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    Recent Best Controversial
    • SU 7 Animation Export...Bugsplat

      Hey All, wondering if anyone else experience this in SU V7:

      Exporting animation .png @ 2048_1152 _ _ 16:9 works just fine.

      Exporting animation .png @ 4096_2304 _ _ 16:9 Bugsplat.

      Save same file to version 6 and all is fine at export .png 4096_2304 _ _ 16:9

      HP Pavillion
      P4 3.0ghz ht
      2GB Ram
      MS XP Pro Svc Pk2
      Nvidia Geforce FXGo 5700
      Best,
      C

      posted in SketchUp Bug Reporting sketchup
      C
      Charlie__V
    • RE: Hardware recommendations

      From what I have read:
      Intel i7 is a smart chipset, that will devote all of its power to one application...should that application demand it, providing it is the only [demanding] application running[otherwise it shares].

      Would this be an accurate assesment of the i7?
      Would this lessen the importance of GSU 7 & other apps to be multi core compatible?

      Thanks,
      Hardware Greenhorn,

      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Update references

      Plot,
      As Gai says or...
      In Layout:
      File...Documents setup...references...relink or update.

      Best,
      C

      posted in LayOut Discussions
      C
      Charlie__V
    • RE: Vue 7 Infinite

      Kenny,

      In VUE I6...File...options....display options....3d view display options:
      Try enableing background draw thread and increase the sliders for instant draw and backgound draw.

      This should correct the missing faces you are experienceing.

      THEORY:
      As for the scattering in VUE I6 I believe the scattering happens when components that have nested components/groups are imported to Vue and Vue has trouble with this.

      Try importing a problematic model without nested components to test this theory.

      Best,
      C


      background draw thread.png

      posted in Extensions & Applications Discussions
      C
      Charlie__V
    • RE: Components Intersecting - prevent this? Plugin available?

      Sketchyphysics will work,after playing physics simulation....."cntrl A".......right click...group shape change....to static.

      Charlie

      posted in Newbie Forum
      C
      Charlie__V
    • RE: Anyone got an 1970 Plymouth GTX?

      Thom,

      Possibly something useful at Barret Jackson......or Hemmings Motor News.

      http://www.barrett-jackson.com/application/search/w_search.aspx

      http://www.hemmings.com/classifieds/?op=query&adtype=carsforsale&make=plymouth&model=gtx&year_min=1970&year_max=1970

      Charlie

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Vue and Sketchup

      All,
      On Exploring Vue Infinite myself, I was sold with just over 30 hrs on the PLE....now licensed.

      I am also importing directly from SU (save a step?) and have had a few components twist off axis...no a real biggie.
      (Daniel) I have not found the file to increase in poly count, perhaps an update fixed this?

      Ok, I of course have a question for those down the path ahead of me:
      Is it possible to have a smooth switching between animated cameras? (gradual transition/pan to next target)

      Best,
      Charlie

      posted in Extensions & Applications Discussions
      C
      Charlie__V
    • RE: Terrain renders

      Solo,

      Thanks for a quick reply & the tips. ๐Ÿ˜„
      Got some time to explore in the next few days, hoping to get much better aquainted with Vue.....maybe even post a short video.

      Best,
      Charlie

      posted in Gallery
      C
      Charlie__V
    • RE: Terrain renders

      Solo,
      Great work!!
      Been following this thread, since I have recently been practicing with the PLE version of VUE.
      I so far really like Vue [though slow because of my hardware] & very large file I am working on.
      You mention preferring to wash the model through DE, is this because of either axis issues when importing dxf. or saving issues when importing SU model.
      Or other?
      BTW
      Have you completed this video?

      Best,
      Charlie

      posted in Gallery
      C
      Charlie__V
    • RE: Anyone up for a speed modellign challenge?

      Howz about a lowest poly [file size] being the benchmark instead.
      Then, select the lowest 3 file sizes [within 1 week or other] and put them to a vote for best over-all quality.[by poll]

      Seems to me this would be the best for practice/competition.

      My 2 cents

      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Bent Plywood

      Dave,
      A product called Die Boards my be one way to accomplish your goal.
      I used to use die boards for high gloss laminate cabinetry "Euro Cabinetry"

      Have a look http://www.getwood.com/stage/rtb1481/curv_ply.htm

      I know I'm late to the party, but maybe still useful.

      Best,
      Charlie

      posted in Woodworking
      C
      Charlie__V
    • [REQ] Space Navigator: dynamic center of rotation

      Not sure how much/if any, of the 3D Connexion Space Navigator Ruby can be altered.

