• Medeek Floor

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    medeekM

    Tutorial 21 - Roof Sheathing (7:13 min.)

    https://youtu.be/oyJUg3G_j-c

  • [Plugin] FredoBatch - v1.2a - 06 Dec 24

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    fredo6F

    NEW RELEASE: FredoBatch v1.2a - 06 Dec 24

    Requirements:

    LibFredo6 14.9a

    FredoBatch v1.2a is a release including:

    Bug fixing Built-in task: Model gallery Asynchronous and interactive processing

    Home Page of ElevationProfile for information and Download.

    Main post of this thread.

  • [Plugin Library] LibFredo6 - v14.9a - 06 Dec 24

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    fredo6F

    NEW RELEASE: LibFredo6 v14.9a - 06 Dec 24

    LibFredo6 14.9a is a major release. It includes changes related to:

    FredoBatch v1.2a Bug Fixing

    Requirements: SU2017 and above

    See plugin home page of LibFredo6 for Download of LibFredo6.

    Main Post of the LibFredo6 thread

  • SCFLicense: Extension Licensing on Sketchucation

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    Rich O BrienR

    @tibor310599 Update Sketchucation Tools and libfredo on all devices to enable online releasing at https://sketchucation.com/webshop/my-licences.php

  • ThruPaint free alternatives?

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    R

    @L-i-am overkill but depends

  • lines2tubes plugin not showing up on tool menu

    Unsolved
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    Dave RD

    What are you looking for in the Tools menu? Note what it says in Usage.

    Screenshot - 12_3_2024 , 9_52_42 AM.png

    Screenshot - 12_3_2024 , 9_51_57 AM.png

  • Medeek Wall Plugin

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    medeekM

    Tutorial 53: Multi-Landing Stairs (10:21)

    https://youtu.be/I4uSjlKXheU

  • [Plugin] ElevationProfile - v1.1f - 01 Dec 24

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    fredo6F

    NEW RELEASE: ElevationProfile v1.1f - 01 Dec 24

    Requirements:

    LibFredo6 14.8a

    ElevationProfile v1.1f is a release including:

    Bug fixing of a problem when importing some KML files

    Home Page of ElevationProfile for information and Download.

    Main post of this thread.

  • [Plugin] s4u_Align

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    hdpvH

    @Chelmite
    You hold the shift key to select more components.

  • Image Trimmer problem

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    TIGT

    @ZG53
    If you read all of the thread and the guidance notes...
    The JAR files that ImageTrimmer uses must run/open in Java.
    So firstly you need to have Java installed [if you don't already have it, the it's freely available off the www...].
    Next you must ensure that the JAR files are set to open with Java, many unZIP/decompression tools like WinRar hijack that file type and open it themselves [uselessly]. Go into the associated filetypes in WinRar and untick .JAR...
    ImageTrimmer should now run as intended, although to do need to ensure it's working on a PNG file Image with fully solid and transparent areas...

  • ThruPaint 2 bug

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    I

    Just a quick update on my previous message:

    After struggling with this 'bug' on my main desktop, I tried to install the ThruPaint extension also on my tablet PC. On that machine, the extension did not have the problem of the missing material browser.

    I then decided to completely shut down the desktop PC and restart it (so, not just quiting Sketchup and relaunching the application).
    Bizar, but then the ThruPaint extension worked again, including showing the material browser part.

    So, please disregard my previous message!!!
    This problem thus 'disappeared' without understanding why it happened in the first place, and how it was 'mysteriously solved'.

    However, there is something else now that bothers me: When I select a material in the ThruPaint material browser, this selected material also becomes 'active' in the large material box on the upperleft side of the material browser. However, once I move the mouse beyond the borders of the ThruPaint dialog box, the material in the upperleft box always returns to the 'default' material (see: green box in image below).

    I would expect that the selected material in the browser (red box in figure below) would remain 'active' in the upperleft material box when painting faces, edges or objects in the Sketchup viewport. From what I remember, I believe that this was the behaviour in the past, but it's no longer the case now. I'm also not sure whether my memory is right...

    Currently, with the default material always shown in this upperleft box once the mouse is no longer over the dialog box, I don't see much value for this box, and it's also quite difficult to know what is the active/selected material that is being used for painting.

    Can you please let me know whether the behaviour as described above is intentional of whether it is an 'error'?

