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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    BoxB
    Make it a component and save it to a component collection, then select and place it from the component panel whenever you need it.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    P
    please up load your model however a simple method is to split a counter into sections with if statements basic handle turn, then door.skp
  • Work with Match Photo

    sketchup
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    2 Posts
    319 Views
    numbthumbN
    Check out this thread http://forums.sketchucation.com/viewtopic.php?f=79&t=2759&p=15192&hilit=+photo+match#p15192
  • Tie the camera to an object?

    sketchup
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    3 Posts
    286 Views
    D
    @gaieus said: There is a "Film and stage plugin" for SU - although originally it was written for version 5 and has not been upgraded AFAIK but I think it should work on later versions, too): http://sketchup.google.com/download/previousplugins.html (scroll down to it). I think it can do what you wish here. I downloaded it and have been playing with it. Documentation seems to be a little thin. I'm still determining if some strange behavior is normal or if there are problems with it with SK7. But it's showing great promise for what I'm trying to accomplish. Thanks! drew
  • How to draw sprockets?

    sketchup
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    6 Posts
    3k Views
    C
    Gai, That is indeed impressive! Thanks for the link. Chris
  • AutoCAD import problem

    sketchup
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    2 Posts
    723 Views
    TIGT
    A CAD polyline is imported into SUp with a 'width' that will give double lines if it is >0, e.g. the polyline is 50mm wide in CAD so it comes into SUp as a 50mm wide 'ribbon'... To stop this use CAD to edit the file and filter, and set all polylines width=0, OR explode all polylines into ordinary lines before importing - If you don't have AutoCAD then apps like DoubleCAD are freeware that can edit dwg/dxf files and works with skp too...
  • Photo Realistic Photo Match

    sketchup
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    2 Posts
    320 Views
    TIGT
    Switching off profiles and edges etc does it for me
  • AutoCAD to SketchUp Issue

    sketchup
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    10 Posts
    3k Views
    TIGT
    @starlex said: thx) are there any suggestions to get whole objects? Grouping them manually spends too much time... What do you mean 'whole objects' and 'grouping' ? What do you wan tot do with these edges ?
  • How is best to draw ellipse?

    sketchup
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    5 Posts
    2k Views
    david_hD
    Solar Ellipse or Lunar Ellipse?
  • Merry Christmas Everyone!

    sketchup
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    2 Posts
    270 Views
    P
    Thanks, Merry Christmas to you and all members here !!
  • Modeling a forest

    sketchup
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    22 Posts
    4k Views
    N
    Alan's suggestion looks like its a good one for overhead views. I'll have to put that one in my tool box. One technique I've used for modeling large areas of forested terrain is to use an aerial photo and project that texture on the contour map, then come back in with a series of tree line objects that i build. basically a photo of a forest edge without bothering with casting shadows. I set these up in a loose lattice in middle areas, similar to where Alan is using his aerial rug and use individual trees around the edges. This can be a very good technique for showing specific views, especially lower angle perspectives. Sorry I don't have any examples to share, but I got the idea based on someones tutorial for making realistic grass that was posted here years ago.
  • Cad to Sketchup Problems

    sketchup
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    2 Posts
    374 Views
    GaieusG
    It maybe that in the import options, you do not uncheck "Preserve drawing origin" or even if you do, there is some (even small) stray geometry far away therefore SU will start its issue with a too extensive model (when you have geometry of the size of miles - or even small geometry miles away from the origin, it will do this. Try doing the following make sure that you do not preserve drawing origin so SU will import the cad file close to the origin Try to select all (Ctrl+A) then Zoom extent (Ctrl+Z) to see if there is something odd (far away from the origin). Delete this bit. OR it maybe something else, too, of course...
  • Major problems with Layers and Podium.

    sketchup
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    0 Votes
    10 Posts
    644 Views
    thomthomT
    As a rul - I never change the current layer to other than layer0. That way I ensure that when I draw lines and faces they are all on layer0. And then I change the layer of groups/components on a per instance basis.
  • Organic Modelling...Advice, software ideas and encouragement

    sketchup
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    17 Posts
    1k Views
    A
    I am just a 3d hobbiest and have only ever used sketchup. I tried other programs but the learning curve was too big. I've only found two things so far I can't do with sketchup. 1.) I can't rig a model so I can pose it. For example, I made a model of a man in a space suit and wanted him to be posable. I couldn't make something like an elbow bend. To get around it, I made the upper arm and lower arm two groups on layer 1. The two groups overlap each other so as one moves, the overlaped parts of the other are exposed to fill in the empty space. I built a rig on layer 2 and grouped parts of the model to the rig in layer 3. It works, but it doesn't look great. 2.) I can't unwrap my models in sketchup to texture them. I think the pro's call it UV mapping. Whatever it's called, I can't do it in sketchup.
  • City Building For The Novice - How do you Draw Roads- simply

    sketchup
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    0 Votes
    3 Posts
    540 Views
    thomthomT
    We have a Work In Progress project - City Gen - where I made a Street Generator: http://forums.sketchucation.com/viewtopic.php?f=314&t=19493 But, it's been inactive the last few months. Hasn't gotten much priority.
  • Freehand tool node spacing

    sketchup
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    4 Posts
    361 Views
    fredo6F
    @elderla said: Is there a setting to control the node spacing when using the freehand tool? Thanks Donna You could as well try the FreeHand tool of ToolsOnSurface, which includes the setting of the node spacing in pixel (or allow a point on click mode without inference). See video at http://www.youtube.com/watch?v=mdqsYAbUfTE Fredo
  • Model Component Cleaning

    sketchup
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    5 Posts
    487 Views
    M
    Thanks Alan, I'll try your exporting re importing suggestion. @thomthom: Thanks for your suggestion. well, some models come in low poly acad, dxf format which needs to be converted in to high poly ones. by high poly i mean at least have parts like pipe tube having around 12 segments. downloaded 3ds models are usually very high poly having more details than i required (especially furniture like sofa). Hence i was seeking both solutions. @ solo: Thanks for the offer. here is the link of megaupload http://www.megaupload.com/?d=PYKDLF68
  • Export issue

    sketchup
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    5 Posts
    829 Views
    J
    thank you john, that really helped cheers, jerrard
  • POVray source importing to sketchup

    sketchup
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    2 Posts
    1k Views
    R
    I tihnk itd be a lot easier to model the shape in SU than to try and import it from the POV ray file. I'll try and put together a quick tutorial if i get time.
  • Is there a way to toggle materials on a model?

    sketchup
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    4 Posts
    621 Views
    elderlaE
    @alan fraser said: Hi Donna, Assuming that you mean different materials.. Well, well, well, Alan. You may just have given me the reason to blow the however many hundred bucks for the Pro version! Many, many thanks, this is welcome information. Donna
  • Image export problem

    sketchup
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    8 Posts
    351 Views
    S
    is doing at this moment
  • Dsiplay resolution

    sketchup
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    3 Posts
    219 Views
    thomthomT
    If you need to see the full resolution in SU, split the image into smaller tiles of max 1024x1024.

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