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  • [plugin request]

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    TIGT
    There are ways of calculating volumes but these are not so fast... You could get the shape's 'fixed' volume value, and after moving a vertex recalculate its volume, and then scale the shape about that vertex so that its volume reverts to the 'fixed' value... Surface are is perhaps even more complex, but if a shape has a 'fixed' surface-area then after moving a vertex recalculate its external faces total area and again scale the shape about the volume to ensure the total surface-area reverts to the fixed value... Lots of thinking needed about scaling in 3D affecting volumes and surface-areas disproportionately....
  • Add a text on a point

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    P
    i test, thx IT'S, OK. really thx
  • Fredo6 plugin help

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    Dave RD
    Any chance you put the files in the Plugins folder? Your post doesn't indicate that you did but that's where they are supposed to go.
  • Selection of item created

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    P
    oh! thx
  • Question - Request: Materials CleanUp

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    JClementsJ
    Hi Thom: It just depends upon how colors are used in a model. I would invision the user having the choice to review or to do a one-click "auto" replace.
  • Plugin Possibility?

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    Dave RD
    Thomas, What I'm thinking of is being able to quickly repair (or modify) a model so that the component axes of all original instances of the components would be aligned with the global axes. My last remark was intended to say that you would select a set of components in a model and if there's an original instance in the selection, its axes would get changed to align with the global axes. Last night someone sent me a cabinet model. He had drawn some of the components laying down on the ground plane and then rotated them up into their proper position. When a model is drawn that way, it appears that materials are randomly applied and it is difficult for some to make sense of what's happening. Also, as you know, if the component is made laying down but used standing up, every time it is inserted into a model, its orientation has to be corrected. Correcting the axes orientation up front would eliminate the need to do that correction later. Thanks for your thoughts.
  • [Plugin] Dimension and Leader Text - Toggle Visibility

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    JClementsJ
    Works ok. Thanks again.
  • [Plugin] Explode all Images

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    S
    thanks a lot ... u r so brilliant
  • Help needed with deleting an unknown .rb

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    F
    tx Remus, once in a while, under workpressure I post a question I should have solved myself. I am now at home and its good to know that monday on the office I can quickly solve this issue. Really nice this forum is populated by helpful people and reply on a post like mine as well. Francois
  • Selection by material: is there a plugin for this?

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    Didier BurD
    It seems that I have more and more updates to do, and not enough time for it now
  • Save / Load / Export Shadow Settings

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    H
    that is a good workflow and i use it for when doing more complicated models ... but iam using SceneExporter plugin from smustard to export 30+ scenes from a single file, and if you do not save the shadow info in each one then no shadow will be present in that particular export ... so i have to update each scene with the new time/date etc... i have tried the first method ... worked perfectly ... i didnt know youcould update individual attributes like that with the double arrow icon ... very handy thanks
  • Can not see the icon of the bezier

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    thomthomT
    Fredo's BezierSpline plugin has a toolbar though: http://forums.sketchucation.com/viewtopic.php?f=180&t=13563
  • [REQ] Mix plugins to make windows better

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    D
    if. is right. in sketchup 7.1 Functions well. I had only tested on sketchup 6. thanks for answering
  • [Request] ... Open Component

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    H
    cool ... thanks didnt realise this
  • [Plugin] Point Merger tools v1.2 UPDATED@ 23/06/09

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    D
    thanks!Point Merger tools v1.2 UPDATED@ 23/06/09
  • (REQUEST) Terrain generation plugin

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    soloS
    An overlooked Gem is the Sculpt tools, great for small detailed terrains.
  • {REQUEST} Import Vectorworks 3D geometry to SU !!!

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    Dan RathbunD
    @thinkbuild said: on a VW2010 thread over at pushpullbar, it was suggested to goto .kmz via google earth and then hack out the kml file ... But I couldn't figure that out with google earth. sigh. Sketchup 7.1+ has built-in Import directly from .kmz and .dae (Collada) Menu: File > Import... Change file type to (.kmz,.dae) and choose the file.
  • (Request) PLUGIN

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    F
    hi, autocad work but manually not automatic. The request work is an automatic subtraction of face from actual and project.
  • [Request] Select edges with material

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    H
    Thank you ,thomthom http://forums.sketchucation.com/viewtopic.php?f=323&t=24635
  • Batch File Importer?

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    M
    @tig said: I already wrote a batch importer - http://forums.sketchucation.com/viewtopic.php?p=203630#p203630 Simply run, it navigate to a folder and select a file of the type to be imported - all files of that type get imported... Sweet, Thanks TIG. You made my day.

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