ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • How to correct view?

    sketchup
    7
    0 Votes
    7 Posts
    137 Views
    R
    It as late night when I had the problem. I saved the project and closed PC. When I started today, so all was right. Except, that when I loaded the file, it looked the same as on the screenshot. But when I moved and zoomed so everything in right in parallel view. I will come back here if I will have some similar issues. Thanks
  • Yet another "plugins won't load" thread

    sketchup
    11
    0 Votes
    11 Posts
    1k Views
    S
    @tig said: Also be warned that SketchyPhysics [one of a few 'rogue-scripts' around] will probably mess with some base-classes relating to groups etc ill-advisedly, thereby breaking the correct operation of some others' tools, that of course expect that the API is working as it should ! I recommend you only have SketchyPhysics installed in Plugins when you need it, this will allow other tools to run correctly... warning taken. I have it removed for now. not ready for it yet anyways.
  • New help installing a plugin

    sketchup
    4
    0 Votes
    4 Posts
    122 Views
    C
    I figured out what was wrong. Windows 7 was treating the file as a text file when I saved it. So the extension was .txt rather than .rb I changed the extension to rb and the toolbox installed correctly. The next issue was, the insert link was not working when trying to insert into a 2D template. I changed to a 3D template and I am climbing up the learning curve. I've only been using this for 2-3 hours. Thanks for the help!
  • Bring back that lovin' feelin'!

    sketchup
    12
    0 Votes
    12 Posts
    142 Views
    KrisidiousK
    I'm using to GTX 470's in sli. never any issues. a 550ti should handle sketchup.
  • Bezier curves on curved surfaces?

    sketchup
    2
    0 Votes
    2 Posts
    96 Views
    pilouP
    Project a shadow of your Bezier curve (Find the angle that fit with your wish) then redraw on this shadow on the surface surface / volume with the "free hand" from the Tool on surface [image: file.php?id=41868&t=1] Maybe more simple to extrude your curve to the surface then Intersect Projection by didier Bur
  • How to always pivot around the origin point?

    sketchup
    5
    0 Votes
    5 Posts
    407 Views
    S
    Thanks for the link and example, Dan! I can see those Ruby actions being incredibly useful. I don't think I described my use case clearly, but I'm hoping to use the orbit tool and input my own orbit commands, rather than do a automatic, single-axis rotation with a console command. But thank you nonetheless!
  • Empty template has 18MB

    sketchup
    7
    0 Votes
    7 Posts
    79 Views
    G
    I just tried WINDOW-MODEL INFO-STATISTIC-PURGE UNUSED and now it works fine. The empty file with that template has 112Kb what is OK I think. Thanks for help
  • Two files, one house

    sketchup
    11
    0 Votes
    11 Posts
    177 Views
    GaieusG
    @dexterk said: extracting a footprint, over several levels if necessary, building the component and putting it back in the same spot is what I think you're suggesting. Yes, exactly. I have been using this method for various (usually complex) sub-structures successfully. Another "easy" way of doing it (as per Dave's popular method) is to create the component - then make a copy outside of the region of your complicated model - modify this copy (and the one in place will naturally reflect all modifications)
  • ? about wireframe effect

    sketchup
    16
    0 Votes
    16 Posts
    462 Views
    Rich O BrienR
    Download the trial and have a play. I think the omni grid comes as a component within the tool to place light throughout your model.
  • Follow me don't run with free hand

    sketchup
    2
    0 Votes
    2 Posts
    71 Views
    TIGT
    Draw your freehand lines onto a temporary face. Then they'll be coplanar. Erase the face[s] before using followme on the 'curves'... Incidentally, very tiny facets won't form with tools like followme, so if this likely scale up the path face to followme [group first] then extrude. Scale back down afterwards - small faces can exist it's just that Sketchup/OpenGL can't cope with creating very tiny [or for that matter very gigantic] geometry...
  • View plugin

    sketchup
    8
    0 Votes
    8 Posts
    171 Views
    R
    create the roof objects with different mats applied in the same file. set up views and save them as scenes. use 'add hidden layer' ruby: create set of hidden layers (according to the number of mats) assign those layers to corresponding roofs. tweak the roofs layers visibility and update\add your scenes.
  • Best place for a degree in drafting and design?

    sketchup
    10
    0 Votes
    10 Posts
    472 Views
    S
    Hi Scrubush. power to you for your passion. Have you considered Industrial Design? from your words and interest spectum, it may be a good fit for you. This forum is full of like-minded people only too willing to assist.
  • Removing Paints

    sketchup
    3
    0 Votes
    3 Posts
    82 Views
    K
    Thanx
  • SNAP OFF

    sketchup
    9
    0 Votes
    9 Posts
    365 Views
    Rich O BrienR
    read the next edition of catchup
  • PLUG INS TROUBLES!!! LibFredo6 and RoundCorner

    sketchup
    3
    0 Votes
    3 Posts
    163 Views
    C
    THANK YOU!! IS WORKING NOW
  • Can this be made into a solid

    sketchup
    8
    0 Votes
    8 Posts
    154 Views
    sdmitchS
    First I scaled everything up by 1000, used Joint PushPull to extend the face of the "stub" before moving it into position, then scaled the lot back to its original size. Kee 70-5.skp
  • Booltools issues

    sketchup
    21
    0 Votes
    21 Posts
    303 Views
    E
    no worry here is my result with solid inspector [image: capture01kl.jpg] I am now looking for identify all suspect errors so, I resolved 99% of errors but it still be one it seems it's the circle, but I dont know how to repair it.. [image: capture01vp.jpg] p.s. I heard about ''fix solid'' plugin.. would be something good for me in that case ? http://forums.sketchucation.com/viewtopic.php?f=323&t=33471
  • Help creating a 3D model of a hotwire cut airfoil.

    sketchup
    8
    0 Votes
    8 Posts
    1k Views
    mitcorbM
    Well, it's an oldie but a goodie. I remember it when I hopped on at SU v6.
  • Exporting animation

    sketchup
    4
    0 Votes
    4 Posts
    47 Views
    GaieusG
    @twingi said: now how will things work out in Flash? I have no idea about that as have never used Flash for animations. Note that you can always export to image sequences (just change the avi file type to a static image and make sure to export them in a separate folder). Maybe your flash app can handle those better (no transcoding and all that stuff needed)
  • Push pull problem

    sketchup
    3
    0 Votes
    3 Posts
    82 Views
    Jean LemireJ
    Hi lockdown224, hi folks. Your blue axis is upside down. The dotted part should be pointing downward. Just ideas.

Advertisement