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  • Sketchup to Maya Units

    Newbie Forum sketchup
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    @tig said: You haven't managed to tell us how you are exporting the SKP, so how Mayan might handle a file's subsequent importation must be a guess... Although your Model-Units might be 'meters' SketchUp's internal base-units are always "inches". In a SketchUp DAE exported file's header, you get: <unit meter="0.0254" name="inch" /> So something 1.0 long in the SKP's Model-Units [m] is in the DAE file as 39.37008 [i.e. it's always inches]. When you import the DAE into another app like Maya, then that app assumes certain things about the imported data. It should know it's "inches" from the header, and adjust the imported object to the current Maya units... You have Maya set to 'cm' so it ought to read in the 39.37008" and convert it into 100cm - not 1cm - so I now must suspect it's not a DAE file ?? Another option... FBX export is different from DAE - you can set its options to use whatever 'units' you like. So although you are working in "meters" you can export in "centimeters", or whatever. The FBX's Mesh values are always in the option-units - so for 1m you'd get 1 for units=m, 100 for units=cm etc. Inside an FBX file only UV dimensions are always represented in "inches" 1m >>> 39.3700787401575 etc... So now Maya [setup in cm] should import an FBX properly... IF you have it set the FBX units-option to "centimeters" - even though you are working in another model-unit in the SKP... Thank you sir for your answer. I am importing as a FBX file from SU and when it asks in fbx import screen i choose centimeters for units (cause i am using cm in Maya). So my question is when i import this 1 meter cube in maya if i dont scale anything when i measure the cube it gives me 100 units which is true (1 meter is 100 cms). Is this the correct workflow? Thanks.
  • Creating a new texture

    Newbie Forum sketchup
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    ok, will try it
  • Why to import a google earth image into sketchup?

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    When you use "Add location", you import a map and terrain from Google Maps. At the same time, the coordinates are saved with your model. This is a convenient way to attach the coordinates to the model, but if you don't need the terrain you can delete it. If you have a more precise terrain you can use that. Users can write plugins to use other tools for geo-referencing.
  • Problem Importing a Texture to SketchUp

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    Thanks to all for the advice. For now, I've figured out a workaround solution. I started a new drawing, drew a rectangle for the material, and imported it with no problems...just like it should work. I did that to establish the new material in my materials library. Then I opened to old file (in which establishing a new material didn't work) and brought in the existing material with no problems. Something about that file just prevented new materials from being created. Thanks again for your help.
  • Making a sash window profile from image?

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    Dave RD
    @mikedd said: @pbacot said: You can edit an arc's segment in the "Entity info" window BEFORE you extrude it. In the entity window it says 12 segments but it won't allow me to change this number? It will if you change it BEFORE you extrude the profile.
  • Sandbox &quot;Not Responding&quot; Smoove

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    kuponoK
    Haven't tried Artisan, but I like Vertex a lot. My trial ran out so I just bought it.
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    kuponoK
    Just installed it. Nice.
  • Any Mac users seen this before

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  • Street View Option

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  • 0 Votes
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    Dave RD
    Well, it's good you have it working. The .rbz file doesn't need to be in the Plugins folder, though. It is only a ZIP file with the extension changed to .rbz. It probably doesn't matter if it is in the Plugins folder but the plugin itself doesn't do anything with it once the plugin is installed and loaded.
  • Need some help creating a site/ terrain

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    As an Civil engineer, I have started to use Sketchup as a CIM tool. We are using it to present conceptual designs, along with cost from the site takeoff. We are now using Sketchup for site construction sequencing. I just did a site take off on a conceptual design from a PDF sketch. If I can be of any help, Please feel free to contact me. Mike
  • Alembic file format support for animation

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  • Landscape Plans

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    KrisidiousK
    it's about right here... [image: ZY8T_xxx-d03-cbs-tv-beverly-hillbillies-14-4_3.jpg]
  • SU8 Google Terrain import not working

    SketchUp Bug Reporting sketchup
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    mitcorbM
    Hello: You may have already seen this topic, but if not, perhaps something in there provides an answer? http://productforums.google.com/forum/#!topic/sketchup/Crl5SFcyRo0
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    DanielD
    I have a model that is up to 12,053,494 edges; 5,279,186 faces; 2,987 groups; 182 component definitions; and 13,873 component instances. All SU, no proxies. The computer is starting to lag, however, and I have to turn layers off to do any editing.
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    masterpaulM
    @tig said: I'd split my DXF data for general CNC use 'by layer' - into welded curves forming 'outer-loops' and those forming 'inner-loops' [if there's a cutter bit and you need tolerances the bit goes on opposite sides of the cut for the two types], 'holes' [<~5mm diam for drilling rather than cutting], 'pockets' or 'engraving' or 'recesses', where the 'depth' is indicated in the layer-name itself - and finally 'reference tags' - where the ref can be engraved onto the top face if desired - which can be useful later on when you are trying to assemble complex similar looking multi-part... I didnt quite get that. In lasercam u simply recolour the lines you want, to be cut and the ones that you want to be engraved. However Engraving an area (1cm x 1cm) requires you texture this area (apparently this can be done in autocad. I could export a PDF as vector lines from sketchup, or I could save it as DWG. I havent thought about the idea of playing around with multiple layers as I don't know if lasercam reads layers as layers or if It just mashes everything into one (it would save a lot of time if it could read layers though)
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    @trogluddite said: You might find my Render Favourites plugin useful... Thank you sir! It appears this would be a significant improvement if I understand how it works. I'll start testing it out for the next time I need to do this!
  • Dwg. into sketchup make?

    Newbie Forum sketchup
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    cottyC
    You can try to use SU7 for this...
  • Drape tool problem

    SketchUp Discussions sketchup
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    olisheaO
    Have you tried scaling your model up as suggested? Then reduce it back down once you have intersected?