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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Amazing model

    sketchup
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    4 Posts
    638 Views
    C
    Thanks for the compliments
  • Importing DWG file...

    sketchup
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    AnssiA
    @gaieus said: At least we only have "simple" rain here. So much about global warming. No, Gaieus Here in the north it goes: Higher temperatures in the Arctic> more evaporation, more winds> more rain As to importing DWG files, a valid file should import OK, but SU ignores many object types, especially those created by AEC applications like AutoCad Architecture. Those should be "Exported to AutoCad" prior to sending you the file. Cleaning the file of unnecessary geometry makes it import faster, but should otherwise not be necessary. There seems to be some limit to file size, though, I have read somewhere that at somewhere bigger than 10 Mb the importer begins to choke. Note too that the new AutoCad 2010 version that came out this spring has a new file format that is not yet readable by SU. So if the person who is sending you files uses that, they should save the file in the 2007 format or older. An intermittent problem with the same file might indicate some other problem, like a problem with a removable disk/memory stick or a network glitch, if the file resides on a server. Anssi
  • Convert the SU file to a file like games to walk in it witho

    sketchup
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    392 Views
    GaieusG
    Have look at Walkabout 3D or Simmetry 3D. They both have full working trial versions.
  • The resolution decrease when i save a SU as video

    sketchup
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    5 Posts
    450 Views
    E
    yes yes thank you
  • [Poll] Do you have Internet Explorer 8 installed?

    sketchup
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    Wo3DanW
    IE8 installed. (And that's the one I'm using, if I may say so)
  • How do i find the files

    sketchup
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    5 Posts
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    honoluludesktopH
  • Need drawing w/ line weights and dotted/dashed lines

    sketchup
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    3 Posts
    676 Views
    T
    @august said: @august said: I got something. August, What did you get? Tom
  • Save V6 files so V7 can open?

    sketchup
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    GaieusG
    ...so to add to Jim's post, something must have gone wrong. You should definitelybe able to open a version 6 file in SU 7. In fact, we do that all the time here with files uploaded by members still using SU 6 (or even 5).
  • Size of files...

    sketchup
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    4 Posts
    414 Views
    B
    Thank you ! It works fine!
  • Revit 'Curtain Walls' to Sketchup

    sketchup
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    boofredlayB
    Sorry to hear that. Do you have a screen shot of an area of your curtain walls so we can share in your pain.
  • Modeling from plans

    sketchup
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    27 Posts
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    marked001M
    this is definitely quite the list.. i might just have to utilize it too, if no one minds. and for the record, i too like modelling from plans/elevations...not sure why, but it can be 'fun'... its probably a good chunk of my workload, too.
  • Concrete cracks & pitting

    sketchup
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    3 Posts
    481 Views
    brodieB
    Is this being rendered? Is there any particular reason you want to do this w/ geometry vs. textures? With pits and hairline cracks I can't see not using a texture. If it's being rendered a decent bump map will help you there. If you really want to get fancy or if you want to show some more depth from larger cracks and deformation then you're probably looking at more of a displacement map situation. -Brodie
  • How to fix this?

    sketchup
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    0 Votes
    5 Posts
    709 Views
    H
    Problem solved. I just dragged the piece I'm working on in a new drawing and voila! Thanks for the help!
  • Surfices interfere with eachother

    sketchup
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    9 Posts
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    GaieusG
    Yeah, it definitely seems to be a (maybe just "almost") coplanar z-fighting issue. Do those lamp shades have "thickness"? Or are they just single faced? (painting on the front and back faces - even if you paint different materials on them - shouldn't cause this problem). Such a z-fighting can occur with even not entirely coplanar but very close faces like EscapeArtist says. It happens when the "physical" distance of two faces - viewing from far enough - is already foreshortened enough to be less than 1 pixel on screen; the limit OpanGL can display. In your 2D export that distance must be very very small however (if that's the case) since it's not a very far away shot OR I'd still suggest there are exactly coplanar faces there.
  • Different styles to different components / layers

    sketchup
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    4 Posts
    911 Views
    J
    Thanks for the posts and feedback. Looking around other forums and posts and yes I guess its not doable in SU and has to be hand rendered externally. I wonder how difficult it would be to add to the software. If you can change the style on everything in one file should it not be easy for the software to style a individual component and have different components with different styles within one file? Would certain save a lot of time. Thanks
  • Creating Snow

    sketchup
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    6 Posts
    806 Views
    J
    OK, so now that I got that looking pretty ok, anyone have good snow materials in vray?
  • Face Selecting

    sketchup
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    2 Posts
    348 Views
    GaieusG
    Hi, You have already asked this here: http://forums.sketchucation.com/viewtopic.php?f=11&t=19553&p=161757#p161757 please, don't double post. If there's a solution, it should go into the same topic.
  • Onyx trees into SU

    sketchup
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    34 Posts
    8k Views
    RichardR
    @aidus said: Well now you need to place complex tree in skp format directly in your project. I thin pavol is working on stuf which allows us to add mxm file as proxy not putting complex tree in main model. With this we can simply use very realistic trees like evermotion trees. I'd say now they will try and save this and all the bug fixes till version 2 of maxwell! I hope though they will consider fixing the bugs in studio and release a fully working version of 1.? so that those restrained by the current economic climate are forced to buy V2 to gain the fixes!
  • Texture help

    sketchup
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    9 Posts
    834 Views
    arail1A
    Use Pixplant and make the texture?
  • Issues using "Make Faces" Ruby - layers 10+ faces

    sketchup
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    9 Posts
    1k Views
    TIGT
    Here's a fixed version. Draped it onto a surface to make sure it was flat. The main things wrong were the parallel lines didn't often meet the faceted curve - fixed by copying a long line at the centres drawn multiple times, overlaying existing lines and auto-cutting curve's edges, then deleting unwanted bits (v7 auto cuts intersecting edges). A few unconnected vertices and strange overlaps didn't help. Make Faces was not needed that much once that was fixed... There are still a few messy bits around the circular shape - suggest you might redraw that over the top [in a group], then erase the unwanted mess and then explode group to insert the good circle etc ? Note this version is stripped down - no layers, materials etc... 680_LagoonaTilePattern[fixed].skp

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