⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
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    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Pan and Orbit are FREAKING OUT!

    sketchup
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    P
    Yes, plot-aris seems to be right ! After many experiences on this fact during my works, the zoom is completely dependant on where is the cursor ! When you're too far from your model and you point on a empty space with the cursor, the zoom is too slow...point on a part of your model and is getting faster. When you're closer to your model, if you point on a empty space with the cursor, the zoom goes too fast and the "camera" goes behind your object...still pointing on your model and the zoom will be slower until the camera goes behind it ! But that's right, it's a little boring sometimes when you're working on small parts of a big model, or in wireframe mode !!
  • IMAGE SIZE FOR GALLERY

    sketchup
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    H
    @dolphus said: Now i can do it I still get it wrong, if I am posting an image I ALWAYS use the preview.
  • Dimensioning to the middle of a hole...

    sketchup
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    H
    Then there is the CentrePoint plugin from Smustard that will create a guide point for you. Select the circle, Plugins -> Set center point, then dimension to the guide point.
  • Docs-like collaboration in 3D Warehouse

    sketchup
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    alexschreyerA
    It's quite odd that Google hasn't pushed this more but maybe they are watching for a while to see how it works... Or they are just implementing this "routinely" now for all their online services... Or - and that's where my earlier comment came from - they are going to make this a major part of SU7 (direct synchronizing and versioning - and maybe other "social" features) and are waiting for an announcement there... Or maybe there's just an innovation-fatigue with Google where people just don't notice all the new features anymore...
  • Shared Model - test # 1

    sketchup
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    GaieusG
    In the meanwhile, Jakob (Plot Pris) has also joined as a collaborator. I also made some changes - there were some typos in the description - see the history page how it records the revisions [image: qJWB_ScreenShot019.jpg]
  • Shared collection

    sketchup
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    GaieusG
    Yup,I saw your post - commented there. Keep up with this useful but fun stuff!
  • Great SketchUp Source!!!

    sketchup
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    RichardR
    @solo said: Great links, very helpful. I see my website is even linked as an example of Vue + SU integration. see mate your famous!!!!
  • Export to .3ds

    sketchup
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    T
    Hi Hannsen, I'm so sorry that I didn't respond to you earlier. I started a response, but I must have forgotten to hit "Submit". There is one more thing I can think of to try. In addition to deleting the com.google.sketchuppro.plist, could you also delete the com.AtLast.sketchup.plist (assuming you have one). Does that help? If not, contact the technical support folks at Google using http://sketchup.google.com/gsu6/support.html. Are you, by any chance, using a localized version of the product? I guess that could be another potential source of the problem. Best, Tricia
  • Stonehenge Revisited

    sketchup
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    T
    Thanks, Pilou, I tried the Ruby on a couple of the stones in the model and it looks like it will work pretty well. I may have to experiment a bit to get it just right. Thanks again, Tom
  • Screen text is12 pt but printed text is TINY!!!

    sketchup
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    ToboboT
    Are you printing straight from SU or are you creating an image file from the model first? I suggest you create a image file (Jpeg) and then you can check the text size on the image
  • Can anyone help me ??

    sketchup
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    G
    camionero266- If your issue was that you couldn't get your .skp thumbnails to show up, pleas look at the end of my last post. I got it to work, and it's not hard to fix it. http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=13097
  • Go Go Dancer Cage

    sketchup
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    P
    This post caught my eye because i just built dancers for my Energon Taverns in my Kaon model... [image: Kaondancer.jpg] feel free to use her, but she'll be too big for the cage:) http://sketchup.google.com/3dwarehouse/details?mid=a240b816470212a134ca436481dbdb39
  • Importing preferences to Mac OSX

    sketchup
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    GaieusG
    Remus, sometimes you should read more carefully. (<-Wicked wink) Ken probably knows how to assign shortcuts - what he is aking is how to import them! (Sorry Ken - I have no ida, I'm on PC)
  • Cutting out a silhouette

    sketchup
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    P
    @solo said: I assume this is kinda what you wanted. [image: samplecutoutsas0.jpg] There you gogo solo.
  • Texture rotating problem

    sketchup
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    G
    @hazza said: @hazza said: Then right click again -> Rotate - > 90 (or 270) .... and if you have multiple faces that need rotating: click off the face so that the coloured pins disappear but the face is still selected, click the "eye dropper" in the materials dialog box, sample the rotated face, click any other face that needs it's texture rotated. ...and here I have been using Sketchup since 2002 and I never knew! I could have saved so much time in the past. This program rocks (usually)!! Thanks for this.
  • Animation Codec Problems

    sketchup
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    M
    if I remember well, the width and heigth of your frames must be multiplies of 4: this means that the codec can compress a 800 x 600 PX video, but not a 807 x 603 one. Some codecs require a multiply of 8. I'd use a DVX or Xvid codec: they allow you fast compression and good quality. [/matteo]
  • Spindle array around square...

    sketchup
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    P
    @watkins said: Dear Paris, I would draw my square and make it a group. I would then draw my post/spindle at one corner of the square and then make it a component. I would then move and copy the post the required spacing, and then use *N to repeat the move/copy N times. Lastly, I would rotate/copy the array around the centre of the square to complete the four sides. Rotate 90 dgrees first, and then enter *3 to complete the square. Regards, Bob Thx Bob, It didn't occur to me to rotate within a square.
  • Open GL and the Display of Lines

    sketchup
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    C
    It is too bad that we can't snap to end and mid points with just faces showing. This on its own with display of lines not connected to mesh, could be a mode that would be very Open GL friendly.
  • Alternative workflow for high poly models

    sketchup
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    T
    You beat me too this, Kenny...and thanks for that and putting the question so well. So, I second the question?
  • [POLL]: If SU 7 will not have multicore/high poly support

    sketchup
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    K
    Interesting Thomas, One would think that if it works for Poser, a similar way could be found for sketchup. But what about Vista (and its 64 bit versions)?. Vista has the 3B switch 'on' by default, but in a global way, not per application... I am not having the impression that SU is large adress aware in Vista neither (=I experience the same crashes as I used to have using XP 32 bit when exporting large SU files to a render engine).

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