before/after: rayscaper project/Nano banana+Magnific upscale




before/after: rayscaper project/Nano banana+Magnific upscale




Hello,
first interior render with GPU, 10 000 samples, took 20:50 mn. Still very noisy

after external denoiser

final high res render, reduced in 1080 p and an other render, exterior
https://jskup.fr/wp-content/uploads/2025/02/rayscaper-1080p.jpg
https://jskup.fr/wp-content/uploads/2025/02/final2.jpg
in this scene, a series of bulbs of the same type and two others for the individual lamps. And I end up with the list of numbers if I want to adjust the intensity... it would be necessary to have noted the number of each light that we add...

an old project, rendered with Rayscaper photoshop retouching and AI upscale

I previously attached images of Rayscaper with a very satisfactory upscale and I am now adding a character: So, Rayscaper rendering, adding a character with Flux dev basic (via my ComfyUI installation for those who know), and upscale with Magnific via the Xfigura site which gives a few free credits per month.

I use AI Upscale to get a sharper render and correct details, characters, it improves materials, wood, etc.
Hello, pictures of another apartment I would like to buy, I prefer this one. the exterior is made up, it's the hdri map. but the view is really nice in truth. Rayscaper render Magnfic Upscale


Yes, I was able to reduce the noise with a mask to which I applied a denoiser effect, but is that the denoiser you're thinking of? It's better anyway.


When I move a project, I end up with blue renders... probably an asset path issue? Or maybe it's version 9.85?

C'est extra ! merci!
Dear Pixelcruncher,
if it's possible in a future version to change the number of pixels in height or width and have the other dimension update accordingly, that would be great. Image resolution scaling by homothety... I don't think that's the case; RS offers "double or half".
Hello, it seems you did not had any normal map for your water...below the fountain... You can find many on the web. You will get nice réflection. You could randomly resize the fountain flow for more réalism. There must be a way to produce fake caustics in rayscaper, let us take on this challenge !
@pixelcruncher I will try that spatial temporal Denoiser ! Yes you can share this master piece !
Thanks, everyone, and thanks Pixelcruncher. Now I should do a film school course and learn editing: you'll notice that the fruit (exotic, since they're the cheapest in 3D) appeared as if by magic. It's a perfect example of a jump cut.
I'm also going to try the same edit with DaVinci Resolve, which has a free version, but I haven't installed it yet. To see if I can get a decent export. Pixelcruncher, I'll look into temporal denoising; I'm not familiar with it. Probably in Premiere, yes.
Hey everyone. This is my first animation with Rayscaper, but I'm having trouble getting the frame rate right in Premiere Pro for editing. Any tips? It's at 30 frames per second, though...
That's great, thank you! It's excellent to be able to see the information at the end of the render. I've started the next part of my animation project. In HD mode.
About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere
Hi, why dont you use sky alpha mask with a photo editor ?