1 Reply Last reply Reply Quote 1
                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator @Mike Amos
                                    last edited by

                                    @Mike-Amos said in Post diagnosis.:

                                    Produced an immediate error in windows which I hope is a transient.

                                    When you mention onboard are you referring to integrated graphics in a CPU like Intel UHD? Or is this onboard the GPU?

                                    I'd be concerned by the 'immediate error' as that suggest conflict.

                                    Download the free D'oh Book for SketchUp ๐Ÿ“–

                                    Mike AmosM 1 Reply Last reply Reply Quote 0
                                    • Mike AmosM Offline
                                      Mike Amos @Rich O Brien
                                      last edited by

                                      @Rich-O-Brien

                                      Sorry, I do not think the graphics are the issue.

                                      Something about megascans when I restarted Sketchup after making the changes in BIOS.

                                      I am seeing a thirty second or more delay when selecting, painting a surface or importing an object which is something I have been seeing anyway. SKetchcup can take a minute or more to load to the welcom screen and then open a model even one saved to the OS drive.

                                      Having said that, I sometimes get a onedrive saving error "Cannot save, this file is already in use by another user", this turns out to be a one drive folder in my microsnot account. These two renders were consecutive and I have no clue. The bonus is that in true architect fashion, the second render does bring the garden "Indoors"......

                                      9 1000s 2174 x 1051 3m 34s GPU.png

                                      10 1000s 2174 x 1051 3m 34s GPU.png

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        BTW, onedrive was deleted after being deactivated.

                                        Mike AmosM 1 Reply Last reply Reply Quote 0
                                        • Mike AmosM Offline
                                          Mike Amos @Mike Amos
                                          last edited by

                                          Well, that vanishing trick with walls/floors has not repeated.

                                          Close to the intent with this.

                                          11 1000s 2174 x 1051 4m 05s GPU.png

                                          Mike AmosM 1 Reply Last reply Reply Quote 2
                                          • Mike AmosM Offline
                                            Mike Amos @Mike Amos
                                            last edited by

                                            Exterior view.

                                            12 1000s 2174 x 1051 3m 14s GPU.png

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