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  • Render Vray 2.0

    V-Ray render plugins extensions
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    V
    This is a great article on the subject. http://bertrand-benoit.com/blog/2015/01/07/the-photographic-look/
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    TIGT
    @administrateur said: je souhaite installer les barres d'outils de plugins " adebeo, adebeo ensemble et adebeo plus" soit pour l'achat ou téléchargement gratuit cordialement EL AALOUI Se il vous plaßt expliquer mieux! Quel est votre problÚme, exactement?
  • PlusSpec

    Extensions & Applications Discussions extensions
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    I don’t want to sound too cheesy (bit late?), but don’t forget that our Pre-Release period will close on November 6th. Sign up to PlusSpec Lite before this date and be in the chance to win a 12 month PlusSpec Pro license! Also, you’ll earn the title ‘Grandfather’, which gives you a bunch of ongoing benefits. For $10, you can try Lite for yourself. If you love it, brilliant! If you don’t, just cancel. Either way, you’ll know - and you’ll be in the chance to win the Pro version, valued at $773 USD.
  • HELP! lighting issue in vray 1.49

    V-Ray render plugins extensions
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    TedVitale_CGT
    Was it modeled and created in 1.49 or 2.0. It is not a supported work flow going between the two products.
  • White screen on the Vray rendering

    V-Ray render plugins extensions
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    TedVitale_CGT
    V-Ray 1.6 is an early beta version that is no longer supported. Purchase an upgrade to V-Ray 2.0 for support.
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    J
    @tig said: Make sure the 3d text is inside a group or component. You can edit the contents. Set View > Component Edit > Hide rest of model That way you can Orbit and see the back too. Use the RoundCorner tool as desired. Note that SketchUp has issues with tiny edges and facets. Depending on the size of the 3d text it might produce issues of missing out tiny facets. You can scale up the container - say x10 - and provided you think about the rounding dims to match it will avoid the issue. Scale down the container when you are done. To get the base rounded I need to explode the text. There may be other ways but that's what worked. Then delete the section of plane that is covered by the letter. Otherwise I can't select the edge - it complains it is 3 planes rather than 2. Once that is deleted it seems to work as desired although I get some weird facets on the corners of the letters. I will try it at larger scale and see if that helps. I need fairly large radius relative to the size of the letters so I wonder it that will help...
  • Installing V-Ray Materials

    V-Ray render plugins extensions
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    P
    Thank you, I will contact them.
  • Displacement problem

    V-Ray render plugins extensions
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    JQLJ
    I also think it's difficult to have it changing all the time when designing, but I don't use 1001 bits...
  • V-ray trial with SU Make? V-Ray doesn't open

    V-Ray render plugins extensions
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    R
    Figured it out. Had the wrong V-Ray for the version of SU I'm using
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  • How to render a model in face style X-Ray?

    V-Ray render plugins extensions
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    R
    I wonder if this could be achieved with a Toon Material? Edit: I just re-read the original post. You would have to set each material to be translucent. Ignore my toon material reference. Rob
  • How to lighten ambient occlusion layer?

    V-Ray render plugins extensions
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    V
    The issue here is that you are trying to make an AO pass the same way they do in Max. The huge difference is the Max workflow uses VRayLight Tex as the base image and we don't have that in VR for SU. 2 Solutions. 1- Just use the AO tick box in your GI settings and it will add the AO automatically (less flexible than having a separate pass.) 2- Remove your ceiling/roof and use pure white in your GI to flood the space with light. You'll have to test this one out. I have asked the Chaos guys to give us the VRayLightTex and the XtraTex pass in order to do AO the Max way, but for now this is what we have.
  • V-ray Render Problem

    V-Ray render plugins extensions
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    V
    Which version of 2? Earlier versions had this bug. Make sure you have the latest update. Also, I HIGHLY recommend all V-Ray users to upgrade to 2015. The 64 bit version resolves a lot of memory crash issues we were having in the confines of 32 bit SketchUp.
  • VRAY won't show and render

    V-Ray render plugins extensions
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    V
    1- Version of SketchUp? 2- Version of V-Ray? 3- Have you tried to install all Windows Updates and reboot. Sounds crazy but I do get this issue sometimes and this resolves it, especially when my machine has been on for days or weeks.
  • Vray 2.0 can't render more than 1200x800

    V-Ray render plugins extensions
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    N
    Hi again, Yes, I've got 64bit OS and SU, I use RT GPU CUDA for rendering. I've changed Dynamic Memory Limit to '0' and it helped a bit but I'm still not able to make more than 1920x1080px image. I've tried to render to VRimage and still the same problem. I turned of default displacement too. No idea what else can I fix. If you think there's any other solution, please help me.
  • Vray Proxy Channels

    V-Ray render plugins extensions
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    V
    I see what you are saying now. Yeah, I think you need to manually put each material on the same ID color. Also try to render out ObjectID - this might give you a channel of that proxy.
  • Getting giod perspective

    V-Ray render plugins extensions
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    V
    1 - Try adjusting your field of view setting for your SU camera 2- Most arch renders use 2pt perspective try turning this on (only works with latest VR) 3- Look at photography and study how they make good perspectives. Its all about composition. Google "Rule of Thirds" for starters. Good source of images both real and rendered to see how perspective views are composed. http://www.archdaily.com/
  • Vray Error

    V-Ray render plugins extensions
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    dkendigD
    contact support@chaosgroup.com
  • Proxy doesn't show on render

    V-Ray render plugins extensions
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    TedVitale_CGT
    Be sure you are running the current build, SP3. You can download it at http://www.chaosgroup.com.
  • Vray - After Effects - camera tracking

    V-Ray render plugins extensions
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    JonFarJ
    well... i think you can animate objects with plugins like SketchyPhysics and i think you can render SketchyPhysics' animations with other renderers like Thea or Twilight i've never seen anyone render that kind of animations with Vray, but im a basic Vray user, so i dont know good luck, i guess some of the more experienced guys in this forum may have a better advice