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    [req] unique texture

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      That's what I'm curious about. There is no existing "make unique" method. So you can't single out a face, find its material and tell it to be unique.

      But you absolutely can find a face, find its material, find the path to that material. Then make a new material and assign the image to the new material. Perhaps the actual image would need to be copied as a separate file though. I just don't know. I think Thom might be out of town right now too. Mqabe someone else has some time to test this stuff out.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • X Offline
        xrok1
        last edited by

        well if someone does crack the case it would be nice to be able to do the same (multiple faces) with projected texture as well πŸ˜‰

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • TIGT Offline
          TIG Moderator
          last edited by

          If I get this right you want a new method material.make_unique ?
          If so I have something...

          material-make_unique.rb adds a new Method to Sketchup's Material Class -
          material.make_unique
          It makes a clone of the material from the original and gives it a
          new name, incrementing the 'name' with #n at the end.
          Returns a unique new material.
          material-make_unique.rb

          Example of use...

          make material of selected faces unique

          type makefacesmaterialsunique in the Ruby Console

          No UV mapping yet...

          TIG

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          • GaieusG Offline
            Gaieus
            last edited by

            The native make unique function doesn't simply makes a new material based on the one applied to a face but also

            • crops the image on the face boundaries
            • if it is a "tiling" image (more instances applied on a face obviously), it will "unite" those images into the unique image

            Gai...

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            • TIGT Offline
              TIG Moderator
              last edited by

              @gaieus said:

              The native make unique function doesn't simply makes a new material based on the one applied to a face but also

              • crops the image on the face boundaries
              • if it is a "tiling" image (more instances applied on a face obviously), it will "unite" those images into the unique image

              I know... This was just a quick first attempt... The UV and size/merged images need work... πŸ˜’

              TIG

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              • X Offline
                xrok1
                last edited by

                great progress! keep going πŸ˜„
                are you going to throw the projected option in there too?? 😍

                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @tig said:

                  I know... This was just a quick first attempt... The UV and size/merged images need work... πŸ˜’

                  OK-OK, I wasn't going to "lesson" you (I was sure you know πŸ˜‰ ) just mentioned to make it obvious for all.

                  Anyway, I think that the improved texturing tools in SU 7 are still undervalued by many.

                  Gai...

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                  • X Offline
                    xrok1
                    last edited by

                    any progress? πŸ˜›

                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Sorry... it's at the end of a long list 😞 If anyone else wants to chip in pleased do...

                      TIG

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                      • X Offline
                        xrok1
                        last edited by

                        TIG, thanks for considering it and best luck with all your other projects. πŸ˜„

                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                        http://www.Twilightrender.com try it!

                        1 Reply Last reply Reply Quote 0
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