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  • Texture mapping destroyed when exploding a scaled group

    sketchup
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    AnssiA
    Even at the risk of making SU more complex I would vote for some new Preferences or even per-component options on this. For instance, on a DC brick wall, the texture ought to stay the same scale however the component is scaled. On the same note, I just discovered that a glitch in older versions has been repaired in SU 7. If you make a recessed window in a brick wall in version 6 and turn that into a (hole-cutting) component, the brick texture in the recess sides is rotated 90 degrees, and you have to open the component and rotate the textures back. Now in v7 keeps the general orientation intact Anssi
  • Zoom Extents does not work if Hide Components is ticked

    sketchup
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    jgbJ
    But does he wear them??
  • Entity Info box and Materials Palette vanished!

    sketchup
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    thomthomT
    @gaieus said: Sorry for being late (and I'm not even sure this would've helped) but here's another tip just in case. Ah yea. I've resorted that some times with windows flying off screen.
  • No SELECT indicator box

    sketchup
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    GaieusG
    Hello, This definitely sounds like a video card (or rather driver) issue. First go to Window > Preferences > OpenGL settings and disable (uncheck) Hardware accelertion. If it seems to fix the problem, don't be happy yet as if you work with HW acceleration off, SU may become slower with bigger models as well as some plugins (like LightUp for instance) won't work. You will need to make sure to update your video driver. Hopefully you don't have an "integrated video chipset" in your laptop - as they don't seem to fully support OpenGL - but unfortunately many "mediocre" laptop builds come with them nowadays (typically Intel motherboards tend to have these...).
  • Download SketcUp 7 from non English computers/locations

    sketchup
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    GaieusG
    I can; I tried.
  • Explode=Crash

    sketchup
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    R
    Mine crashed as well, tried copying it into a new file and that crashed it as well. p.s. those lights arent particularly well modelled (or theyve gone a bit weird on import), you might be better of modelling them yourself.
  • SU Export Crash

    sketchup
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    bradB
    Hello, I haven't determined if its a file size or poly count problem. My file that is having a problem is: Size: 43 MB Edges: 1,508,474 Faces: 51,451 I'm going to try a 3DS export to C:\ and see if that changes anything.
  • Material Context Menu "Area" and "Select" disabled

    sketchup
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    thomthomT
    I do have a bad tendency to leave out a few chains of thoughts when I express myself...
  • SU7 XP Materials Window Too Big- goes off screen [SOLVED]

    sketchup
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    J
    LOL... of course 2 minutes after posting this topic I found a solution. This neat little Windows app lets you resize or move any window by holding down Alt and right-click or left-click respectively. I got my edge back! http://corz.org/windows/software/accessories/KDE-resizing-moving-for-XP-or-Vista.php
  • SU forgets Sunlight

    sketchup
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    J
    It was definitely fixed in SU7.
  • Distorted Sang

    sketchup
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    honoluludesktopH
    Makes sense, what version of OpenGL did SU6 support? But guess that's not the point so it doesn't matter. The offending computer is at another physical site. I will post the info you requested later, but any speculation on why inserting certain components (see initial post) corrects the system's video display?
  • Component library crashes SU 7.0

    sketchup
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    GaieusG
    Hi Larry, Had you had any similar crash before you moved your component libraries? "As if..." I'd read about some similar crash with Mac & the Component browser but I cannot recall where. Also, I'll move your post to the Bug reports subforum...
  • SU Ruby Bug? not returning all materials

    sketchup
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    thomthomT
    Yea, this model could be SU4 or SU5 originally. The one I opened was SU6. Problem is, resaving doesn't work. The bug follows the model. But I need to use that model. I got around it though by making a script that found the missing materials, and made fresh new copies of the materials, then iterate over the model and replace the old buggy materials with the new ones. That preserves the UV mapping that was done. I guess this is one of the one timers kind-of bug. I did have problems with the same model earlier. Due to the network paths. But only when I had V-Ray installed. V-Ray would try to access the original bitmap, but the path doesn't exist any more. So everything I did anything in SU, it'd freeze for 30secs. I sorted it by writing a script that'd export all textures of networked materials and reload them from a local path. Though, at that time I didn't notice I was missing some textures. weird stuff. and I'm stuck with this model. ghnngh
  • Uploading models to 3DWH from SU7

    sketchup
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    snicoloS
    I used to work for the Windows Firewall team in my previous job. I guess I had an advantage on this one, it sounded very familiar to me. I am glad it worked. Simone.
  • 3DS import, incorrect mapping for backfaces

    sketchup
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    992 Views
    thomthomT
    Just FYI for anyone that might come across this thread. As a workaround you can download a plugin here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=14684&p=111254
  • Sketchup 7 Generate report and Help

    sketchup
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    snicoloS
    Hi All, the help center language bug should be fixed for the maintenance release which will be released hopefully soon. The Generate report 404 error, is something I am pushing hard to be in that release as well, and we might have a temporary fix even before then. Thomthom asked: "But what happens when a user often change between being connected and not connected to the internet? A laptop user that moves around often for instance. When you are connected you get one type of report which is different from when you're offline and there doesn't seem to be any indicator to why, leading to potential confusion." This is an excellent question. The two reports are at this point in time identical so there should be no confusion, if we decide to add functionality to the online one, we will have to make clear to users why the Generate Reports might appear different. And which one they are currently using. Thanks for all your feedback, and rest assured I am working on this and I hope we will have a solution soon. Simone.
  • Mouse/Pencil Bug

    sketchup
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    2 Posts
    894 Views
    GaieusG
    Hi Greg, This seems to be some video card / driver related thing. Can you try to disable hardware acceleration at Window > Preferences > OpenGL settings? If it "seems" to fix the issue, you should make sure that your card is fully OpenGL compliant and has the latest driver. What video card do you actually have?
  • ActiveX error when opening Generate Report

    sketchup
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    7 Posts
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    thomthomT
    I did the workaround mentioned in this thread: http://www.sketchucation.com/forums/scf/viewtopic.php?f=11&t=14774 And I now get the Generate Report on this machine as well.
  • SU 7 - new follow me bug

    sketchup
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    GaieusG
    Well, we are ll using SU so workarounds are our best friends Anyway, I have also reported this bug and hope it will be addressed soon as after the main release there are generall some minor patches to fix newly appeared bugs.
  • SU Crash on Mouse Click with Complex Procedures

    sketchup
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    7 Posts
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    GaieusG
    Ah, I indeed looked at your profile when answering sometimes when I click on the SU window,it sys "not responding" or omething (and its icon goes away) but it's still working. @gus r said: This is the same as when I export a jpg (it looks like it crashed but it hasn't). Well, what I noticed with SU 7 particular that its image export is much faster. Before, with SU 6 I wasn't even able to export anything at max (9999 pixel) size and with SU 7, a 9999 pixel wide png and 9600 pixel wide tiff (!) exported in just about 2 minutes.

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