Spindle array around square...
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Hey,
I'm having a brain fart regarding how to place equally spaced spindles/posts around a square.
Help please.
BTW, Solo the cage solution worked out perfectly. Thx. -
hi paris, hi folks.
You can get a dual inference from the midpoints of two adjacent sides, thus giving you the center of the square.
A polygon with four sides will also gives you a square of which the center can be quickly inferenced.
Just ideas.
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Dear Paris,
I would draw my square and make it a group. I would then draw my post/spindle at one corner of the square and then make it a component. I would then move and copy the post the required spacing, and then use *N to repeat the move/copy N times. Lastly, I would rotate/copy the array around the centre of the square to complete the four sides. Rotate 90 dgrees first, and then enter *3 to complete the square.
Regards,
Bob -
@watkins said:
Dear Paris,
I would draw my square and make it a group. I would then draw my post/spindle at one corner of the square and then make it a component. I would then move and copy the post the required spacing, and then use *N to repeat the move/copy N times. Lastly, I would rotate/copy the array around the centre of the square to complete the four sides. Rotate 90 dgrees first, and then enter *3 to complete the square.
Regards,
BobThx Bob,
It didn't occur to me to rotate within a square.
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