    Basically, this question relates to the meaning/purpose of the different material boxes shown in the UI while painting (see figure below).

    c7da2ff4-8954-4bcb-af49-f93869d7c834-Screenshot 2024-11-30 142240 issue 2 ThruPaint.jpg

    The red box (with the red material) is the one that is selected for painting. The green box (with the 'default' material once the mouse is no longer hovering the dialog box), The blue box is linked with the mouse cursor (and also shows the default material...), The black box (also with the default material) is shown as long as the ThruPaint extension is active).

    Three boxes, all with the default material, while another material is selected for painting: in all honesty, the logic behind this escapes me a bit... But, probably, I miss something fundamental in my understanding of how this extension is intended to be used?

    Furthermore, in case of a long list of materials in the material browser, the material that is actually selected may be hidden because it's not in the visible area, based on the position of the scroll bar.

    I've searched online for documentation that helps explaining this, but I've not been able to find an answer.

    I would really appreciate if somebody could shine a light on this in order to help me understand the use of this otherwise marvellous extension better.

  • [Plugin] LordOfTheToolbars - v2.8a - 10 Nov 24

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    402 Posts
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    O

    I have a problem with the MINDSIGHT STUDIOS plugins suddenly not appearing in my toolbars. I realized they also disappear from the Master Toolbar Manager.
    The plugins are still loaded and accessible from their native toolbars.Capture d'écran 2024-11-25 145538.pngCapture d'écran 2024-11-25 150903.png

  • 0 Votes
    7 Posts
    57 Views
    uwesketchU

    @fredo6
    It is V-Ray
    3aaec4ca-c863-4c05-b8a4-dd247d105048-image.png

  • Flowify

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    Rich O BrienR

    @GLEZKO said in Flowify:

    @Rich-O-Brien Gi, thanks for the feedback. So am I able to turn it into a png texture and bend that onto the riser or would i just intersect the face of the pattern onto the tread. UI am essentially trying to get this pattern on the tread to make it light up when I render the whole staircase. How would I reduce the geometry?

    Yes, you could make it a png and just texture the riser. You can drive emission at render time using an emissive map.

    To reduce geometry I would remove the Z height to leave just flat planar shapes. Then use Vertex Tools 2 Merge by Distance tool to nuke vertices.

  • MSPhysics 1.0.3 (16 October 2017)

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    A

    @spring-freediver said in MSPhysics 1.0.3 (16 October 2017):

    Is there any news on MSPhysics being updated for newer versions of SketchUp?

    I would like to offer to help with work getting it updated. I wrote the infamous plugin sph4bar in 2006 which models spherical 4 bar mechanisms. I also wrote GeoSketch, a plugin used by aerospace companies.

    In a previous life, I worked for Cadsi, and integrated DADS (Dynamic Analysis and Design System) in to CAD systems such as CATIA and Ideas Master Series.

    Now I am retired and have time to kill.

    Hi. That would be amazing! How are there not enough SU tools to help check the operability of moving elements, that is, kinematics.

  • [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    S

    @sashapepperspray
    I have installed an older version of the plugin (1.1.9) and I now can do poligon reduction, but I can't import, I get the following error messageScreenshot 2024-11-21 201114.png Screenshot 2024-11-21 201155.png
    do you have any ideas?

  • [Plugin] Please2d - v1.0b - 20 Nov 24

    2
    0 Votes
    2 Posts
    61 Views
    fredo6F

    NEW RELEASE: Please2D - v1.0b - 20 Nov 24

    Requirements

    LibFredo6: v14.7a or above Sketchup version: SU2017 and above

    Please2D 1.0b is a maintenance release including:

    Bug fxing

    Home Page of Please2D for information and Download.

    Main post of this Please2D thread.

  • [Plugin] FredoConnect - v1.1a - 10 Nov 24

    3
    3 Votes
    3 Posts
    99 Views
    B

    Great work! For not large model work perfectly! But for big models (see attachment) unuseble, because too slow. Аннотация 2024-11-19 141452.png
    Sending changes - 5 minutes
    Receiving changes - 30 minutes
    Link to model:
    https://drive.google.com/file/d/1Lk5D2pn70A17AFaocPMWhC5-Oh9nTlNf/view?usp=sharing

    Sketchup 2023
    Windows 10
    RTX 2080 super 11 GB
    AMD Ryzen 9 5950X
    RAM 128 GB

  • [Plugin] Material Replacer

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    N

    @mtanure1234, just use the 'B' button on the UI, which will color only the backside face. Then, use the 'All adjacent faces with the same material' button to map material to all of them in that object.

  • How to paint all the default material faces only in a object?

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    Gus RG

    @mtanure1234 Try Fredo's Thru Paint.

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