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  • 0 Votes
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    Rich O BrienR
    http://forums.sketchucation.com/viewtopic.php?f=323&t=20485 Have a look at this maybe?
  • Is there any way to connect endpoints?

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    GaieusG
    If it is really and "definitely" on face (and of course, the edges are all connected to a closed loop, too), you can try to select everything (the face and all the supposed to be edges of the face), right click on the selection > Intersect > ...selected. This should also form the face. SU sometimes does not form a face this way either. Then try to connect endpoints of opposite edges until you can fill all the shape or at least find where the glitch can be. Later (if they are really coplanar), you can erase these connecting lines. If you lose the face again this way, they are definitely not coplanar somewhere.
  • Dxf export

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    Jean LemireJ
    Bonjour Pierre, hi folks. Tu peux t'inscrire au forum "Français" ici même sur SketchUcation. Tu n'a qu'à cliquer sur le bouton en haut à gauche de la fenêtre pour accéder à ton "User Control Panel". De là, tu peux t'inscrire aux autre forums qui t'intéressent (utilise l'onglet "User groups". Termine en cliquant sur le bouton "Submit" au bas de la page. Salutations et bienvenue sur SketchUcation.
  • 0 Votes
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    P
    Hi, I only use SU in order to model this work. And I don't know Revit so can't tell you if it's better or not than SU. And I Think that for equivalent skills whatever the software...I think the difference comes when you want to use your model after for other goals than 3D presentation. SU is only for 3D modelling and presentation, I think that Revit can do a lot more. Regards
  • Extracting coordinates from a curve

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    TIGT
    I have my Model Info > Units set to return a whole of mm, so if the dimension is not a whole number SUp rounds it to the nearest whole number, but it adds a ~ to warn you that the figure is 'approximate'***... 1.0mm ==> 1 1.2mm ==> ~1 1.9mm ==> ~2 1234.0mm ==> 1234 1234.5mm ==> ~1235 ***I find that I don't need to report dimensions etc to anything smaller than a 'mm'... You can if you like...
  • Video Tutorial Series...

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    jason_marantoJ
    This really isn't a Sketchup tutorial per se but it is very relevant for Sketchup users who want to utilize the power of ZBrush to paint/texture their models. I used Sketchup Pro to export the OBJ file that was used in this demo -- but if you have another OBJ exporter plugin it should work just as well... and of course when you are done you can just import the OBJ back into Sketchup using one of the import plugins. [flash=960,750:2233uywx]http://www.youtube.com/v/NQ09hkA54LY?rel=0&hd=1[/flash:2233uywx] Best, Jason.
  • Rendering engine

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    K
    and sketchup does not have a built in renderer either.
  • If at first you don't suceed..................

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    J
    to: xrok1, honoluludesktop, Gaieus, Thanks very much with ideas from you all, it was realy useful. I spent about a couple of hours looking at more tutorials, information, etc., being careful to 'walk not run' as it is easy to get carried away. If I do make another mess I'll finish the topic with 2nd part of the saying........"try, try again" although I'll try to avoid it. I had difficulty in 'youtube' finding anything to do with house building but I'll keep searching. John
  • Top plug-in list

    SketchUp Discussions sketchup
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    pmolsonP
    Tim's reply was not very clear, so let me clarify for him... BACKUP!
  • New to sketchup and irender

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    D
    If I remember correctly, Irender automatically saves completed renders into a folder in "My Documents"
  • Short question

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    Chris FullmerC
    I also have put together some YouTube videos on script writing. The first one is similar to the first tutorial in the Link that Honolulu posted. It shows what software I recommend, and what my workflow is. It can be found here: http://www.youtube.com/user/ChrisFullmer And then check out all the other videos in the "Writing SketchUp Ruby" series. I think there are 6 total at this point. I add more little by little as I think of something interesting to show in a video. Chris
  • Is SketchUp what I am looking for?

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    S
    Say, thanks everyone. That was helpful.
  • Preference Settings

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    C
    Ok. Thanks. I was afraid of that. Maybe I'll write a ruby to set them with one click.
  • Large area surfacing w/ Sandbox: Need help!

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    mitcorbM
    Seems I read somewhere sometime in this forum that you can do a large terrain in smaller sections, whatever smaller means and make components of these to manage file size. However, what I understand is that even with a really powerful computer, there will be issues. But, I am not entirely sure, since my gear is woefully below par.
  • Hello & Question about Image as a Matched Photo

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    GaieusG
    Then the second method - with the tape measure tool - is the way.
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    Chris FullmerC
    I don't think so. sketchup on my work computer used to take up to 45 seconds to start after I opened it. It is now down to a reasonable 5 to 10 seconds. (though at home it is almost instantaneous). So even when I had opened it once before, and then re-opened it, it still took over 30 seconds to start. But that seems to be largely cleared up recently.
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    X
    thanks. here i tweacked the edges a bit. [image: AXXc_Capture1.JPG]
  • Recommended Computer Spec

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    mitcorbM
    See if this helps or gets you started on finding what you need. url: http://sketchup.google.com/support/bin/answer.py?hl=en&answer=36208 This will tell you minimum and recommended hardware. From there, you can have a basis. Pay attention to the graphics card driver comment.
  • Problem: Trans BG = Black BG glitch

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    GaieusG
    @cheffey said: ...Should I make a quick tutorial on that? Yes, please. Working with these channels is not necessarily a Mac thing (and they are getting on my nerves, too)
  • 0 Votes
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    X
    ohh! and especially this http://forums.sketchucation.com/viewtopic.php?f=323&t=23616&hilit=stringer