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    FabienM

    @FabienM

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    Latest posts made by FabienM

    • RE: Perspective Projection Intersection Object

      Hi pbacot,

      thanks for you help,
      it's interest to deform the text,
      but i'searching more a solution with projection and intersection with faces,
      or maybe the possibility to join 2 faces of the same object ( identical numbers of lines... )
      in two different sizes and orientations, and after intersect this new volume with the faces.

      @ Dave R : I don't known what is ThomThom ?
      Edit : Ok, it's a developper 😉 but i don't find some plugin to divert.

      Edit : Another way is to extrude longer the text, go inside and select the front side and rescale,
      like this the text is extrude in pyramid.

      posted in Newbie Forum
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      FabienM
    • RE: Perspective Projection Intersection Object

      Hi JQL,
      i try the plugin,
      it's a first good track.

      I'm not sure understand when you talking about :
      " *- Generate triangles in the end of each pair of lines

      • Select all triangles* "

      I have selected the projection line and one face,
      and like this i have the intersection selection.
      After i must connect each end of line on the face,
      to redraw the shape of the letter,
      it's a little paintful, take time, and not exactly the original shape of the letter,
      but that allows to have a result.

      First result ;-)

      In SU,
      there's not some tool could be connect a face with an another face with various size and orientation ?
      ( maybe connect and extrud the small white text with the big black text )

      Thanks for your help.

      posted in Newbie Forum
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      FabienM
    • RE: Perspective Projection Intersection Object

      Hi pbacot,

      i would like to extrude in a conic ( perspective ) projection ) my object ( the text ),
      and obtain the deformation of each part of this text,
      on each plane where the object projection ( the text ) interact with the planes.

      Hope it would comprehensible ?

      posted in Newbie Forum
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      FabienM
    • RE: Perspective Projection Intersection Object

      Hi JQL,

      thanks for your help and your edit,
      i more interest by the plugin from TIG,
      than by the image projection
      ( that's seems if i understand well, you must re-drawing the image projection for keep the intersection ).

      I try the plugin.

      posted in Newbie Forum
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      FabienM
    • Perspective Projection Intersection Object

      Hello,

      I work on SU 8.
      I have search on the forum and in the internet,
      but i don't find an answer to my question/problem.

      I'm searching a way for projecting an object in a perspective mode,
      ( like if the object start from one point - the eye or the camera - and grow up to infinite ),
      and this " object perspective projection " can make intersections with differents plans in space,
      and finally i can obtain the deformation layout of the object projection on each plan ?

      I'm not sure that my explanation is very comprehensible,
      then i make a quick drawing.

      In my example below :
      The object projection is the text " Harmony ",
      i put two position of it in the projection cone, a near one in white, a far one in black.
      I draw an axis through the " M " caracter, and two lines on each side to represent the aperture of the lens.
      The differents plans in space are in colours ( Red, green, blue, pink, yellow )
      The first image file is like an bird view to understand the space, the second one is from the point of view.

      I would like know, how project an object with a perspective angle, and make intersection with the differents plans ?

      Bird view

      From point of view

      I saw the plug-in from Didier Bur - Projections version 2a -,
      it 's great but work only in a parallel mode ( not in a perspective mode ).

      I don't know if it's possible to extrude an object in a perspective mode,
      from one point to infinite according to an angle in X-Axis and Y-Axis ?

      Some persons are talking of " Projection Mapping ",
      but it's seems to work with some texture / UV, and run on another software than SU.

      In short, i'm a bit lost !

      Thanks in advance for your help and yours ideas.

      posted in Newbie Forum sketchup
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      FabienM
    • RE: Put it back on a even plan

      Thanks Rich for the search feature,
      the Ruby's script : " Group to XY plane " work perfectly.
      I'm on SU 8 ( not SU 6 than i thinking before, oups ).

      posted in Newbie Forum
      F
      FabienM
    • RE: Put it back on a even plan

      Hey,

      ( i post a response but it doesn't appear,
      and i don't have saw the other responses ).

      Thank you very much ely862me, d12dozr, DaveR,
      Rich o Brien for the embedded code for the tutorial video,
      thanks for your help and your time.

      That's exactly resolve my problem,
      i appreciate really your help.

      Now i just have to work to up grade my knownledge of SU,
      and probably upgrade my old SU 6 Pro.

      Thanks again, have a nice day.

      posted in Newbie Forum
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      FabienM
    • RE: Put it back on a even plan

      Hi ely862me,

      thanks for your reply,
      i well understand that it's possible to constraint the rotation ( 90°, 180°, ... )
      or type a numerical value and press enter to apply.

      Maybe my explanation are not very clear, sorry.

      My problem is different,
      i have many plane shapes,
      and i have rotate them in many differents orientations in X-Y-Z,
      without precises values,
      just with the goal to have some aesthetic 3D virtual object build with plane shapes.
      Now for printing and cutting each shapes,
      i need to put these plane shapes on the same plan ( X for example ),
      for printing them on paper and rebuilt the 3D virtual object in real world.

      Maybe for example,
      it's like the " mikado game " or some spaghettis sticks in a pot,
      you have many sticks in chaos/disorder with many different orientations
      ( and you don't know the values of each angles of these orientations ),
      and you want to put them and arrange them on the same flat plan.

      Thanks for your help.

      posted in Newbie Forum
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      FabienM
    • Put it back on a even plan

      Hello,

      i use SU 6 Pro.
      I have draw a shape in Illustrator and import this shape in SU.
      At the begin the shape came " on the floor " or parallel with one axis ( X or Y or Z ).
      I duplicate this shape many time,
      and move and rotate in the space each different shapes,
      each shape intersect with another.
      At this step everything is ok.

      My question is :
      now i would like to take each shape with these intersection line,
      and put to flat in one axis for printing and cutting paper with a machine.
      Actually i take each shape, and with the move and rotate tool,
      i try to make the shape the most flat i can with the axis,
      but it's not very precise and a little antiquated and boring !

      There is a most simple way to do this more easily ?
      ( Something like : this face must be parallel with the X plan for example )

      Thanks in advance for your help

      posted in Newbie Forum sketchup
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      FabienM