⚠️ Update | Sketchucation Tools 5.0.8 released with licensing improvements and bugfixes Download

Subcategories

  • The ideal place for beginners to get help using SketchUp

    9k Topics
    60k Posts
    J
    Does trimble still support Sketchup viewer for iphone?
  • No decsciption available

    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available

    821 Topics
    4k Posts
    P
    @myztery need hinge and finish side concept curve hinge layout.skp
  • SU 4 lost authorization and stopped working

    sketchup
    6
    0 Votes
    6 Posts
    798 Views
    J
    Updating what i found out, Versions 2, 3 and 4 runs ok after the evaluation in PC with Vista Premium Entering the serial_number only for there is no chance to enter the authorization code. 2 says it will work until...and then says nothing , but it works ¡ 3 and 4 says they will work for 335 minutes , but when done and got to 0 minutes, when re_opened they show again the same message and work ¡ So great. I am now running the three of them plus the 6 . Version 5 was not of my taste so i have not tested. I have found much more easier to deal with big topographical_cad plans in 4 than in 6. zooming, panning, drawing ,... it was not supposed to be like that but it is, and the power that 2 had is still missing .
  • Importing files from autocad

    sketchup
    2
    0 Votes
    2 Posts
    537 Views
    TaffGochT
    set designer, You should note that SketchUp doesn't actually do curves. All circles, arcs, bezier curves, etc. are composed of straight-line entities. After import, you can select a curve and change the number of line segments, if you need a smoother 'curve.' (At least, that is usually reported as effective.) After selection, look in the 'Entity Info' dialog box, and therein change the number of segments. Taff
  • How to remove

    sketchup
    4
    0 Votes
    4 Posts
    633 Views
    kenK
    @jim said: As a work-around, you can create a rectangle anywhere - it does not need to be attached to your unfold geometry - and select it as the last unfold plane. Jim Yep, that what I do now and it does the job well and quite happy with the results. Thanks for the script Ken
  • Camera Perspective per Scene?

    sketchup
    5
    0 Votes
    5 Posts
    828 Views
    J
    @gaieus said: Ah, see. It doesn't seem to be posible (at least not for me). You know where to file a feature request, don't ou? Yes of course, I was just double-checking. Thanks.
  • Fluted domes n details

    sketchup
    13
    0 Votes
    13 Posts
    2k Views
    GaieusG
    When I was ready with the dome, exactly the same parachute came to my mind
  • GE to Sketchup to GE problem

    sketchup
    3
    0 Votes
    3 Posts
    686 Views
    GaieusG
    Hi Billy, There are a couple of notes here (sorry but on this "craputer" at work in the office I cannot even get the current snapshot to be imported to SU so I cannot check every word now). Google used to "encourage" users to hide all edges in the model before uploading. Now AFAIK in the latest SU version it is automated so your imported CAD lineworkwill never show up. The snapshot and terrain images are never diplayed in GE so whatever you drape on them will not be displayed either (you can use Tom's workaround however). It seems to me that you are only working with the snapshot and not the (elevated) terrain. Notice that there are two extra layers in SU after importing the snapshot; the flat GE Snapshot which is the one you should start working on (and from your decription that is inded the case in your workflow) and which is turned on by default AND the GE Terrain which has the topography features (which you seem to be missing) and which is turned off by default. You should also adjust your model to the terrain (with different techniques since it is never 100% accurate). You can turn on this layer by clicking the checkbox right to it OR by using the "Toggle Terrain" button in the GE Toolbar.
  • Section Cut perpendicular to view

    sketchup
    13
    0 Votes
    13 Posts
    4k Views
    V
    Okay, Al, but it sounds like you do want all four section planes perpendicular to the ground plane. As far as our slight semantic mixup, you did say initially that you want to "add a section plane perpendicular to the current view." I think it's rather natural to think of the "current view" as whatever is on the screen; therefore, anything perpendicular to that would appear edge-on. ~Voder
  • Where did style maker go?

    sketchup
    3
    0 Votes
    3 Posts
    754 Views
    S
    Thanks Remus. I must have just overlooked it. Scott
  • UV mapping anyone?

    sketchup
    16
    0 Votes
    16 Posts
    5k Views
    S
    I have to agree with Remus here. Adding too much drives up complexity and in the end costs. I just think there are some major "misses" from making Sketchup a real hit....UV tools and the shadow bug are the 2 biggest for me.
  • Outliner issue

    sketchup
    4
    0 Votes
    4 Posts
    664 Views
    D
    If you have multiple buildings, and want to move only one, couldn't you create a layer for each building. Using the "put in layer" plugin, put all the geometry for each building in its layer. Then, turn off all layers except the one for the building you want to move, select all the geometry in that layer and move it.
  • How to Install SU with Ubuntu?

