@fredo6 said:
@fredo6 said:
@rv1974 said:
Many years I wanted to ask.. On some stage Ghostcomp puts ALL 'real' instances at file's origin point. Is it a bug or a feature?
The problem with those instances is if you'd delete them (at origin point) and run purge plugin there's no way to swap from ghost representation to 'real'.
I'll see what I can do to force a conversion to real before a Purge.
EDIT: I am not able to reproduce your problem. Could you elaborate. Thanks
I Think I managed to catch the bug:
Staying in Scene1: Enter context, select desired component (donut) make a ghost, exit context.
Go to Scene 2. Ghost dummy plus original donut geometry created at 0,0,0.
The file PM'd.
[image: RI6V_GIF.gif]