⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Just upgraded to pro, mouse misbehaving

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    Dave RD
    There isn't any difference in mouse behavior between Free and Pro versions. I think it is a coincidence that your mouse setting got modified when it did.
  • Layers Sort Order

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    No one has replied
  • How to *soften* vertices?

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    chippwaltersC
    Thanks everyone for such quick replies! VERY much appreciated.
  • Crashes on Eraser tool; Sketchup 2015 Pro

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    AureusA
    @tig said: ...on a side issue... ... and even a lone RB can be made into a ZIP and then that .zip file re-suffixed with .rbzso that it can be auto-installed... Thank you, TIG - this is great information. Won't add rb directly to the Tools folder anymore.
  • Measure an arc

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    Dave RD
    Haven't you ever wondered what would happen if you click on that button in the upper right corner of the Entity Info window? Here's a circle, unexploded, and you can clearly see its length or circumference. [image: f0ef_Screenshot-11_9_20174_29_18AM.png] It's also the circumference of the circle, not the sum of the lengths of the edge segments. [image: 24Jq_Screenshot-11_9_20174_30_31AM.png]
  • Completting a half oval banner.

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    Dave RD
    I'm glad that helped. If I were doing that from scratch, I would just extrude the half oval rail longer than needed in a single go. Then put in the diagonals on the back and push the faces through. It would be a few less steps than needed to "fix" what you already have. keep on plugging away.
  • Why no textures working in 2015 Make?

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    Dave RD
    If you work in millimeters anyway, why wouldn't you just set your units to millimeters so you don't have to type in the units at all?
  • Boolean operations inside of a group

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    B
    @Box, oh! that's good, that's very good. Donation made, Thank you Fredo6
  • Issue with push-pull, face is moving

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    B
    Hi, Thought I would report back. I managed to get it all sorted, thank you very much for the tips! It's on it's way to being printed! Bas [image: HQvt_Final-4mmwithcutoutsandlettering.png]
  • Upgrading from V-8 to V-15 (Make)

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    Dave RD
    As I said, it isn't the installation of SketchUp that required the permissions change. At some point under Win7 you had to change the permissions for the Plugins folder to be able to install files to it. That wasn't the case on XP, though. It shouldn't take so long to get SU2015 set up the way you want it. it isn't meant to be difficult. It should actually be easier. It would probably go faster, though, if you keep up with the version updates. Maybe I should start offering a SketchUp setup service. I could do it with remote access. SketchUp can pick up shortcuts automatically although I haven't tried that with such a big version jump.
  • Push/pull on a surface

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    BoxB
    Not to mention a tapered cylinder is as simple as circle, pull, scale. [image: hyJP_Taper.gif]
  • SketchUp 2015 spring egg hunt

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    jeff hammondJ
    @slbaumgartner said: Drifting off topic a bit, but I've always thought the materials editor on Mac was driven more by reuse of the standard Mac OS color UI than by an effort to provide a useful tool in SketchUp! The concepts just don't quite line up, and it results in a very awkward SketchUp tool. further, sketchup hijacks the osx 'color palette' which is the one with a list view.. renames it to 'texture palette' and takes away the list capability.. this is especially problematic when a model has different materials of similar color yet varying properties (such as black leather and black shiny paint in the same model.. there's no simple way to differentiate between the two via the color picker) [image: WKp4_ScreenShot2015-03-26at3.51.31PM.png]
  • Dividing complex curved surface?

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    pilouP
    TIG Extrude Tools will be your friend! [image: YRXo_tig2.jpg] [image: KQt0_tig.jpg]
  • Paging all Wacom Users

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    bmikeB
    @pbacot said: Looks great Mike. I looked it up and ArtRage is available for Mac but OS 10.4.5? I'm running V4.5 in Yosemite: http://www.artrage.com/artrage-4/free-update/ Scroll to the bottom: Mac OS X: 10.6 or later, Intel Mac required. 32 or 64 bit I really like combining LayOut and ArtRage or Pixelmator... of course, I could spend all day doing this... which is bad for other work I need to be doing. [image: lu0w_candler6.jpeg]
  • Wall Construction issue

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    JQLJ
    @pcmoor said: @jql said: Only problem might be subtracting windows as I haven't tested what I'm suggesting From my experience using this amazing plugin the surface area and volume takes account of any cuts and voids, however care should be taken when editing if it effects the PMPI length. The PMPI is a hidden line path of the shape, and accounts for the length values on the takeoff. I didn't know that and I will try it sometime. If the length of the wall is the PMPI length then that might be a minor issue unless the opennings are top to bottom of the wall. It might work well with visuhole...
  • Calculate painting area

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    sdmitchS
    If the tubes happen to be components, edit any instance and remove all surfaces not to be painted. Or if the surfaces to be painted have a unique texture applied, then that could be used in the search to select only those faces.
  • Stretch Marks

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    V
    I can remove the majority of them with softening or erasing. In the picture, I have not softened or deleted any lines.
  • How to Place Medallion on Vessel?

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    Alan FraserA
    Using plugins to distort that medallion might be problematical. It will almost certainly result in the production of thousands of extremely small faces that may refuse to fill in...and increase the file size even further....possibly fairly drastically My approach would be to make a slightly bowed medallion to begin with. You could make a boolean intersect with a copy of the vessel and a simple cylinder the same diameter as the medallion. This would give you a rough idea of how bowed the medallion needs to be. I assume you made the existing medallion by constructing a single segment than making a circular array. You could do exactly the same thing again...only this time start with a segment that rises slightly towards the centre. This would, in fact, give you a very flat cone, but it would look almost identical to a shape that was curving much like the surface of the vessel. You could then use the scale tool to fine-tune the curvature even closer to that of the vessel, create a face across the underside of the medallion and Push/Pull it into a slight cylinder, then move the whole thing into position on the cup and intersect the two. The slight cylindrical base of the medallion will bridge any uneven gap between the two objects. [image: kHav_medallion.jpg]
  • Wrong measurements

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    Dave RD
    Change the units and precision as needed under Window>model Info>Units. By the way, I moved your post because this isn't a bug with SketchUp.
  • Wrong app started

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    Dave RD
    You need to change the association for the KML and KMZ file types to Google Earth. You might have a look at Photoshop's list of file types it is set to open by default. It maybe there are other file types set that you would rather use a different application with.