      My thought/request is to have the center of rotation somehow dynamic.

      IE:
      Initially set the center of rotaion as one normally would........then after a period of time [after initiating movement] have the center of rotation update [re set] either at the current/active camera position or a set distance forward of the active camera.

      Thoughts?
      All the Best.....and many thanks to all the script writers.

      C

      posted in Plugins
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      Remus,
      You and me both..........Glad I Did NOT pull the plug! ๐Ÿ˜ฎ

      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      Update:
      Let the Drape cook for around 96hrs.[was not home when it completed].

      I still have info to add to this model so I will definately try all the alternate/congruent suggestions provided thus far.

      Thank you all,
      Best
      C
      FYI Current Model is 90.8MB


      Finally 1


      Finally 2

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      @rhankc said:

      @unknownuser said:

      I then deleted the imported contour lines

      I deleted mine too. One thing I havent figured out, the skin version was formed with a very small triangulaed mesh, I deleted that too, and when the skin, its' border and the drape lines were the only items in the file the drape took about 30 min. Did you delete the fine triangulation after the skin was formed? along with the contour lines. I think the biggest problem is: I didn't clean up the topo sufficiently, and there are ghosts messing with SU.

      One thing i am realizing, the more entities are native to SU, the better these monster "real quick" studies perform.

      Hank,
      Nope, did not delete the fine triangulation...........awwwwwwww....sh%*

      As for the more homegrown SU the better things are....that may be the quote/understatement of the year!
      Thanks again,
      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      [quote="rhankc"]Charlie,
      I would like to know if you have figured out how to cut the save times down.

      Hank,
      To be completely accurate the model[dtm only] was around 82mb after the from contours finished.
      I then deleted the imported contour lines, then pasted the roads/lots/trails and the resulting file was 75 mb or so. At that point Save time was around 5-6 mins.
      I too have upped the auto save interval, but 2hrs to save?
      Your Save time seems really excessive, have you purged unused?
      Closed & Re-opened SU. [heard this seems to speed things up on large models]

      As mentioned above I am in Hour 54,and still hoping the Drape completes.
      It's now kinda like pulling a life support plug......when is the right time to say enough.

      Best,
      C
      FYI...I will post how all turns out....no matter the news.

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      @alpmeadow said:

      Greetings
      I apologize in advance for offering something that probably won't work with your sophisticated model.
      However is there an option for draping using the Google Earth with a 2d map of your model, then importing that terrain into SU to work with?
      Attached is a topo map(could be any 2d digital model) draped onto GE(plus). The roads, trails and markers were added separately into GE. This could be imported into SU for further modelling enhancements.
      With a simple small rough scale model it works well.
      Good Luck
      alpmeadow

      alpmeadow,
      No apology necessary, in fact I may have to consider something just like this as I am still cooking the Drape....now 54hrs.......
      Thanks for this,great group here ๐Ÿ‘
      Best
      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      @edson said:

      charlie,

      my problems with draping roads onto terrains only ended when i discovered that the best way to do it is to pushpull the road through the terrain, select both and intersect-selected them. then you just erase all that is not needed and you have your road surface.

      Edson,
      Thank you for this, I actually modified the hangar pad for phase one this way.
      So intersecting is far more reliable than Drape.......hmmm

      Best
      C

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      @remus said:

      I dont know wether to congratulae you for you bravery or scream at you for the ludicrousness! maybe both ๐Ÿ˜’

      Remus,
      A man will do strange things when beaten down by Bugplats....... ๐Ÿ˜

      Plot-Paris,
      No,not half of Europe...but sure feels like it.
      I'm certain the file ballooned to where it is now simply because the contours are at 2' intervals covering over 250' of elevation change.
      Guess my thinking was similar to having a large image file, you can always reduce the amount later.

      Best
      C


      Screenshot While I wait for Drape to Complete

      posted in SketchUp Discussions
      C
      Charlie__V
    • RE: Drape Tool for DTM Roads

      Remus,
      Thanks for the reply.
      I decided start from scratch,and give SU one more try to create my terrain from contours, 18+ hrs later and success.[resulting file 75+mb]
      I then attempted draping the same small sections of roads that would Bugsplat before, again success.
      Now I am going for it, and attempting to drape all roads/trails/runway etc.
      Currently @ 32hrs............and counting......fingers crossed.

      Best
      C

      posted in SketchUp Discussions
      C
      Charlie__V
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