Hello,
I work on SU 8.
I have search on the forum and in the internet,
but i don't find an answer to my question/problem.
I'm searching a way for projecting an object in a perspective mode,
( like if the object start from one point - the eye or the camera - and grow up to infinite ),
and this " object perspective projection " can make intersections with differents plans in space,
and finally i can obtain the deformation layout of the object projection on each plan ?
I'm not sure that my explanation is very comprehensible,
then i make a quick drawing.
In my example below :
The object projection is the text " Harmony ",
i put two position of it in the projection cone, a near one in white, a far one in black.
I draw an axis through the " M " caracter, and two lines on each side to represent the aperture of the lens.
The differents plans in space are in colours ( Red, green, blue, pink, yellow )
The first image file is like an bird view to understand the space, the second one is from the point of view.
I would like know, how project an object with a perspective angle, and make intersection with the differents plans ?
![Bird view Bird view](/uploads/imported_attachments/0VHt_141210-TestProjection-1.jpg)
![From point of view From point of view](/uploads/imported_attachments/NAGa_141210-TestProjection-2.jpg)
I saw the plug-in from Didier Bur - Projections version 2a -,
it 's great but work only in a parallel mode ( not in a perspective mode ).
I don't know if it's possible to extrude an object in a perspective mode,
from one point to infinite according to an angle in X-Axis and Y-Axis ?
Some persons are talking of " Projection Mapping ",
but it's seems to work with some texture / UV, and run on another software than SU.
In short, i'm a bit lost !
Thanks in advance for your help and yours ideas.