    sketchup
    13
    0 Votes
    13 Posts
    2k Views
    H
    @sketch3d.de said: not "fast feedback" but the mentioned "hardware acceleration" (one above). I meant the I disabled the Hardware acceleration, which then ticks the Fast feedback and gave me a warning about it. No matter what I do I get a bugsplat. Personally I would prefer the black window problem with hardware acceleration on. I have an nVidia card but I just boot into Windows when doing SU, it doesn't bother me I was just saying what happened to me. I am not looking to fix it. I will just wait until SU7 and the release of the Linux version
  • People bonus Pack

    sketchup
    4
    0 Votes
    4 Posts
    837 Views
    R
    @geh4evr said: And to help you save time on the crap filtering, I quite like this set of people: http://sketchup.google.com/3dwarehouse/cldetails?mid=672afaff9501bffe8c9a320772ecab1c&prevstart=0&scoring=p Ahh iClone, Have you seen the actual iClone software. It's quite cool
  • Connect two open shapes together ?

    sketchup
    13
    0 Votes
    13 Posts
    2k Views
    M
    Hello Solo,hello all, i'm new with SU, could you explain me more about the sub-divide tool in order to achieve the same result you send me. Thank you.
  • DXF 3DFaces2SuComponents

    sketchup
    3
    0 Votes
    3 Posts
    572 Views
    honoluludesktopH
    Taff, Thanks, I was in the process of taking a educated swing at it; just hoping that someone knew off hand. Currently, the dxf file I import is a simple entity file of 3dfaces(no blocks, etc.) and it imports into Su as a component with the file name. I am guessing that blocks may be treated as components, and was setting up a test to see if I was right. The fact is that my knowledge of dxf is very weak and while my original translator works, it was designed more by brute force them finesse. I looked at your file and I see lots of stuff in it that I do not use (or know how to use), but will take your approach if mine fails. Uploading stuff below: [image: gY1Q_Temp111.jpg]
  • Centering with the Rectangle tool

    sketchup
    6
    0 Votes
    6 Posts
    1k Views
    Jean LemireJ
    Hi folks. Just in case you did not saw the tutorial where this was shown, you can use a double inference from two adjacent sides of a rectangle (or square) to get its center. The procedure is as follow: 1 - Find the inference from the midpoint of one side. Wait for the pop-up to appears. 2 - Immediately find the inference from one of the midpoint of one of the adjacent sides. Wait for the pop-up. 3 - Move roughly where the center should be. You shall see inference lines to both choosen midpoints. This is the center you want. Just ideas.
  • Another odd dialog glitch

    sketchup
    3
    0 Votes
    3 Posts
    654 Views
    AnssiA
    I looked at it a little further, and the odd thing is that it happens with only one file. And the error read "Please enter an integer between 1 and 99"(normally the max. is 20). Funny. Anssi
  • Shadow glitch surprise...

    sketchup
    10
    0 Votes
    10 Posts
    2k Views
    P
    I've had this before where a perfectly good looking view is subsequently rendered buggy by the addition of geometry to the model that should otherwise not cause shadow problems. Have you tried cutting a section plane in front the visible objects but behind the "camera" to essentially eliminate anything behind the camera casting a shadow on the camera.
  • Import autocad 3d curve solid

    sketchup
    5
    0 Votes
    5 Posts
    846 Views
    S
    Thanks i will try that!
  • How to get rid of "curve lines"?

    sketchup
    5
    0 Votes
    5 Posts
    2k Views
    brodieB
    I think so. The problem occurs in 2 situations. One is a totally opaque round tube. The other is on 3d cars which I've "painted" w/ a translucent white so they're sort of ghosty. I believe the cars do, indeed, have the white color on both sides of each face. I'll keep that in mind though to double check. -Brodie
  • Pan and Orbit are FREAKING OUT!

    sketchup
    11
    0 Votes
    11 Posts
    2k Views
    P
    Yes, plot-aris seems to be right ! After many experiences on this fact during my works, the zoom is completely dependant on where is the cursor ! When you're too far from your model and you point on a empty space with the cursor, the zoom is too slow...point on a part of your model and is getting faster. When you're closer to your model, if you point on a empty space with the cursor, the zoom goes too fast and the "camera" goes behind your object...still pointing on your model and the zoom will be slower until the camera goes behind it ! But that's right, it's a little boring sometimes when you're working on small parts of a big model, or in wireframe mode !!

Advertisement