🫛 Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
  • Superscript

    sketchup
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    TIGT
    I'll PM you the exe and ahk file...
  • Rough openings in walls

    sketchup
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    dereiD
    This kind of rupture has a very unpredictable shape, depending on material structure, etc... so there is no way to emulate it properly using SU. BUT... you can use a image (photo) to guide yourself in doing the shape or that rupture. Then, using the same image as texture, apply it on that piece. Just build the wall as you would normally do in reality and use real-life photos to guide you and to create textures. Best would be for rendering to use a rendering engine that support Displacement Mapping, so you will be able to create richer surfaces that way.
  • Help to idetify rubies

    sketchup
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    tibetT
    thanks for your excellent and quick help, glad to have you around! best of luck! [image: sketch_logo.png]
  • Show edges in some objects

    sketchup
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    Dave RD
    If you don't want to hide the edges in the model, you could create the same effect easily by combining image exports. [image: laoo_CT1.png] [image: ZXSE_ct2.png] [image: SSq7_ct3.png]
  • Section planes in LayOut

    sketchup
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    Q
    A little late to the party, but I also had this issue, despite the section being hidden. All I had to do was (in Sketchup, not layout), go to view, and uncheck section planes.
  • Convert group to component

    sketchup
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    J
    tanx all, i found what i was looking for in "component replacer" from thomthom
  • Difficulty with Rotate, Moving and Placement of objects

    sketchup
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    pbacotP
    I think Dave Richards will know of some good videos on moving objects. Basically you want to move it by grabbing at a sensible location. Go to move your component--say a chair and put the cursor so it snaps to a vertex at the bottom of the leg. Then when you move to the floor look to see the clue "On face" then you know you when you click to let go of the chair the point you started the move with will end up touching the face of the floor. That's basically it grab things (usually components or groups) at the point which you want to touch or align to other objects. The rotate tool is pretty straight forward. You need to learn to get the different orientations. The basics are orientation to the model xyz directions. If you hover the tool over the ground that will give you the orientation of Blue protractor. Then press "shift" key to keep that orientation. Move to the logical point of rotation (hopefully on a an object or the ground, but not required) and rotate your (pre-selected) object. There are many features to getting the orientations but that's the main idea. Many videos at the SketchUp Trimble website for the basic tools. Also Aidan Chopras videos on Utube. Here's one from a search, but I think it's a little old. The info right but there are probably better videos. https://www.youtube.com/watch?v=2e095bSztLs
  • Need help modeling this chair

    sketchup
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    dereiD
    The good part is that website has images with the chair from several angles. This will be extremely helpful. What I suggest is to use Artisan for this job. You can do a very simple proxy, low poly, few segments and then subdivide the parts in order to get the smooth appearance. Just be careful to have the subdivisions as even as possible (don't use very elongated triangles or quads if possible) and you will notice there are several "good techniques" in order to get what you want with artisan. Part science, part art. Look to other artisan models here on the forum. Good luck.
  • 'Make Unique' feature

    sketchup
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    Dave RD
    So you want to get a child group out of a parent group? Have you tried opening the parent group and using Edit>Cut to remove it? Then close the parent group and choose either Edit>Paste or Edit>Paste in place to put the child group out on its own. [image: a8sU_Screenshot-8_1_20154_09_33PM.jpg] [image: dEQ6_Screenshot-8_1_20154_10_04PM.jpg] You could also just select the child group in Outliner and drag it out of the parent group.
  • How do I find the X/Y/Z coordinates of objects?

    sketchup
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    Dave RD
    @krisidious said: I wouldn't go that far Dave... Perhaps not if you're the paranoid sort.
  • Sketchup crashes constantly!

    sketchup
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    J
    I am having the same crashing problems. It seems to crash while using pretty much anything that changes somethings shape, and crashes very often. Sketchup Make 15.3.331 64-bit Extensions - AMS Soften Edges, Taper Maker, PathCopy, SuSolid, Soap Skin. Computer: Dell Inc. Studio XPS 8100 2.93 gigahertz Intel Core i7 870 8152 Megabytes Usable Installed Memory ATI Radeon HD 5700 Series Video Card Windows 7 Home Premium (x64) Service Pack 1 (build 7601)
  • Which older versions support importing CAD files?

