Sketchucation Tools 5.0.7 | Licensing improvements and bug fixes Learn More

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
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    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
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    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
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    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Add Location

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    Dave RD
    @LindaRose good deal. It should be a different group from the flat snapshot. They ought to be closer together than what you show.
  • Tag question

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    P
    Thank a lot Dave ! Have a nice day ! Pace
  • Hi Language

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    E
    To have SketchUp 2024 in English while keeping the rest of your apps in French, you can change the language settings specifically for SketchUp rather than the entire system. One way to do this is to check if SketchUp offers an internal language setting in its preferences menu, or you might need to reinstall the software, selecting English during the installation process. Unfortunately, if SketchUp doesn’t support independent language settings, you might need to keep your system in English while using SketchUp, or revert to French for everything.
  • Sketchup 2024.

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    Mike AmosM
    @Leggy Perhaps start your own thread reporting this problem, perople will notice it more then.
  • Hidden geometry preventing full use of push pull

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    J
    Great. Thank you Rich. I will give that a try. I am keen to find a reason for it, as I am sure I will bump into it again.
  • Mass convert SU files to different version?

    sketchup
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    TIGT
    @dahnuguy The model.save_copy method is only available >=v2014 So it fails in v8.
  • Can I use the old Toolbar icons?

    sketchup
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    H
    It's funny, I don't remember the 2013 change, but I'm sure I'll always remember the 2023 one! The new icons are terrible, for all the reasons U. Paar states. I've been using them for a year already, and still find them significantly harder to find in the toolbar because they are smaller and are all so similar. Plus they are just graphically inferior. I do use shortcuts, but only for the 20 or so tools and commands I use most regularly. The irony is that the native tool icons used to be more legible than most of those those created by plugin developers, but now it's the opposite. This really seems like an unnecessary own goal by the graphics team. Mark
  • 360 VRay Render, but need to match it with aerial/drone 360 image

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    reinhardmozesR
    @Rich-O-Brien Cool. I'll try to get in touch with him
  • Is FormFonts Gone?

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    V
    @tuna1957 No way! This is such a disappointment! This was such a great resource.
  • Fredo Thurpaint License

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    Rich O BrienR
    Since June. He announced in late April that he was making it commercial.
  • UnZIP Error : Could not unzip archive.

    sketchup
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    M
    End of Support policy End of Support affects all SketchUp products installed on your desktop PC or Mac. When "End of Support" happens, the product you are using goes from being "Supported" to "Unsupported". Going forward, SketchUp desktop products will become unsupported on January 31st of the third year after the product's release year. For example, SketchUp 2022's End of Support date is January 31, 2025. when i used the sketchup 19 it got expired and reinstall can't be complete with fredo latest version, so i had installed the skechup 23 verion and used the fredo6 plugins (animator) are easy to enable.
  • texture position grips size

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    Dave RD
    @pmolson can you send me the .skp file either via email or a PM? @pmolson said in texture position grips size: I am switching it to use my graphics card. Do you mean you tried switching to the new graphics engine in SketchUp's Preferences>Graphics?
  • Leader text location in space

    leader text
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    Dave RD
    @llaves yes, dimensioning radii in LayOut needs to be added. I'm keeping my fingers crossed. Currently I just use a label for that in LayOut. It works well enough. You could put in temporary radius/diameter dimensions in SketchUp and give them a tag which you can turn off in LayOut once you placed the labels. Doing this also makes it easier to maintain consistency in the appearance of dimensions in LayOut. It's a pain at best to combine dimensions and leader text from SketchUp with dimensions and labels in LayOut.
  • How to install the English SkUp-version?

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    HornOxxH
    @HornOxx !Solved! I finally found it out for myself! I had to take out this check mark (but you all knew that already I think ) [image: 1719739122374-186943a2-e71c-4d63-a7f8-f26625fad4aa-image.png]
  • Convert Texture to image back

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    O
    @Dave-R It's to be able to sample the texture to paint some geometry. Typically urbanism. I get landscape bitmap drawings that I need to scale to match the DWG. Then I need to explode the image to paint the mesh that I start to build with quadfacetool, vertextools and subD ( I use vertextools ability to keep the texture UV while editing the vertex). Sometimes I use Google Earth images too, and trace the roads first, then start building quads. Once I start moving the vertex, and break the planeity, the texture gets exploded and I use the source image to sample the texture scale and orientation ( by using the projected mode) and repaint the messed up geometry. When creating complex terrains, I group the parts to keep the subdiviions fast. And once a group is created, I can't see the source texture anymore so I can't trace upon it. When using DWG style vectorised drawings, there's no problem as the source remains visible when you're in a group (and the source drawing outside the group), but with bitmaps, you need it inside the group to be visible unless it's an image. So I'd like to be able to keep the visibility of a bitmap in all circumstances, wether inside or outside a group.. Or, being able to sample an image and use it as a texture without having to explode it first.
  • 2024 Paint Bucket

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    boofredlayB
    Well I thought the update fixed it but nope. Back to having issues with the paint bucket tool. meh
  • Unable to import dxf files

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    G
    @grizzler Glad that you got it sorted
  • What’s the best 2D tools to go with SU?

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  • Measuring tool for phone viewer is missing

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  • License Problems

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