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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Self Illumination (emissivness)

    sketchup
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    Alan FraserA
    In the early days of SketchUp, before there were any renderers at all, one method I used for depicting a more ambient light in an interior was to go to the Shadows control (now part of the trays setup) and reverse the position of the sliders. Move the Light one way down and the Dark one up. As long as you don't slide them clear to the end (which is effectively the same as turning shadows off) you'll still have shadows, but they'll be far more muted.
  • Profiles on Hidden and Smoothed Edges

    sketchup
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    Dave RD
    Also, if you don't want the profile edges to appear as thick lines, don't turn off Profiles. Instead, set them to 1.
  • SU Update Mac 16.1.2418

    sketchup
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    sketch3d.deS
    SketchUp Pro 2016 and SketchUp Make 2016 - Maintenance Release 2 Released: September 20, 2016 Version: 16.1.2418 (Mac 64-bit) General Note: Mac: This update for SketchUp 2016 for Mac is to address a number of issues which arose with the release of Apple MacOS Sierra (10.12) SketchUp Release Notes Fixed Fixed a crash which occurred when closing a tab in fullscreen mode. Fixed some resources in SketchUp which didn’t display as translated. LayOut Release Notes Fixed Fixed a crash which occurred when editing rich text. Source: Release Notes
  • Knock out Aerial Drone and super tough SU Challenge

    sketchup
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    D
    There is no secret. It is just photogrammetry tools gotten that good. Take thousands of photos, dump them in,a few days later get the result.
  • Where can I get Thrupaint plugin?

    sketchup
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    cottyC
    It's a part of FredoTools: http://sketchucation.com/pluginstore?pln=FredoTools You will need LibFredo too, if you don't have it already: http://sketchucation.com/pluginstore?pln=LibFredo6
  • Splitting Groups of Walls in SU

    sketchup
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    14 Posts
    953 Views
    G
    There is one definite advantage of having the corners mitered. It simplifies outside wall textures. A number of plugins do miter for this reason.
  • SketchUp 2016 is here....

    sketchup
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    P
    I need to reiterate.......the software needs to be revised so the materials palette pops open when the paint tool is activated - like it used to do.
  • Estimator for SketchUp

    sketchup
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    mariochaM
    No, not yet. Summer has driven me adrift. It is still in the back of my mind thought.
  • Drape Tool not draping all entities

    sketchup
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    16 Posts
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    W
    Hi Guys out of the office yesterday, many thanks for all your comments and assistance, invaluable as ever.
  • Another (continuing?) question with animating scenes

    sketchup
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    4 Posts
    431 Views
    O
    Hi Bob, Probably the quickest way to accomplish this, without extensive use of plugins, is to control your camera location/movement through scenes. This precludes the need to manipulate the model in any way. For example, you could draw a hexagon that encloses your entire model, with one vertex lined up with the front view. Then you could place your camera on the front vertical of the hexagon. Use guide points to try different elevations until you get one that frames your model correctly. Now adjust the height of the hexagon to match the perfect height. Re-place your camera on the front vertex, making sure that you are in the front view, and save the scene. Now place your camera on the next vertex and repeat the process and save a scene. (you can control your camera even more if you make an alignment face for each vertex that is perpendicular to the plane of the camera view at the vertex and use that to align the camera after you place it on the vertex. This might be more control than you actually need and "fudging" the camera location to better frame the model in each location is a valid method too. Once you have all the vertex views saved as scenes, run the animation. You may need to zoom in or out slightly, at each scene, to keep from clipping the model as the camera moves. Keep refreshing the scenes as you dial in the flow. It sounds more complicated than it is and you will find that you can "fake" an object-based animation pretty easily.
  • SU2015 toolbars won't stay in place

    sketchup
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    2 Posts
    319 Views
    hellnbakH
    Nothing, eh? Well, that's ok, I solved it myself.
  • Plugin to create smooth sketchup video from scenes

    sketchup
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    2 Posts
    331 Views
    jujuJ
    @pritam8888 said: Hi, is there a plugin to create smooth sketchup video from scenes ? Look at: Smutard's Presentation Bundle 2 D. Bur's ScenesTool (Extension Warehouse)
  • Please help find a way to unravel the curved back to cut

    sketchup
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    22 Posts
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    pbacotP
    It's slick!
  • How to build this model in SketchUp?

    sketchup
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    26 Posts
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    chippwaltersC
    @sdmitch said: Just the type of mindless exercises I live for. Over the weekend, I tried various scenarios and this was the best of them. Created in less than a minute under SU2016 64bit. Usage:Extensions>SDM Tools>Misc Tool>Random Cubes [attachment=1:1at0ardt]<!-- ia1 -->Random Cubes.jpg<!-- ia1 -->[/attachment:1at0ardt] Wow! Amazing. Thanks so much for sharing!
  • Center line Align of objects?

    sketchup
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    7 Posts
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    P
    Thank you both sdmith and tig. Regards Pedro
  • Texture mapping on wavy form

    sketchup
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    4 Posts
    494 Views
    N
    Try SketchUV. https://www.youtube.com/watch?v=dRXT3vC0mnc
  • SKUP 2015 - Outliner box is off-screen

    sketchup
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    3 Posts
    418 Views
    J
    This works. Thanks for the tip!
  • How can I switch off a layer in multipe scenes in one step?

    sketchup
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    2 Posts
    307 Views
    cottyC
    You can add a layer that is invisible in all other scenes with e.g.: http://sketchucation.com/forums/viewtopic.php?f=10%26amp;t=36583#p322291 Or you can have a look at VisMap2 for a more advanced control (haven't tested it): http://www.martinrinehart.com/models/rubies/vismapdoc.html
  • Fastest way to download a collection from warehouse

    sketchup
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    2 Posts
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    J
    You can download 12 at a time from the Components dialog "Save as local collection."
  • SKP 2016 TOOL INFERENCE

    sketchup
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    5 Posts
    775 Views
    P
    Thanks Rich for the video Tig - the premise of this exercise was not to change camera position - aka do not pan/orbit/zoom. But thanks anyway for the good narrative.

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