    sketchup
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    srxS
    You have freeDXF plugin working good in 2015.
  • How can I make a screenshot in Word of my model?

    sketchup
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    HornOxxH
    Beside all the hints and tools I would recommend the freeware Greenshot. Greenshot has some useful drawing tools, can highlight or pixelize areas etc. I use it almost every day... In addition to some standard formats, you can save your screenshot in a certain Greenshot-format, if you want to continue editing later. http://getgreenshot.org/de/
  • Editing Smart Labels

    sketchup
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    Jean LemireJ
    Hi Arnold, hi folks. Can you temporarily switch units to meters, insert your smart label and then switch back to millimeters? Just ideas.
  • Updating SU

    sketchup
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    TIGT
    There has been an update to SketchUp v2015 so you should install the newest version, which fixes a few issues [note that this update is at no cost]. With SketchUp v2015 Pro the same license-code will now work on both PC or MAC. So in theory if you also install SketchUp v2015 Pro on a MAC you can activate it with the same license code you already have. If the two computers are on the same network, then only probably only one version SketchUp will get licensed at a a time - the license-checker spotting if that license is already used on the network and then preventing a duplicated use...
  • Curved beer glass handle possible???

    sketchup
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    tibetT
    sure, why not...beer bottle or glass is fine:-) ( ..even non-alcoholic one ) good job Hornxx ! [image: sketch_logo.png]
  • Translucent Shadow

    sketchup
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    D
    Thank you, JQL. after checking the object carefully, I realized that there was another object/colored layer on top of it. After deleting it, the shadows appeared as they should.
  • Generating coordinates with Ruby

    sketchup
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    sdmitchS
    @kmk111890 said: Thank you, sdmitch and TIG. I could partly understand how i have to fix the codes, but not perfect because I showed you code roughly. Maybe, it would be better i show you what i'm doing now. I'm trying to add bezier curve to draw one simple shape. The equation for the quadratic bezier curve represents as shown below B(t) = (1-t)(1-t)P0+2(1-t)P1+(t)(t)P2 With the equation, I tried to generate coordinates which are from the equation and wanted to use 'For loop'. hmmm It looked like i can make the codes by myself, but didn't work well This seems to work ents = Sketchup.active_model.entities Length = 1000 angle = (60)/2 angle2 = (45)/2 pt0 = [0,0,0] pt1 = [Length.mm, 0, 0] aa = 80*0.01 pt2 = pt1.transform(Geom;;Transformation.rotation(pt0,[0,-1,0],angle.degrees)) pt3 = pt1.transform(Geom;;Transformation.rotation(pt0,[0,-1,0],angle2.degrees)) pt4 = [Length.mm*aa, 0, 0] pt5 = pt4.transform(Geom;;Transformation.rotation(pt0,[0,-1,0],angle.degrees)) arcarray = ents.add_arc [0,0,0], [1,0,0],[0,-1,0], Length.mm, 0, angle2.degrees arc = arcarray[0] arccurve = arc.curve verts = arccurve.vertices pts=[];pts<<pt0 0.step(1,0.2) do |t1| x = (1-(t1))*(1-(t1))*pt5.x+2*(1-(t1))*(t1)*pt2.x+(t1)*(t1)*pt3.x y = (1-(t1))*(1-(t1))*pt5.y+2*(1-(t1))*(t1)*pt2.y+(t1)*(t1)*pt3.y z = (1-(t1))*(1-(t1))*pt5.z+2*(1-(t1))*(t1)*pt2.z+(t1)*(t1)*pt3.z pts << Geom;;Point3d.new(x, y, z) end pts<<pt1 a = ents.add_line pt0, pt1 b = ents.add_line pt0, pt5 c = ents.add_curve pts face = ents.add_face pts path = ents.add_circle [Length,0,0], [-1,0,0], -Length face.followme path ents.erase_entities path face2 = ents.add_face verts path2 = ents.add_circle [Length,0,0], [-1,0,0], -Length face2.followme path2 ents.erase_entities path2 group=ents.add_group ents.to_a [image: 0MNz_kmk.gif]
  • Does sketchup interface with any game engines?

    sketchup
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    KrisidiousK
    3DSimEd imports and exports SU models into a variety of racing simulators. http://www.sim-garage.co.uk/
  • Aparently not a solid form?

    sketchup
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    A
    thanks man, thanks for the monochrome tips too

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