đź«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
  • 0 Votes
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    G
    @gilead said: it´s hard to explain. Ok. Thanks. I think I understand. I don't know about any viewer like you described.
  • Displacement weird shadows

    V-Ray render plugins extensions
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    M
    Thanks for the advice, will try, and i have extremely laggy internet so my apologies for the double post
  • Displacemenr weird shadows?

    V-Ray render plugins extensions
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  • Fredo jointpushpull

    Extensions & Applications Discussions extensions
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    cottyC
    See the point "Finishing", there you have the option "Thickening".
  • Animation and camera control (SU15 Vray 2)

    V-Ray render plugins extensions
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    V
    Smustard has some. They are old plugins, but I think they still work. http://www.smustard.com/script/PresentationBundle2
  • 0 Votes
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    JQLJ
    You have to check if you painted your glass on the front face or on the back face of your window. Then you must also check what is the material on the front face. If you click on the face of window and look at the entity info what materials do you see there? The left square is front face, the right square is the back face. Then: If your glass is in the back face, try assigning it to the front face too. If the front face is unpainted (double color material) you might have assigned a material to the component/group where the glass face is inside and you should remove that material assigned to the group/component by painting it with the default material. Do that for every group component in the model that is nesting the window. From now on you should assign materials directly to faces unless you know what you're doing.
  • Matching output between Vray and Sketchup

    V-Ray render plugins extensions
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    Even using ThomThoms Vray Toys, as long as you are clicking Get Aspect before rendering. It will match SU exactly. If you are not in the latest 2.0, than turn off 2 point. I use a SU export every time I render and I have never had a problem matching the views.
  • Studio setup

    V-Ray render plugins extensions
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  • 0 Votes
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    jujuJ
    Don't ask me where or when, but I recently read that it seems that Google Earth will be discontinued (fairly soon) and they are moving focus to Google Maps. Making GE Pro free seems to lend legitimacy to that. But hey, I already installed GE Pro, hopping to get the most out of it until further notice.
  • Is there a Vismat viewer.?

    V-Ray render plugins extensions
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    TedVitale_CGT
    There is currently no .vismat material viewer tool.
  • Vray render & PDF output do not match

    V-Ray render plugins extensions
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    andybotA
    to render in a parallel projection mode, you need to have the vray physical camera disabled. Otherwise, you will have perspective convergence (however slight) in your render.
  • Light through the glass door

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    chonC
    Here. You need to be logged in to have access.
  • Rectangular light moving problem

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    A
    @chon said: Ok ! So, my first solution is the same as Andybot's... %(#4080FF)[mine is the same aws well thanx]
  • HDRI Light splotches problem

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    R
    It was recommended million times: check sub-pixel mapping and clamp output; uncheck reflective caustics.
  • HouseBuilder METRIC

    Extensions & Applications Discussions extensions
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    TIGT
    Does this version [which I fixed for v2014] work in the very similar v2015 ?? http://sketchucation.com/forums/viewtopic.php?p=519210#p519210 The Search was NOT so difficult...
  • 0 Votes
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    sdmitchS
    @rodney1717 said: The first r.b file the beamdesign.rb, it draws a section and gives you options on certain design parameters of a beam. It creates a menu under the plugins tab. This sort of works, I would use actual values for the defaults instead of the letters in case the user fails to enter all values and add a "if results" statement following the inputbox statement incase the user clicks Cancel. The second r.b file drawbox.rb I want the user to draw a line/path then the program will execute addface and followme methods to draw a beam on the path. However when I run the drawbox,rb I dont get the beam with the defined length of some reason. Can anyone please help with the Inputpoint.view method in conjuction with a follow.me method. This plugin is not working. this plugin had several coding errors which caused it to fail. I have made the necessary corrections plus others that made more sense to me. drawbox2.rb
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    dkendigD
    you have to have the nodes specified in the settings ahead of time. You can't add DR nodes to the list of nodes we look for, on the fly, but you can fire those nodes up on the fly and they will be included in the render process. Not sure if we re-check nodes after we are told they are busy though.
  • Vray + ruby/python scripting

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    D
    Have now done that, thanks!
  • Blacklight Effects

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    soloS
    Interesting idea, wondering if a true unbiased engine like Maxwell or Thea could achieve an accurate result. I have seen lasers done but never a UV light.
  • Vray Texture is stretching out

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    V
    Newbie 101 - 1) Just stay clear of displacement until you are comfortable with VR, use bumps for now. 2) If you download vrmats from places other than the Chaos site, I would be very careful as these may have displacement, odd settings, high subdiv values that will slow you renders down, etc. Learn to make VR materials from scratch to fully understand what does what. Chaos has some great tuts on YouTube.