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    [LATEST] Rayscaper 0.8.12 Alpha

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    • pixelcruncherP Offline
      pixelcruncher Extension Creator
      last edited by pixelcruncher

      Hey folks,

      You can get the test build for Rayscaper, Windows, version 0.8.12 Alpha here.

      Remember this is alpha software. Have a look here to see what that means.

      Yes, we skipped the 0.8.11 and went straight to 0.8.12. There are a lot of bug fixes and improvements in this new release, so it's highly recommended to upgrade.

      Changes since the last build:

      • Fix a crash when plugging a procedural texture in the texture environment. The texture environment does not support
        procedural textures, and with this release we prevent that configuration in the user interface.
      • Fix duplicate light creation, sometimes the same light would appear twice in Rayscaper.
      • Improve the material preview scene, courtesy of Rich O'Brien from SketchUcation.
      • Change the color for surfaces without a SketchUp material from an obnoxious cyan to a less obnoxious clay color.
      • Display an error to the user when they try to pick a material on a surface that has no material assigned.
      • Improve the render window icons, again courtesy of Rich O'Brien from SketchUcation.
      • Display GPU memory (a.k.a. VRAM) usage in the render status bar.
      • Don't trigger a pick when the user pans the render and releases the mouse button.
      • Add keyboard shortcuts.
      • Re-order the inputs of the Disney material, put more frequently used inputs first.
      • Fix the scaling of SketchUp textures. Rayscaper will now correctly apply the dimensions configured textures that are part of materials that are applied to objects.
      • Fix the loading of Rayscaper from directories with non-ASCII characters.

      Quick Tips

      • If this is your first time installing Rayscaper, have a look at our installation instructions.
      • If you installed Rayscaper before, have a look at our upgrade guide.
      • We also have a quick start guide with a free demo scene.
      • The documentation is here. Documentation is a work in progress.

      Reach Out

      When you get stuck, have questions, give some feedback or just want to say hi. Don't hesitate to create a post in this forum (Extensions & Applications Discussions) or send me a private message. We have a documentation section on finding help.

      Happy Rendering!
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • pixelcruncherP Offline
        pixelcruncher Extension Creator
        last edited by

        @pixelcruncher said:

        Hey folks,

        You can get the test build for Rayscaper, Windows, version 0.8.12 Alpha here.

        Remember this is alpha software. Have a look here to see what that means.

        Yes, we skipped the 0.8.11 and went straight to 0.8.12. There are a lot of bug fixes and improvements in this new release, so it's highly recommended to upgrade.

        Changes since the last build:

        • Fix a crash when plugging a procedural texture in the texture environment. The texture environment does not support
          procedural textures, and with this release we prevent that configuration in the user interface.
        • Fix duplicate light creation, sometimes the same light would appear twice in Rayscaper.
        • Improve the material preview scene, courtesy of Rich O'Brien from SketchUcation.
        • Change the color for surfaces without a SketchUp material from an obnoxious cyan to a less obnoxious clay color.
        • Display an error to the user when they try to pick a material on a surface that has no material assigned.
        • Improve the render window icons, again courtesy of Rich O'Brien from SketchUcation.
        • Display GPU memory (a.k.a. VRAM) usage in the render status bar.
        • Don't trigger a pick when the user pans the render and releases the mouse button.
        • Add keyboard shortcuts.
        • Re-order the inputs of the Disney material, put more frequently used inputs first.
        • Fix the scaling of SketchUp textures. Rayscaper will now correctly apply the dimensions configured textures that are part of materials that are applied to objects.
        • Fix the loading of Rayscaper from directories with non-ASCII characters.

        Quick Tips

        • If this is your first time installing Rayscaper, have a look at our installation instructions.
        • If you installed Rayscaper before, have a look at our upgrade guide.
        • We also have a quick start guide with a free demo scene.
        • The documentation is here. Documentation is a work in progress.

        Reach Out

        When you get stuck, have questions, give some feedback or just want to say hi. Don't hesitate to create a post in this forum (Extensions & Applications Discussions) or send me a private message. We have a documentation section on finding help.

        Happy Rendering!
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        1 Reply Last reply Reply Quote 0
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