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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Jean LemireJ
    Here they are in 2017 format. ramp-between-2-roads-at-90-degrees 2.skp ramp-between-2-roads-at-90-degrees 3.skp
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    820 Topics
    4k Posts
    M
    SU 2023/2024. install Dynamic components. — alert: "SketchUp tse.msg.os" Q:What to do with this and how to remove it? [image: 1725617849633-screenshot-2024-09-06-at-12.55.22.png] Mac osX 14.6.1. Macbook pro M1
  • 360 VRay Render, but need to match it with aerial/drone 360 image

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    reinhardmozesR
    @Rich-O-Brien Cool. I'll try to get in touch with him
  • Is FormFonts Gone?

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    V
    @tuna1957 No way! This is such a disappointment! This was such a great resource.
  • Fredo Thurpaint License

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    Rich O BrienR
    Since June. He announced in late April that he was making it commercial.
  • UnZIP Error : Could not unzip archive.

    sketchup
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    M
    End of Support policy End of Support affects all SketchUp products installed on your desktop PC or Mac. When "End of Support" happens, the product you are using goes from being "Supported" to "Unsupported". Going forward, SketchUp desktop products will become unsupported on January 31st of the third year after the product's release year. For example, SketchUp 2022's End of Support date is January 31, 2025. when i used the sketchup 19 it got expired and reinstall can't be complete with fredo latest version, so i had installed the skechup 23 verion and used the fredo6 plugins (animator) are easy to enable.
  • texture position grips size

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    Dave RD
    @pmolson can you send me the .skp file either via email or a PM? @pmolson said in texture position grips size: I am switching it to use my graphics card. Do you mean you tried switching to the new graphics engine in SketchUp's Preferences>Graphics?
  • freehand tool not creating face on flat surface consistently

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    H
    @Dave-R absolutely and Ill check out that extension. Thanks!
  • Leader text location in space

    leader text
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    Dave RD
    @llaves yes, dimensioning radii in LayOut needs to be added. I'm keeping my fingers crossed. Currently I just use a label for that in LayOut. It works well enough. You could put in temporary radius/diameter dimensions in SketchUp and give them a tag which you can turn off in LayOut once you placed the labels. Doing this also makes it easier to maintain consistency in the appearance of dimensions in LayOut. It's a pain at best to combine dimensions and leader text from SketchUp with dimensions and labels in LayOut.
  • How to install the English SkUp-version?

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    HornOxxH
    @HornOxx !Solved! I finally found it out for myself! I had to take out this check mark (but you all knew that already I think ) [image: 1719739122374-186943a2-e71c-4d63-a7f8-f26625fad4aa-image.png]
  • Convert Texture to image back

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    O
    @Dave-R It's to be able to sample the texture to paint some geometry. Typically urbanism. I get landscape bitmap drawings that I need to scale to match the DWG. Then I need to explode the image to paint the mesh that I start to build with quadfacetool, vertextools and subD ( I use vertextools ability to keep the texture UV while editing the vertex). Sometimes I use Google Earth images too, and trace the roads first, then start building quads. Once I start moving the vertex, and break the planeity, the texture gets exploded and I use the source image to sample the texture scale and orientation ( by using the projected mode) and repaint the messed up geometry. When creating complex terrains, I group the parts to keep the subdiviions fast. And once a group is created, I can't see the source texture anymore so I can't trace upon it. When using DWG style vectorised drawings, there's no problem as the source remains visible when you're in a group (and the source drawing outside the group), but with bitmaps, you need it inside the group to be visible unless it's an image. So I'd like to be able to keep the visibility of a bitmap in all circumstances, wether inside or outside a group.. Or, being able to sample an image and use it as a texture without having to explode it first.
  • 2024 Paint Bucket

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    114 Views
    boofredlayB
    Well I thought the update fixed it but nope. Back to having issues with the paint bucket tool. meh
  • Unable to import dxf files

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    G
    @grizzler Glad that you got it sorted
  • What’s the best 2D tools to go with SU?

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    No one has replied
  • Measuring tool for phone viewer is missing

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  • License Problems

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  • Extension Manager and Plugins Manager not working on Mac

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    Rich O BrienR
    @kgalyen said in Extension Manager and Plugins Manager not working on Mac: if disabling them using these managers disables them for the current session or only once sketchup is restarted? Also, disabling them keeps the plugins files in the plugins folder correct? Disabling is persistent across sessions but you can load plugins temporarily not extensions. Disabling does not remove plugins/extensions. They are renamed to prevent loading and enabling/loading temporarily will restore their original names.
  • cannot select groups with one click -

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    Dave RD
    @schaferron1 what version of SketchUp are you using? Share a .skp file in which this happens.
  • ExtensionStore interface issue

    Solved
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    7 Posts
    63 Views
    Dave RD
    @nickchun glad you got it sorted. I presume you used the previous version of the ExtensionStore tool to update to the current one. Periodically open the UI. It'll check any extensions that it installed for updates, including itself, and let you know if there are updates to install.
  • HELP! Dimensions Not Displaying

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    K
    @Dave-R Using SU 2024 updated. It's a file with many scenes. Very strange but some of the scenes will display the dimensions and others will not. Even when I change the style of the scene to match another scene where it works, that scene will still not display the dimensions. I would link to the file but it is a proprietary thing that I can't post. I have a workaround now if I need to get dimensions but wondering if you can shed any insight into why this would be happening.
  • LIVE COMPONENTS NOT WORKING AGAIN

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  • import roads

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