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    Solar North tool - settings for one scene only!!

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    • utilerU Offline
      utiler
      last edited by

      Hi guys, Am I missing something here.

      It appears that when you set solar north either way [manually or input angle data] it only saves for that scene... surely this can't be right!! I don't know about you guys but when i model something it stays put so really the north point should be set for the model period.....
      ๐Ÿ˜•

      purpose/expression/purpose/....

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      • dereiD Offline
        derei
        last edited by

        There are several options in Scenes Window, one of them is Shadow Settings, is you disable it, the scenes will not save their own shadow settings, but all will use same (current) setting.

        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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        • utilerU Offline
          utiler
          last edited by

          I understand how shadows work with scenes, dereeei. It's setting the global north position that is the issue. It seems that each scene requires a manual operation of setting this....

          purpose/expression/purpose/....

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          • Wo3DanW Offline
            Wo3Dan
            last edited by

            @utiler said:

            ....It seems that each scene requires a manual operation of setting this....

            You may be right about saving displaying the orange north pointing line but its direction is the same in all existing and new scenes. You cannot have different "norths" in different scenes. If you change it in one, all will change to that new direction.
            I remember someone asking to have this possible, contrary to what you wish. Well, you are lucky. He/she wasn't. It's only the display option that seems to not being saved.

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            • utilerU Offline
              utiler
              last edited by

              That's what I was hoping for Wo3Dan but when I set the north anlge in one scene, update and go to another it is set to zero north. I set that one too, update scene and move onto anther and that one is zero north as well...... not good!

              purpose/expression/purpose/....

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              • Wo3DanW Offline
                Wo3Dan
                last edited by

                @utiler said:

                ...but when I set the north anlge in one scene, update and go to another it is set to zero north. I set that one too, update scene and move onto anther and that one is zero north as well...... not good!

                Well Andrew, indeed not good! at all. And very strange. For if I do the same, north is never "set" to zero in other scenes. They change with the one I set last. So I only have one north in the entire model, as it has always been for me. The only thing that is not updated is displaying that "orange to green" angle. Orange is not visible if not updated.

                I just tried two workflows.

                1. In a fresh model createted several scenes. Only then I changed north in one and checked the others. Same north direction without updating them.

                2. started with one scene. Set north. Added several extra scenes. They have the same north direction as the first one.
                  Changed north in one arbitrary scene. checked the others. They followed the change to result in the same direction.

                Although I doubt that it matters (it shouldn't), how is your Scenes Manager set up. And is it the same for all scenes?

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Because each SKP is now firmly connected to GE et al the more recent versions of Sketchup only allow you to have one 'location' and therefore by extension only one 'north'.
                  The work round is to make your model and then insert it as a component into an empty SKP that has a different north.
                  One version for each 'north'.
                  You will have to reload the inserted SKP if you change the original model file.

                  Another work round is to make the entire model into a component and use layers for various "north's" with instances inserted and rotated. You don't change 'north' but rather rotate the instance to be aligned to north differently in each version on a layer and only have one of these layers 'on' in each scene. If you edit the model [i.e. change the 'original component'] then all versions will match in each of the instances on their own layers in each scene...

                  TIG

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                  • utilerU Offline
                    utiler
                    last edited by

                    Thanks TIG, If we have to find a 'work around' then it's a real shame.... north worked fine up til V8.0... ๐Ÿ˜ž

                    purpose/expression/purpose/....

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                    • GeorgeG Offline
                      George
                      last edited by

                      Before setting up your scenes...
                      Window > Model Info > Animation > Disable Scene Transitions
                      Each scene will then retain its individual North setting.

                      -Geo

                      "Everyone is entitled to his own opinions, but not to his own facts." ~Patrick Moynihan

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                      • utilerU Offline
                        utiler
                        last edited by

                        Really? I won't have thought disabling transitions would have any relationship to the orientation to North... I have to try this.

                        purpose/expression/purpose/....

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                        • beginnerB Offline
                          beginner
                          last edited by

                          George,
                          You are right ๐Ÿ‘
                          You can have any North position if the Animation Scene Transition is OFF ๐Ÿ‘ ๐Ÿ‘
                          I used to disable the Transition to produce some simple slideshow but, I didn't notice that it would retain the North position for each Scene as well ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                          Something new every day ๐Ÿ˜‰

                          Regards, SU 'beginner'

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                          • utilerU Offline
                            utiler
                            last edited by

                            Actually, this contradicts the reason why each scene needs manual setting of orientation:

                            SU to LO allows the user to preset their scenes in both so that when exporting the model to LO the preset scenes are created automatically. So it seems pointless if each preset scene requires manual editing in every file to correctly align north.

                            If the orientation of north was global the whole process through to layout would be much easier.....

                            purpose/expression/purpose/....

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                            • beginnerB Offline
                              beginner
                              last edited by

                              Hi utiler
                              I think the orientation of North is global โ“

                              99.9999% of my work would have one single North position โ—
                              The Transition would be ON by default.
                              The Animation would go from 'Scene to Scene' and animate the shadow at the same time...
                              (if required) ๐Ÿ˜„

                              Regards, SU 'beginner'

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                @utiler said:

                                So it seems pointless if each preset scene requires manual editing in every file to correctly align north.

                                When you create a new scene, it will always "inherit" all the settings (including north) of the previous one. Now you can make changes (style. as per above, north - thanks Geo, I did not know it either; "doh" - etc.) in any, already created scene of course.

                                So if your design is about a single building and you (obviously) need to keep north, I guess you need to do nothing but keep it.

                                Gai...

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                                • utilerU Offline
                                  utiler
                                  last edited by

                                  Thanks Csaba, It seems like a totally unrelated fix to the function of orientation.. Glad I know it though; Ditto, Geo!!

                                  purpose/expression/purpose/....

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                                  • V Offline
                                    valerostudio
                                    last edited by

                                    BOOM! Mind blown! I have been trying to figure this out for months. Guess I should have checked SketchUcation before! This is very handy for those of us that 'cheat' the shadows to achieve the lighting we want in a model. Awesome hidden trick.

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                                    • R Offline
                                      Rudhamstile
                                      last edited by

                                      Update from this old thread. ENABLE scene transistiions seems to work

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