ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • Animator for V-Ray Next

    Animator Beta render plugins extensions
    3
    0 Votes
    3 Posts
    5k Views
    A
    Ah, I just spotted this in the documentation: "...Animator is designed to support rendering for Animations (films, clips and sequences). Rendering software current supported are: VRay, v3.40.04 but NOT Vray 3.6: From Animator..." Does animator only support version Vray v3.4?
  • Fredo6Guides update bug?

    Extensions & Applications Discussions extensions
    3
    0 Votes
    3 Posts
    4k Views
    TIGT
    After installing any updated extensions, libs and the latest SketchUcation toolset, close SketchUp and restart it again to sync everything...
  • 0 Votes
    6 Posts
    5k Views
    monsterzeroM
    Hi @renderiza, So I downloaded a trial and I'm checking out how CompoScene works. It's actually way more than what I initially asked for, and even better. It might actually make me stay in Sketchup for final rendering rather than moving everything to blender. I'm still considering my options. The challenge I have with the way CompoScene works is that I have a lot of scenes in a file and I'd like to render out (with various layer options) and I could do without the step of creating each layer into individual scenes. I'd like to just go straight to exporting the render layers as PNGs. In my SU projects, I can have anywhere from 5 to 50 scenes that I might want to export as PNGs. Plus, they would all need multiple layer options (line, shadow, clay etc). Any way to do that? Also any way to export a set of selected scenes? These are the limits I am hitting as I dig deeper into the prototyping stages of my interactive graphic novel. I will have thousands of renders to make. Thanks for any and all answers and help! Justin
  • Concerned about initial license installation

    V-Ray render plugins extensions
    1
    0 Votes
    1 Posts
    4k Views
    No one has replied
  • 0 Votes
    2 Posts
    5k Views
    fredo6F
    It would be more helpful to attach the Skethcup file (.skp)....
  • Dichroic glass effect on Sketchup Vray

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    6k Views
    A
    Hello !! I have been trying to figure this out too. Any chance you have come to a solution? Thanks in advance ! A
  • 0 Votes
    8 Posts
    5k Views
    JD HillJ
    Sure thing, good luck and stay safe.
  • 0 Votes
    2 Posts
    6k Views
    sunary0S
    how to restore the lost sketchup file because I forgot to save it?
  • Missing vrmat images on library icon

    V-Ray render plugins extensions
    1
    0 Votes
    1 Posts
    4k Views
    No one has replied
  • Vertex Gizmo question

    SUbD render plugins extensions
    4
    0 Votes
    4 Posts
    19k Views
    thomthomT
    @zaacharms said: Thank you. Lot of helpful stuff under the R-click button! Probably should have found that myself. Marc The next version should make the options easier to discover.
  • 0 Votes
    2 Posts
    5k Views
    A
    Hi changeplaces66, I am also new and am having the same problem. Did you find a solution? I just read in the documentation for animator: "...Animator is designed to support rendering for Animations (films, clips and sequences). Rendering software current supported are: VRay, v3.40.04 but NOT Vray 3.6: From Animator..." Do we think animator only supports version Vray v3.4?
  • Bella Render

    Extensions & Applications Discussions extensions
    64
    0 Votes
    64 Posts
    22k Views
    JD HillJ
    @pilou said: @unknownuser said: That's strange because it did work fine for me, with the DAE + textures you attached before. That works but for only one texture for me! Ah sorry, I misunderstood, yes it found the texture, but did not support per-face materials.
  • 0 Votes
    3 Posts
    6k Views
    M
    After a day of messing about I found the problem, I'll give an update just in case it helps anyone. My security and software I use to manage all my workplace machines has an auto container feature - so if it doesnt trust software one of my staff is running it will run it in a container to stop it infecting anything. Turns out it didn't like this version of Vray. It usually opens windows with a green boarder around them to signify its doing it. There must be some glitch with SU opening up in a floating window which means it just wont open.
  • Light Issue with Interior

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    5k Views
    J
    I think that was because my UTC setting somehow brought a very weird effect which was quite dark. I changed it to UTC-7 then it's working ok, still not ideal for the interior yet but a lot better for the exterior.
  • 0 Votes
    3 Posts
    6k Views
    pbacotP
    I am using High Sierra and the last (I think) MBP that had an nVidia card. It seems to me that High Sierra is the last MacOS for which you can get an nVidia web driver and CUDA version. And people have kindly posted all the versions on line. Whether this will work for eGPU is something I'd like to know. I think it is working because I get to use GPU rendering and Optix denoiser in Thea. (But my system barely makes it). You have to consider what the hardware recommendations are for Vray.
  • Quads not staying flat

    SUbD render plugins extensions
    10
    0 Votes
    10 Posts
    10k Views
    thomthomT
    There wasn't any model attached to your post there. Did you forget? Loops will stop at forks, where there is too many possible paths to be able to determine where it should go.
  • 0 Votes
    2 Posts
    4k Views
    JD HillJ
    If you write the model to mxs, then reference that mxs in another skp with all the various scenes, you can use this one-liner to quickly write out an mxs for each scene: Sketchup.active_model.pages.each { |p| Sketchup.active_model.pages.selected_page = p; puts "Exporting #{p.name}"; MX::Util.set_output_property('output.scene_name', p.name, true); MX::Export.export('mxs') } You will want to disable scene transitions and set delay to 0 in window > model info > animation, since it appears ruby does not wait for the transition to complete between scenes. Then, you can use the network render button to set up a batch job for rendering all the mxs files. Other ways are possible as well, since each scene is written as a camera into the mxs -- e.g. you can write one mxs, and use a python script to open it and render out each camera. But the way given above is probably easiest.
  • 0 Votes
    1 Posts
    4k Views
    No one has replied
  • VRAY Next: Add Dirt texture to a Material?

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    5k Views
    GD3DesignG
    Make a blend material with stucco as base and dirt material over top, set dirt to 'multiply' (blend or comptex...ahh, here it is------> https://docs.chaosgroup.com/display/VNFS/Mix+Operator
  • 0 Votes
    1 Posts
    4k Views
    No one has replied