ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • SketchUcation Plug in Store

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    M
    thank you so much its installed
  • Laubwerk Plants Library not showing any plants in SketchUp

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    Rich O BrienR
    Contact Laubwerk if your paid product is not working
  • Displaying FredoCorner icons

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    Rich O BrienR
    Restart SketchUp to refresh toolbar
  • Air 2.0

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    ntxdaveN
    Oooh, and I was trying to compliment you. Ugh!
  • TT Selection Toys v2.4.0 Bug report

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  • Perlin noise installation

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  • Rotating faces to create a u-shape

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    J
    After some struggles, I came up with this script which "solves" it, however I the ruby console plus crashes about 20 seconds after running this script, I have yet to figure out how to trap that error, whatever it is link to animated gif demonstration: https://drive.google.com/file/d/16QQNpN4UhxjZRFghHKzPZY_zYuAYbiHz/view?usp=drive_link Here is the revised script that at least does what I was trying to do. The difference is that I used transform_entities instead of transform! that seemed to have the desired effect on the resulting face so that I could extract it's vertices after the xform. An idea I got from here: https://forums.sketchup.com/t/move-a-group-api-ruby/130338/5 module RotateFaces def self.get_face_from_entities(things) face = nil things.each do |thing| if thing.is_a?(Sketchup;;Face) face = thing break end end return face end def self.rotate_face(entz, face, axis_pt1, axis_pt2, angle) axis = axis_pt1.vector_to(axis_pt2) xform = Geom;;Transformation.rotation(axis_pt1, axis, angle) entz.transform_entities(xform, face) return face end def self.get_face_vertices(face) verts = [] face.outer_loop.vertices.each{|v| verts << v.position} return verts end def self.create_rotated_face(entz, pts, axis_pt1, axis_pt2, angle) model = Sketchup.active_model active_entities = model.active_entities model.start_operation("create rotated face",true,false,true) face = self.get_face_from_entities(entz) face_xformed = self.rotate_face(entz, face, axis_pt1, axis_pt2, angle) verts = self.get_face_vertices(face_xformed) model.commit_operation return [verts, face_xformed] end end model = Sketchup.active_model active_entities = model.active_entities begin things1 = [] group1 = active_entities.add_group pts1 = [[10,10,0], [20,10,0], [20,10,10], [10,10,10]] pt0, pt1, pt2, pt3 = pts1 g1_entities = group1.entities face1 = g1_entities.add_face(pts1) puts "face1; ", face1 puts "group1;", group1 group2 = group1.copy() things2 = RotateFaces.create_rotated_face(group2.entities, pts1, pts1[0], pts1[3], -90.degrees) puts "create_rotated_face returned; ", things2 pts2 = things2[0] face2 = things2[1] puts "group2;", group2 # (10", 10", 0") # (10", 0", 0") # (10", 0", 10") # (10", 10", 10") group3 = group2.copy() things3 = RotateFaces.create_rotated_face(group3.entities, pts2, pts2[1], pts2[2], -90.degrees) puts "create_rotated_face returned; ", things3 pts3 = things3[0] fac3 = things3[1] # (20", -0", 0") # (10", 0", 0") # (10", 0", 10") # (20", -0", 10") puts "group3;", group3 group4 = group3.copy() things4 = RotateFaces.create_rotated_face(group4.entities, pts3, pts3[0], pts3[3], -90.degrees) puts "create_rotated_face returned; ", things3 pts4 = things4[0] fac4 = things4[1] puts "group4;", group4 puts "made it this far" rescue StandardError => e puts "error last global outer try;", e end
  • Anybody use Materialize here I have a question

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    L
    No probs, I downloaded from your link worked fine this time
  • Fredocorner error with arcs?

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  • Extensions not allowing Trial Period

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    Rich O BrienR
    @cdfrank said: This is probably a dumb question, but is the best way to contact Fredo at support@sketchucation.com? No, its me
  • No connection to validate fredo6 license

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    Rich O BrienR
    If 2022 works and 2023 doesn't it would be worth repairing the 2023 installation. Download the 2023 installer and right click it. Choose Run as Administrator and pick repair for the installation. Try activating. If it doesn't activate try on a different network to see if there's something on the network stopping SketchUp 2023 from using that network.
  • Fredo6 Plugin Licensing. Unable to connect to Sketchucation

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  • SketchUp For Games Design!

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    D
    I want this game because I love it and all golf games. I am addict or golf network.
  • Air for sketchup

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  • Lunapic online image editer

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  • Map generator

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  • Fredo convexify error for some models

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    fredo6F
    @youthreewire said: Hello, I am trying to convexify a pretty a CAD file using Fredo tools but I get this error always. Please let me know what has to be done to overcome this. This happens with files exported from Fusion 360 or other CAD softwares to stl imported into sketchup or direct export from Fusion 360 to sketchup file. Please look at the attached image. I sugest you post te model. Otherwise difficult to tell what is the issue.
  • Wrap-R for SketchUp

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    K
    @gábor said: @kinesis said: There is a menu 'deactivate license' in the top menu. Would you tell me What this is for? It is exactly for what it says. It deactivates the licence on that given device and if the device is connected to the internet it also releases the seat. So it is a good solution to move the licence when you have access to the computer where you want to move the licence from. I might have misunderstood your previous question. I thought you were looking for a solution for releasing a seat when a device is not accessible (e.g: broken). In this situation at the moment the only solution is to write to us. Hi, I have another question about this matter. Wrap-R was installed like a independent application and also installed the seam maker plugin into SketchUp. If I want to delete the old version of SketchUp and install a newer version, what is a proper procedure to move Wrap-R license to the newer version?
  • Modeling of a driver helmet with Artisan2, QFT, VT, SubD

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    pilouP
    @optimaforever said: @pilou said: :fro: Depuis le temps qu'on attendait ça, hein, Pilou
  • Has anybody else swithed fo D5 from TM

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    Bryan KB
    I'm currently using both Raylectron and D5. Both have their strengths. I have not tried many other render programs due to price. I am currently exploring Rich's process of SU to Blender. Blender comes with two render choices built in. Cycles and EV. I cannot comment on their capability as I am still learning blender. I've recently seen amazing, stunning renders, from TM, both here and on the Facebook group, that even I cannot tell from a photo. But I've also seen complaints such as yours and other different problems with TM as well. I do see that all render companies continually making improvement to their output. Looks like an arms race is going on right now.

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