⚠️ Update | Sketchucation Tools 5.0.8 released with licensing improvements and bugfixes Download

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  • The ideal place for beginners to get help using SketchUp

    9k Topics
    60k Posts
    J
    Does trimble still support Sketchup viewer for iphone?
  • No decsciption available

    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available

    821 Topics
    4k Posts
    P
    @myztery need hinge and finish side concept curve hinge layout.skp
  • Plug-in problems

    sketchup
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    B
    Thanks again Jeff - all working perfectly!!
  • Removing unrendered objects

    sketchup
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    X
    i'll let you alone with this, but i have a feeling if you ever accomplish what your attempting you'll discover it doesn't accomplish what you thought it would. good luck, it is an interesting challenge if nothing else and some good may come from it.
  • SU Keyboard shortcuts list.

    sketchup
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    M
    Thanks...Got it...the .dat will also print to a notepad. For some reason Adobe was saying the file was damaged. (I exported it to a new location)
  • Best advice for putting roads in sloping site topo?

    sketchup
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    charly2008C
    Hi, there is no best advice unfortunately. The best way i found for me is to project or to drape a line of the proposed road on the terrain. Then i select the line piece by piece and weld it. Then i use the FollowMeAndKeep tool to generate the profil of the road along the line. Then i remove all the overlapping faces of the terrain and use the sandbox tool "From Contours" to modify the terrain step by step. The result almost looks like a real street, but not quite. Karlheinz [image: Ff9p_Terrain.jpg] Terrain.skp
  • How to make those 3D warehouse animations

    sketchup
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    384 Views
    Al HartA
    Thanks Gai - that is it. However I can't seem to find the link to the download [Later] AHA - I found the download up at the top of the page: Web Exporter And the other tricky thing is that the plugin itself is called swivelButtonPlugin.rb
  • Replacing SKu Material with another from the current library

    sketchup
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    B
    TIG's script + purge model from model info (or purgeall.rb ruby) works great. Thank you all. From now on, no more materials than those strictly needed!
  • Hide model under section cut

    sketchup
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    P
    Thanks for the tip, I forgot that I can choose between vector and raster !
  • Making models more photorealistic

    sketchup
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    E
    Dave, there are lots of free images/backgrounds/textures in http://www.cgtextures.com.
  • Plane filling plugin?

    sketchup
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    2 Posts
    279 Views
    R
    try makefaces from here: http://www.smustard.com/scripts/
  • Align materials on faces

    sketchup
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    tridemT
    @gaieus said: You welcome Luca. It could also be wrapped instead of projected but I guess the shape is not that regular for it. SketchUp's texturing tools are kind of limited but what you can use, can be quite powerful in certain situations. thanks, my pleasure to be here. actually I'm using SU for a long time but until now I never needed to work with textures. see you
  • Camera match / photo match

    sketchup
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    D
    Is a long time but .... for me the problem persist! I state that my English is what it is ... not good .... So perhaps I might be confusing ... if you do not understand let me know! hello! honoluludesktop, xrok1, and anyone familiar with effective methods to make the room match could you explain how you would do well to make a "camera match" "with pictures of this kind, I therefore have no obvious images perpendicular planes?? honoluludesktop, maybe I'm lacking in basic knowledge of the reconstruction but your perspective is based on what facts? can give me detailed directions please? xrok1, are you saying that pointing out a plan in the "reality" then I could stick the photo .... Could you explain better??
  • Using Sandbox for Topography

    sketchup
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    6 Posts
    663 Views
    D
    see this link... http://www.smustard.com/faq/index.php?sid=196022&lang=en&action=artikel&cat=5&id=1&artlang=en
  • Drawing a Chair

    sketchup
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    boofredlayB
    Thanks Dylan and your welcome agrazdi, I hope it helped.
  • Something wrong with sketchup

    sketchup
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    6 Posts
    609 Views
    AnssiA
    @gaieus said: @anssi said: Graphics card OpenGL support problem... Anssi No,I'd guess it's what John says. There is no (known) graphic card issue that would paint faces like it paints groups. Open up those imported components for editing, Sam! I was thinking about the common problem with Intel and Ati graphics where tools select objects that are behind the intended surface (the "reverse picking driver bug". Anssi
  • Anybody heard of this?

    sketchup
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    FletchF
    @ecuadorian said: ...I'm inclined to think that Luminova was not ready to make an announcement but CGarchitect spilled the beans... sounds like it if it wasn't using irender, then what WAS it using? that sounds fishy...
  • Shadows' trick?

    sketchup
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    P
    Nice trick Pilou !! I like it.
  • Help

    sketchup
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    J
    THANK YOU
  • Material/color panel needs an update (OSX)

    sketchup
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    7 Posts
    547 Views
    D
    There are a few important features missing from the Mac version which are on the PC that I would like to see implemented. I guess the Mac version has the odd thing the pc guys would like also!
  • Shadows and view export

    sketchup
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    R
    To clarify, PageExIm should save the shadow settings if the scene saves them, but it will NOT export/import any model info data, and location is model info data, not scene data (since v6, I think). If you're having trouble with shadow settings, first make sure the scenes are set to remember that data. If you're still having problems, contact me.
  • Is there a script/plugin for making lines from units

    sketchup
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    538 Views
    Jean LemireJ
    Hi folks. Another possibility is to use an actual unit as your "unit". For example, draw a line that is 5 cm for a 5 "units" line. Do the whole model and, when done, scale up accordingly. In your example, you would scale up by a factor of 80. Just ideas.

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