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Follow me don't run with free hand
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Hi, I'have a litte trouble, when I draw a free hand line the line don't follow the z plane, so, the follow me command can't extrude the profile, like a normal orthogonal line how can I do? thank u.
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Draw your freehand lines onto a temporary face.
Then they'll be coplanar.
Erase the face[s] before using followme on the 'curves'...
Incidentally, very tiny facets won't form with tools like followme, so if this likely scale up the path face to followme [group first] then extrude. Scale back down afterwards - small faces can exist it's just that Sketchup/OpenGL can't cope with creating very tiny [or for that matter very gigantic] geometry...
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