⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Google terrain to UDK

    Google Earth sketchup
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    R
    People complain about Sketchups texture mapping process....they should give UDK a try. Just combine all the fragmented google pieces and "render to texture"....easy! Here are a couple of links to get you started. http://www.worldofleveldesign.com/categories/udk/udk-import-custom-textures.php https://forums.epicgames.com/threads/918963-Import-google-sketchup-meshes-(-skp-textures-to-UDK. ps: I was kidding about it being easy.
  • SKETCHUP PLUGINS LIST

    Newbie Forum sketchup
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    No one has replied
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    AnssiA
    @calypsoart said: I have the SU export setting options set to "best quality," with anti-alising and Use View size. The "Use View size" setting exports a screenshot of your model exactly as it is visible on your computer screen. In most cases this is too coarse for printing on paper. For good-looking colour prints, you will need a resolution of about 150 - 300 pixels per inch for the print not to look too jaggy. The recipe to achieve the best print quality images exported from SketchUp is to first export a larger image than you need (about 2x is a good estimate) with antialiasing turned off (faster and more reliable), and then to resize the image in Photoshop (or your image editor of choice). This gives you much better looking lines than the antialiasing in SketchUp can produce. Anssi
  • Put it back on a even plan

    Newbie Forum sketchup
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    F
    Thanks Rich for the search feature, the Ruby's script : " Group to XY plane " work perfectly. I'm on SU 8 ( not SU 6 than i thinking before, oups ).
  • Looks solid but isnt....

    SketchUp for 3D Printing sketchup
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    N
    Thanks for the help guys, really appreciated.
  • Linking to a reference model

    Newbie Forum sketchup
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    jujuJ
    XREF plugin/tool does this well
  • What is this SU Maintenance & Support?

    SketchUp Discussions sketchup
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    sketch3d.deS
    @dik harrison said: ... but I finally looked at what it would take to upgrade my 2017SU, ...$240 is more than I'm willing to fork over now... if an upgrade does cost U$ 240.- (= maintenance lapsed more than 1 year) you initially did not have bought 2017 but an older version and got one or two new major releases for free during the maintence period... ... be aware, that if the maintenance lapses more than 3 years no further upgrade will be possible, i.e. upgrading requires to buy a full new license.
  • Can't export animation over 1280 x 720

    SketchUp Bug Reporting sketchup
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    Using Sketchup 2015 for exporting an "animation set", I have encountered a pixel resolution limitation of 3840x2160. In previous versions of Sketchup, I was able to export animation sets with the same parameters available for exporting a 2D Graphic, which would be 9999x5653. When doing a finished animation, I routinely render at 3 or 4 times the desired resolution and then size the images down to a usable size such as 1920 x 1080. This process is essentially a poor man's anti aliasing. It would be great to have the full resolution capacity back in the Export> Animation> Image set routine!!!
  • Looking for architect in Austin, TX - USA

    SketchUp Discussions sketchup
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    KrisidiousK
    No problem... He says he knows some home designers. Is the work structural? or interior?
  • 0 Votes
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    TIGT
    There are several plugins to join [or aka 'weld'] lines, curves, arcs etc into a single bound 'curve' object, these can then be used in processes, like those in some of my Extrude Tools... My own version is available in the PluginStore. http://sketchucation.com/pluginstore?pln=TIG-weld Preselect a set of connected edges/curves, run the 'weld' tool from the Tools menu item, or setup/use a shortcut key-press... and then it should make a welded curve - but remember there can be no intervening 'branch' edges as these will split the curve where they touch it...
  • Solid tools causing bugsplat

    SketchUp Discussions sketchup
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    D
    outer shell did bugsplat, I sent in the report... will have a look at why... I'm on an older mac, but v15 and Yosemite, so it's all up to date... john
  • Version 8 dropdown menus not visable

    SketchUp Discussions sketchup
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    S
    Uninstalled and reinstalled, not repair, seems to work now, S
  • 0 Votes
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    jeff hammondJ
    edges are measured in pixels.. so if your style has edges set to 1px and you export an image 10,000px wide, the lines are going to appear tiny in the export.. if you want to export at that size with fatter lines, increase your profile settings in the style.. for instance, if your workspace is 1000px wide and you have edges set to 1px, you'll have to make your edges 10px to appear the same at 10,000px wide. with sketchy styles, there's a problem if i understand correctly how they work.. the sketchy edges are raster images so if they scaled according to your export size, they'd look horrible/pixelated when blown up.. they'd look the same as if you exported a jpg at 999px wide then in an image editor, increased the size to 9999px wide.. i don't know if it's possible but you might have to create a custom sketchy style with really thick linework -or- really high resolution in order to export a giant JPG which inherits the sketchy style.. (like so thick that when viewing in the model space, it will look bad with way-too-big edges.. but when exported at 5x size, they look normal/good)
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    ntxdaveN
    A couple more examples of the Sketchucation Viewer [sw:3el9584q]borW29qZMMJU8CN[/sw:3el9584q] [sw:3el9584q]kJIkQSqAS04O8u8[/sw:3el9584q]
  • 0 Votes
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    Probably the best solution until Sketchup are able to update or give an alternative set of options; would be to plug in to a extra monitor. I find it quite convenient to run two and move my laptop between office and home
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  • Dynamic Component Texture Mapping???

    Dynamic Components sketchup
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    JQLJ
    Another work around is to apply a checkers material directly to the faces of the component and then delete it from the model. This sets the UV for faces. Now, any material you apply to the component remains correctly UV maped.
  • Nothing is a Solid!

    Newbie Forum sketchup
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    BoxB
    It might be worth noting that you say you have SU2014 Pro in your post but Make in your profile, I'm guessing you have Make and are currently in the trial period of Pro. If that is the case, the Solid tools won't work for you once the trial period is over.
  • Copy+Paste part of the project to another file?

    Newbie Forum sketchup
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    BoxB
    It's very possible that the thumbs down on Dave's post is from my fat thumb, it happens to correspond with with were I scroll when reading on my phone. As I'm unable to give it a thumbs up it would seem to be my fault. So having come clean about that I just like to add.... It can be helpful with some models to create separate files for individual parts and combine them in one grand plan model. So you create the different rooms of your apartment as components, using the copy/paste in place method described by Dave. This lets you work on them in detail without the rest of the model getting in the way and you can reload them into the complete model when needed. Handy when you think of it as the full model being a city and the components each house. Combining that with layers and section planes and anything is possible.
  • Style or Template Problem

    Newbie Forum sketchup
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    ntxdaveN
    @dave r said: As long as you don't mind the missing edges on rounded objects... As for saving the style in the Default styles folder, you'll have to use Windows Explorer and navigate to the Styles folder in the Program Files/SketchUp 2015 folder and change the permissions to allow you to write to the folder. It's the same issue we used to have with Plugins. By the way, maybe you could update your profile to indicate SU2015. Updated my profile (left it a Beginner though ). I also updated the permissions for the styles folder and that worked fine...... So far I have not noticed any problem with rounded edges. If I do, I will go change it. [image: drWp_Capture-UncheckedProfile.PNG] I really appreciate the feedback........