Hey guys
I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues.
Is there another solution?
You need to copy the first viewport. If you use Copy and Paste, the new viewport will paste on top of the previous one. You can also copy a viewport by holding Ctrl (Option on Mac) while dragging the viewport.
I am using this in work and it's working really well without error for many months now.
Data prep is more of an issue for more complex models I am bringing in from places like Delatgen and Catia, SketchUp however is the easiest of the bunch.
You do need SketchUp Pro to make it work however and I havent' yet tried it on SU2019.
@scottalanclymer said:
is it safe to say this can not be done with Sketchup using native capabilities?
The answer is the same as was given to you in your other forum post.
Well, it can be but the SCF Extension Store and Extension Warehouse make it fairly easy if they are used to install the extensions in the first place. I suppose that it could be made easier if SketchUp could copy the older versions Plugins folder contents but as it is, that's not a good idea. There are some extensions that install files other places which need to go through the proper installation process and it seems from the troubleshooting we "get" to do that an awful lot of the extensions can't be bothered to keep their extensions up to date. And there are frequently updates to the Ruby scripting version which require extensions be updated to work with the new SketchUp version. If the author of the extension didn't get their script updated and the user hadn't already installed that updated version, the extension wouldn't work. Seems like a lot of things outside of Sketchup's control to make that a good idea.
@box said:
I'm surprised nobody has asked where the multi pushpull tool is that they must have used in the second gif.
You are so dedicated to every tiny detail we missed.
No need for the parallel placement if you aren't projecting the texture. I'm guessing this texture of yours is some banding as might be used on a musical instrument. In real life it would be about veneer thick and would be wrapped around the body of the gitbox or whatever. You'd use projection if you wanted to show how a pattern of glued up blocks changes when they are turned on a lathe.
Thanks @faust07, I hadn't bothered to check for an update! @HornOxx, you can try the newer version to see whether it helps. If my theory is correct about what is happening, it will still fail the same way. I noticed in the comments on the new version the author says he created it for use when importing into Lumion, but as of Lumion 3 it isn't needed any more.
Thanks Dave, pretty simple when you think about it that way!
After I posted this yesterday, I found all the previous versions in the models component library and deleted them, thus removing all the # numbered versions which were confusing me!
Thanks for the quick reply and solution.