πŸ’‘ LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering Download Trial
  • Extensions don't work on Mac with Case sensitive system disk

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    S

    A fix that requires a full reinstall of my operating system is a bit draconian. But, yeah, I suppose I asked for that.

    I come from a unix background and generally prefer case sensitive file systems. Historically they are slightly faster (You didn't have to strip off the lower case bit for each character.) but with today's cpu's that's probably not measureable. Certainly as a web writer, I have to be aware of case all the time since the bulk of web servers run Apache on Linux.

  • Need help please...

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    pilouP

    Maybe you must post your file somewhere and give a link to it πŸ˜‰

  • .pdf convert in Photoshop is pixelated

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    GaieusG

    SketchUp, by default, will only display images at 1024 pixel resolution. You can set it to use maximum texture size under Window > Prefrences > OpenGL settings but it will still be max. 2048 pixels this way, too. Anything larger is still resampled.

  • Right-click menus gray out

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    Bob JamesB

    Okay, so the problem is the number of plugins.
    What happens, inside SU, when there are too many plugins, that causes the loss of functions?
    I certainly don't need to know the technical answer to that, but the Google software engineers should know. And if they do, is there some insurmountable reason why they can't fix it?

  • Sketchup intermittently not responding upon load of model

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    halroachH

    I just noticed that I don't even have to load a model. Sometimes it's enough that I just draw the first line, or move the camera a bit and it jams up again.

  • Folding Errors

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    TIGT

    You have some unneeded coplanar [hidden?] edges in the facets.
    Use an 'erase_coplanar_edges' tools on them first ?

  • Keyboard Shortcuts Stop Working

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    dukejazzD

    Look like a over loaded gray out condition of use of memory, alot of features disapper when memory hits limits

    Make two copy skeckup 8 one with no plugins (in plugin folder) for the layout, and the other (with plugins) for editing objects. (to layout)

    Start the object sketchup first,
    Then open layout sketchup.
    Do your work:
    When done close layout sketchup first,
    Then close object sketchup last

    also

    A Fix for some startup Sketchup splats:
    Clean out the reg of google sketchup 8 toolbars useing registry editor and wordpad then open only the plugins you need.
    You may had a 1000 listed witch loads to ram memory evey time it loads often cause sketchup to splat.

    (hint) keep a copy of of google sketchup 8 reg save to fix problems later

  • Fade rest of model

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    TIGT

    It's remembered with the SKP so add it to your normal template and new SKPs should then take those settings...

  • File not saving with SU8/Windows 7

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    L

    thanks for your reply Tig, I suspect you are right about it being a Windows 7 problem. I am writing to a server but I don't understand why it is only happening with Sketchup. I will continue to monitor it.

  • Crazy Artifacts

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    D

    Hi

    I have been having the same issues with a few of my models too. I purged all custom textures from one model and the issues seem to have disappeared for now.

    I had also fiddle with the openGL settings, turned them all off, restarted, turned them all on, restarted again.

    So something worked somewhere but if anyone knows exactly whats going i would love know... somehow I feel the problem will be back. 😞

    D

  • Edge mis-representation on iMac OS X Lion

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    mariochaM

    HUm... Strange.
    I cannot reproduce that.
    Have you tried selecting the objects and then checking entity info if the count is right ?
    Is Hardware acceleration checked in Preferences - OpenGL ?

  • Dimensions don't add up? Mystifying and frightening

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    Wo3DanW

    @unclemonkey said:

    ......though as far as I can see, the gap is way smaller than the difference in dimensions indicates.....

    The gap that Jim noticed is (only) 1mm, exactly the difference between the overall length and the sum of the 2*160+inner wall length. It's not way smaller.

    @driven said:

    First thing I spotted was you had profiles set to 2, which can give minor discrepancies at 0.000....etc, as SU can snap to either side of your 'thick line'.

    I had to check this out so I set profiles to 20. It made no difference at all to accurately reproduce UncleMonkey's wall, incuding the gap and all its dimensions.
    I don't think profile thickness has to do with accurate modeling.
    Maybe UncleMonkey had length snap ON and set to something like 1mm?

    Jeff is right. If an edge is in a drawing plane (in plane with two axes or parallel to that plane) you'll be able to get 3 different dimensions in that plane. One of them being the 'Perpendicular' one reading the edge length. The other two in the drawing plane are along both axes of that plane.

  • Png overlap display bug?

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    D

    Thanks Gaieus

    Working just fine now... πŸ˜„
    Even Medium seems to do the trick...
    Thanks πŸ‘

  • Bug?

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    D

    @tig said:

    No image πŸ˜•
    What is your graphics-card?
    Are its setting allowing Sketchup to set things as it wants?
    Have you tried adjusting the settings under Sketchup's Preferences > OpenGL to see if they have any affect?

    1)msi 560 gtx twin frozr
    2)i'm not too sure, lol
    3) openGL is on, didn't really tweak on it.

    oddly enough, i tried copying the entire model and pasting into a new instance of sketchup. the bug/glitch is gone, and on top of that, the operation became as smooth as when i first started the project..cool. Prior to that I used the Purge plugin, (yours right? awesome plugin), it removed unused stuff but the glitch remained and no performance impact, as compared to the copy-paste step. I thought it could be that the size of the model was starting to gain weight...but..

    I don't understand how it worked, but it did anyway! I'm gonna go sleep now..

  • Strange selection bug

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    Z

    Hi!

    I know, this is an old post, but in the meantime I have found a more elegant solution for this and maybe there is still someone in need of it.

    When working on more complex models, disabling OpenGL was not the ultimate solution. NVIDIA GeForce 8800GT driver update did not solve the problem either. Than I have found this information on exactly the same problem and its solution ... and it is finally gone!

    https://sites.google.com/site/sketchupsage/problems/gpu

    Thanks!
    Zsotti

  • Texture bugsplat

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    GaieusG

    Nice wood texture, by the way (thanks πŸ˜‰ )

    As TIG says, it loads just fine for me, too. Can it be a video card/driver issue (you never know)? Try to disable hardware acceleration under Window > Preferences > OpenGL to see (although the image is not particularly large)

  • Hide rest of model generates ghosts when moving around

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    GaieusG

    It can even show wireframe boxes of components on hidden layers.

  • Error installing SketchUp 6

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    Dave RD

    No. they don't sell licenses for older versions but it will just revert to the free version of SU6 when your 8 hours of eval time are consumed. No big deal since you've got V8.

  • Component insertion issues BUG?

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    D

    Thanks for the info TIG

    Unfortunately its not always possible to find an existing thread where someone is experiencing the same issue as you...

    Either way I believe my test matrix has covered when this will cause an issue... and like i mentioned it would appear best to create components in a non-geolocated file... As I am in architecture and the geolocation controls the sun, this is not my default workspace... but I have now learned my lesson!

    It would help if the developers would issue such a warning though and at least build in the option into the component settings which I understand from the thread you pointed to, was something that actually existed in v7.

    I discovered this whilst trying to make a library of new people and almost blamed your image trimmer! πŸ˜„

    Cheers

    Dave

  • Shadow settings

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    R

    I always put more air in my spare tire to get my lights to work. Never fails.

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